Polished Helm of Valor

  • Item Level 550
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Plate Head
  • 126 Armor
  • +79 Strength or Intellect
  • +119 Stamina
  • +106 Critical Strike
  • Equip: Experience gained is increased by 10%.

Eternal Talisman of Evasion

  • Item Level 550
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Miscellaneous Neck
  • +45 Strength
  • +67 Stamina
  • +60 Versatility
  • Use: Restores 232,908 health.

Polished Spaulders of Valor

  • Item Level 550
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Plate Shoulder
  • 117 Armor
  • +59 Strength or Intellect
  • +89 Stamina
  • +79 Critical Strike
  • Equip: Experience gained is increased by 10%.

Worn Stoneskin Gargoyle Cape

  • Item Level 550
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Back
  • 19 Armor
  • +45 Strength
  • +67 Stamina
  • +30 Critical Strike
  • +30 Haste
  • Equip: Experience gained from killing monsters and completing quests increased by 5%.

Polished Breastplate of Valor

  • Item Level 550
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Plate Chest
  • 156 Armor
  • +79 Strength or Intellect
  • +119 Stamina
  • +106 Critical Strike
  • Equip: Experience gained is increased by 10%.
Shirt (empty slot)
Tabard (empty slot)

Felforged Vambraces

  • Item Level 553
  • Binds when picked up
  • Plate Wrists
  • 71 Armor
  • +46 Strength or Intellect
  • +69 Stamina
  • +30 Haste
  • +30 Mastery
    • Durability 50 / 50
    • Sell Price: 17 3 91

Felforged Gauntlets

  • Item Level 553
  • Binds when picked up
  • Plate Hands
  • 101 Armor
  • +61 Strength or Intellect
  • +92 Stamina
  • +41 Critical Strike
  • +41 Haste
    • Durability 50 / 50
    • Sell Price: 16 66 65

Felforged Waistplate

  • Item Level 553
  • Binds when picked up
  • Plate Waist
  • 91 Armor
  • +61 Strength or Intellect
  • +92 Stamina
  • +41 Haste
  • +41 Mastery
    • Durability 50 / 50
    • Sell Price: 16 72 75

Polished Legplates of Valor

  • Item Level 550
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Plate Legs
  • 136 Armor
  • +79 Strength or Intellect
  • +119 Stamina
  • +106 Critical Strike
  • Equip: Experience gained is increased by 10%.

Felforged Warboots

  • Item Level 553
  • Binds when picked up
  • Plate Feet
  • 111 Armor
  • +61 Strength or Intellect
  • +92 Stamina
  • +41 Critical Strike
  • +41 Haste
    • Durability 65 / 65
    • Sell Price: 25 27 18

Witching Band

  • Item Level 85
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +10 Intellect
  • +15 Stamina
    • Requires Level 60
    • Sell Price: 1 37 82

Band of Renewal

  • Item Level 85
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +10 Intellect
  • +15 Stamina
  • +8 Versatility
    • Requires Level 60
    • Sell Price: 1 37 82

Swift Hand of Justice

  • Item Level 550
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Miscellaneous Trinket
  • +75 Haste
  • Equip: Heals you for 2% of your maximum health whenever you kill a target that yields experience or honor.

Swift Hand of Justice

  • Item Level 550
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Miscellaneous Trinket
  • +75 Haste
  • Equip: Heals you for 2% of your maximum health whenever you kill a target that yields experience or honor.

Hellscream's Doomblade

  • Heroic
  • Item Level 584
  • Heirloom Upgrade Level: 0/1
  • Binds to Battle.net account
  • Sword One-Hand
  • Speed 2.60 296 - 494 Damage
  • (151.92 damage per second)
  • +39 Strength
  • +70 Stamina
  • +29 Critical Strike
  • +23 Mastery
    • Prismatic Socket
    • Prismatic Socket
    • Socket Bonus: +8 Strength
    • Requires Level 90
    • Sell Price: 1

Flamescarred Draconian Deflector

  • Item Level 550
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Shield Off-Hand
  • 385 Armor
  • +45 Strength or Intellect
  • +67 Stamina
  • +60 Haste
109,890
Health
Health
109,890
15,600
Mana
Mana
15,600
1,332
Strength
Strength1,332
1,998
Stamina
Stamina1,998
18%
Critical Strike
Critical Strike17.89%
Total Rating:490
9%
Haste
Haste8.54%
Total Rating:299
9%
Mastery
Mastery9.26%
Total Rating:48
2%
Versatility
Versatility1.51%
Total Rating:68
Talents
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 10,762 Holy damage to your attacker.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Knight Templar
Knight Templar
(Passive)
Passive

Reduces the cooldown of Divine Steed by 50% and reduces all damage taken while mounted on your Divine Steed by 20%.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,200 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Devotion Aura
Devotion Aura
(Passive)
Passive

Allies within 10 yards take 20% reduced damage, split over the number of allies in the aura.

While Aura Mastery is active, all affected allies gain the full damage reduction.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Choose a Specialization
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 10,762 Holy damage to your attacker.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Knight Templar
Knight Templar
(Passive)
Passive

Reduces the cooldown of Divine Steed by 50% and reduces all damage taken while mounted on your Divine Steed by 20%.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 10,762 Holy damage to your attacker.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Knight Templar
Knight Templar
(Passive)
Passive

Reduces the cooldown of Divine Steed by 50% and reduces all damage taken while mounted on your Divine Steed by 20%.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,200 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Devotion Aura
Devotion Aura
(Passive)
Passive

Allies within 10 yards take 20% reduced damage, split over the number of allies in the aura.

While Aura Mastery is active, all affected allies gain the full damage reduction.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,200 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Devotion Aura
Devotion Aura
(Passive)
Passive

Allies within 10 yards take 20% reduced damage, split over the number of allies in the aura.

While Aura Mastery is active, all affected allies gain the full damage reduction.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
0
Games
0
Wins
0
Win %
-
2v2
Rating
0
Games
0
Wins
0
Win %
-
3v3
Rating
0
Games
0
Wins
0
Win %
-
Battlegrounds
Rating