Leywalker Halo

  • Item Level 749
  • Binds when picked up
  • Cloth Head
  • 162 Armor
  • +506 Intellect
  • +759 Stamina
  • +221 Critical Strike
  • +452 Versatility
    • Durability 85 / 85
    • Sell Price: 25 42 2

The Violaceous Pearl

  • Item Level 745
  • Binds when picked up
  • Miscellaneous Neck
  • +411 Stamina
  • +313 Haste
  • +599 Mastery
  • "Mrrgrl claimed this from Troggl, who stole it from Ruggrr, who killed Purgg for it, who..."
    • Requires Level 98
    • Sell Price: 12 75 43

7th Legion Battlemage Amice

  • Item Level 745
  • Binds when picked up
  • Cloth Shoulder
  • 149 Armor
  • +366 Intellect
  • +548 Stamina
  • +244 Critical Strike
  • +244 Versatility
    • Durability 70 / 70
    • Sell Price: 18 95 61

Silkweave Cover of the Quickblade

  • Item Level 765
  • Binds when equipped
  • Back
  • 101 Armor
  • +330 Agility or Strength or Intellect
  • +495 Stamina
  • +393 Critical Strike
  • +79 Versatility
    • Requires Level 106
    • Sell Price: 27 94 17

Shaladrassil Vestments

  • Item Level 800
  • Binds when picked up
  • Cloth Chest
  • 218 Armor
  • +816 Intellect
  • +1224 Stamina
  • +450 Critical Strike
  • +636 Versatility
    • Durability 140 / 140
    • Sell Price: 38 72 80

Lucky Shirt

  • Item Level 1
  • Binds when equipped
  • Unique
  • Miscellaneous Shirt
  • "Extremely lucky."
    • Sell Price: 20
Tabard (empty slot)

Nightvale Wristwraps

  • Item Level 743
  • Binds when picked up
  • Cloth Wrists
  • 87 Armor
  • +269 Intellect
  • +404 Stamina
  • +256 Critical Strike
  • +102 Haste
    • Durability 55 / 55
    • Sell Price: 13 78 73

Leywalker Handwraps

  • Item Level 753
  • Binds when picked up
  • Cloth Hands
  • 125 Armor
  • +394 Intellect
  • +591 Stamina
  • +217 Haste
  • +307 Mastery
    • Durability 50 / 50
    • Sell Price: 17 38 92

Leywalker Cord

  • Item Level 735
  • Binds when picked up
  • Cloth Waist
  • 106 Armor
  • +333 Intellect
  • +500 Stamina
  • +317 Haste
  • +127 Versatility
    • Durability 40 / 40
    • Sell Price: 14 7 64

Leywalker Leggings

  • Item Level 735
  • Binds when picked up
  • Cloth Legs
  • 165 Armor
  • +444 Intellect
  • +667 Stamina
  • +182 Critical Strike
  • +410 Mastery
    • Durability 85 / 85
    • Sell Price: 27 73 77

Tinkmaster's Spare Shoes

  • Item Level 745
  • Binds when picked up
  • Cloth Feet
  • 136 Armor
  • +366 Intellect
  • +548 Stamina
  • +149 Haste
  • +337 Mastery
    • Durability 55 / 55
    • Sell Price: 20 8 35

Signet of the Watcher's Guile

  • Item Level 755
  • Binds when picked up
  • Miscellaneous Finger
  • +452 Stamina
  • +344 Versatility
  • +659 Mastery
    • Sell Price: 16 12

Band of the Wyrm Matron

  • Item Level 750
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +431 Stamina
  • +601 Critical Strike
  • +355 Versatility
    • Requires Level 101
    • Sell Price: 25 52 76

Runas' Nearly Depleted Ley Crystal

  • Item Level 745
  • Binds when picked up
  • Miscellaneous Trinket
  • +463 Critical Strike
  • Equip: Your spells have a chance to increase your Intellect by 607 for 12 sec.
    • Sell Price: 24 97 46

Temple Priestess' Charm

  • Item Level 709
  • Binds when picked up
  • Miscellaneous Trinket
  • +331 Intellect
  • Equip: Your spells have a chance to grant you Wrath of Elune, causing your damaging spells to inflict 2657 additional Holy damage for 15 sec.
    • Sell Price: 23 15 27

Felo'melorn

  • Item Level 779
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 850 - 1,580 Damage
  • (467.12 damage per second)
  • +287 Intellect
  • +431 Stamina
  • +191 Haste
  • +191 Mastery
  • Equip: Grants the Phoenix's Flames ability, which hurls destructive fire at all enemies near your target.
  • "...not elven weapons. Not when they are reforged with magic, and hatred, and a burning need for revenge. No, Arthas. Felo'melorn is stronger than ever-as am I. - Kael'thas Sunstrider"
    • Sell Price: 171 67 83

Heart of the Phoenix

  • Item Level 779
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +377 Intellect
  • +565 Stamina
  • +154 Critical Strike
  • +347 Haste
  • "When the fighting was done, Dath'Remar stood painted in demon blood. As night fell, we knew that more battles remained, and yet, with this elf and this blade among us, we held out hope that victory did not lie beyond our grasp."
    • Sell Price: 106 30 47
868,740
Health
840,000
Mana
14,718
Intellect
14,479
Stamina
17%
Critical Strike
8%
Haste
14%
Mastery
8%
Versatility
Talents
Fire
Ignite enemies with balls of fire and combustive flames.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Ray of Frost
Ray of Frost
(40 yd range, Channeled, 1 min cooldown)
40 yd range
Channeled
1 min cooldown

For the next 10 sec, you can channel a beam of icy power at an enemy, slowing movement by 50% and dealing 14,504 Frost damage every 0.9 sec. Each time Ray of Frost deals damage, its damage increases by 20%.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown

Increases your chance to generate Fingers of Frost charges by 40%.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Choose a Specialization
Fire
Ignite enemies with balls of fire and combustive flames.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Talents
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Ray of Frost
Ray of Frost
(40 yd range, Channeled, 1 min cooldown)
40 yd range
Channeled
1 min cooldown

For the next 10 sec, you can channel a beam of icy power at an enemy, slowing movement by 50% and dealing 14,504 Frost damage every 0.9 sec. Each time Ray of Frost deals damage, its damage increases by 20%.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown

Increases your chance to generate Fingers of Frost charges by 40%.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Ray of Frost
Ray of Frost
(40 yd range, Channeled, 1 min cooldown)
40 yd range
Channeled
1 min cooldown

For the next 10 sec, you can channel a beam of icy power at an enemy, slowing movement by 50% and dealing 14,504 Frost damage every 0.9 sec. Each time Ray of Frost deals damage, its damage increases by 20%.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown

Increases your chance to generate Fingers of Frost charges by 40%.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
424
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating