Incarnadine Greathelm

  • Item Level 550
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Head
  • 126 Armor
  • +79 Strength or Intellect
  • +119 Stamina
  • +56 Critical Strike
  • +48 Haste
    • Durability 85 / 85
    • Requires Level 92
    • Sell Price: 23 94 22

Glowing Taladite Pendant of the Feverflare

  • Stage 1 of 6
  • Item Level 640
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Neck
  • +103 Strength
  • +155 Stamina
  • +76 Haste
  • +57 Mastery
    • Enchanted: +40 Mastery
    • Requires Level 91
    • Sell Price: 16 25 41

Gutcrusher Shoulderplates

  • Item Level 550
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Shoulder
  • 117 Armor
  • +59 Strength or Intellect
  • +89 Stamina
  • +30 Critical Strike
  • +45 Mastery
    • Durability 85 / 85
    • Requires Level 92
    • Sell Price: 23 42 34

Three-Clefthoof Cape

  • Item Level 570
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 25 Armor
  • +54 Agility or Strength
  • +80 Stamina
  • +35 Versatility
  • +36 Mastery
  • "Extra Thick!"
    • Requires Level 94
    • Sell Price: 19 11 33

Incarnadine Breastplate

  • Item Level 550
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Chest
  • 156 Armor
  • +79 Strength or Intellect
  • +119 Stamina
  • +60 Haste
  • +40 Mastery
  • +45 Leech
    • Durability 140 / 140
    • Requires Level 92
    • Sell Price: 30 1 71
Shirt (empty slot)

Shado-Pan Tabard

  • Item Level 90
  • Binds when picked up
  • Miscellaneous Tabard
    • Requires Shado-Pan - Exalted
    • Sell Price: 2

Gutcrusher Bracers

  • Item Level 550
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 68 Armor
  • +45 Strength or Intellect
  • +67 Stamina
  • +32 Versatility
  • +26 Mastery
    • Durability 50 / 50
    • Requires Level 92
    • Sell Price: 15 10 6

Goldsteel Gloves

  • Item Level 570
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Hands
  • 125 Armor
  • +72 Strength or Intellect
  • +108 Stamina
  • +41 Critical Strike
  • +52 Haste
    • Durability 50 / 50
    • Requires Level 94
    • Sell Price: 15 21 67

Incarnadine Girdle

  • Item Level 550
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Waist
  • 88 Armor
  • +59 Strength or Intellect
  • +89 Stamina
  • +41 Critical Strike
  • +37 Mastery
    • Durability 50 / 50
    • Requires Level 92
    • Sell Price: 15 91 6

Verdant Plate Legguards

  • Item Level 570
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Legs
  • 174 Armor
  • +96 Strength or Intellect
  • +144 Stamina
  • +54 Critical Strike
  • +69 Mastery
    • Durability 100 / 100
    • Requires Level 94
    • Sell Price: 30 48 85

Gutcrusher Stompers

  • Item Level 570
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Feet
  • 137 Armor
  • +72 Strength or Intellect
  • +108 Stamina
  • +39 Haste
  • +53 Mastery
  • Indestructible
    • Durability 65 / 65
    • Requires Level 94
    • Sell Price: 24 37 22

Knucklebone of Lo'Dronar

  • Item Level 570
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +54 Strength
  • +80 Stamina
  • +41 Critical Strike
  • +27 Haste
    • Requires Level 94
    • Sell Price: 16 4 59

Ring of Ripped Flesh

  • Item Level 600
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +71 Strength
  • +107 Stamina
  • +49 Critical Strike
  • +44 Versatility
    • Requires Level 95
    • Sell Price: 16 54 72

Mote of Corruption

  • Item Level 570
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +91 Strength
  • +91 Mastery
    • Requires Level 94
    • Sell Price: 27 42 55

Jade Warlord Figurine

  • Item Level 489
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Jade Warlord Figurine (1)
  • Miscellaneous Trinket
  • +64 Stamina
  • Use: Increases your mastery by 140 for 15 sec.
    • Requires Level 90
    • Sell Price: 25 39 83

Hammer of the Soulbinder

  • Item Level 570
  • Upgrade Level: 0/2
  • Binds when picked up
  • Mace Two-Hand
  • Speed 3.60 495 - 743 Damage
  • (171.94 damage per second)
  • +96 Strength
  • +144 Stamina
  • +68 Haste
  • +58 Mastery
    • Durability 100 / 100
    • Requires Level 94
    • Sell Price: 57 72 18
Off Hand (empty slot)
214,500
Health
115
Runic Power
2,334
Strength
3,575
Stamina
10%
Critical Strike
6%
Haste
24%
Mastery
1%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 65% chance to cause you to gain 1 Rune.
57
Freezing Fog
Freezing Fog
(Passive)
Passive

Howling Blast and Frost Fever deal 30% increased damage.
58
Icecap
Icecap
(Passive)
Passive

Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1.0 sec.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
Volatile Shielding
Volatile Shielding
(Passive)
Passive

Your Anti-Magic Shell turns your enemies' magic against them, absorbing 35% more damage, but generating no Runic Power.

When it expires, 25% of all damage absorbed is dealt as Shadow damage divided among nearby enemies.
90
Frostscythe
Frostscythe
(8 yd range, Instant)
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 39,843 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 65% chance to cause you to gain 1 Rune.
57
Freezing Fog
Freezing Fog
(Passive)
Passive

Howling Blast and Frost Fever deal 30% increased damage.
58
Icecap
Icecap
(Passive)
Passive

Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1.0 sec.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
Volatile Shielding
Volatile Shielding
(Passive)
Passive

Your Anti-Magic Shell turns your enemies' magic against them, absorbing 35% more damage, but generating no Runic Power.

When it expires, 25% of all damage absorbed is dealt as Shadow damage divided among nearby enemies.
90
Frostscythe
Frostscythe
(8 yd range, Instant)
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 39,843 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 65% chance to cause you to gain 1 Rune.
57
Freezing Fog
Freezing Fog
(Passive)
Passive

Howling Blast and Frost Fever deal 30% increased damage.
58
Icecap
Icecap
(Passive)
Passive

Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1.0 sec.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
Volatile Shielding
Volatile Shielding
(Passive)
Passive

Your Anti-Magic Shell turns your enemies' magic against them, absorbing 35% more damage, but generating no Runic Power.

When it expires, 25% of all damage absorbed is dealt as Shadow damage divided among nearby enemies.
90
Frostscythe
Frostscythe
(8 yd range, Instant)
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 39,843 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
872
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating