Voidgazer Headguard

  • Item Level 508
  • Binds when picked up
  • Plate Head
  • 75 Armor
  • +54 Strength or Intellect
  • +80 Stamina
  • +39 Critical Strike
  • +31 Mastery
    • Durability 85 / 85
    • Sell Price: 14 13 35

Karabor Guardian Gorget

  • Item Level 517
  • Binds when picked up
  • Miscellaneous Neck
  • +33 Strength
  • +49 Stamina
  • +23 Haste
  • +20 Mastery
    • Sell Price: 8 31 81

Quarrier's Shoulderplates

  • Item Level 510
  • Binds when picked up
  • Plate Shoulder
  • 71 Armor
  • +41 Strength or Intellect
  • +62 Stamina
  • +27 Critical Strike
  • +28 Haste
    • Durability 85 / 85
    • Sell Price: 14 12 57

Ripped Sandstorm Cloak

  • Item Level 463
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Back
  • 10 Armor
  • +20 Strength
  • +30 Stamina
  • +13 Critical Strike
  • +13 Versatility
  • Equip: Experience gained from killing monsters and completing quests increased by 5%.

Slavebreaker Chestguard

  • Item Level 507
  • Binds when picked up
  • Plate Chest
  • 91 Armor
  • +53 Strength or Intellect
  • +80 Stamina
  • +29 Haste
  • +39 Mastery
    • Durability 140 / 140
    • Sell Price: 18 29 36
Shirt (empty slot)
Tabard (empty slot)

Commanding Bracers

  • Heroic
  • Item Level 463
  • Binds when picked up
  • Plate Wrists
  • 36 Armor
  • +20 Strength
  • +30 Stamina
  • +15 Critical Strike
  • +10 Haste
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 8 58 58

Wallbuilder Gauntlets

  • Item Level 512
  • Binds when picked up
  • Plate Hands
  • 61 Armor
  • +42 Strength or Intellect
  • +63 Stamina
  • +28 Haste
  • +28 Mastery
    • Durability 40 / 40
    • Sell Price: 8 17 22

Karabor Honor Guard Girdle

  • Item Level 512
  • Binds when picked up
  • Plate Waist
  • 55 Armor
  • +42 Strength or Intellect
  • +63 Stamina
  • +27 Versatility
  • +29 Mastery
    • Durability 40 / 40
    • Sell Price: 7 96 54

Hollowheart Legguards

  • Item Level 506
  • Binds when picked up
  • Plate Legs
  • 79 Armor
  • +53 Strength or Intellect
  • +79 Stamina
  • +30 Haste
  • +38 Mastery
    • Durability 100 / 100
    • Sell Price: 19 30 76

Lunarlight Plate Stompers

  • Item Level 512
  • Binds when picked up
  • Plate Feet
  • 67 Armor
  • +42 Strength or Intellect
  • +63 Stamina
  • +30 Critical Strike
  • +25 Haste
    • Durability 55 / 55
    • Sell Price: 11 43 90

Firefinger Ring

  • Heroic
  • Item Level 463
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +30 Stamina
  • +32 Haste
  • +33 Mastery
    • Requires Level 90
    • Sell Price: 11 98 62

Ring of Norvakess

  • Item Level 442
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +18 Strength
  • +28 Stamina
  • +12 Versatility
  • +12 Mastery
    • Sell Price: 11 45 58

Charm of Ten Songs

  • Item Level 437
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +31 Critical Strike
  • Equip: When you deal damage you have a chance to gain 87 haste for 20 sec.
    • Sell Price: 14 22 49

Dreadful Gladiator's Badge of Victory

  • Season 12
  • Item Level 458
  • Binds when picked up
  • Miscellaneous Trinket
  • +33 Strength
  • Use: Increases Strength by 82 for 20 sec.
    • Requires Level 90
    • Sell Price: 19 30 38

Karabor Greatsword

  • Item Level 510
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 282 - 424 Damage
  • (98.06 damage per second)
  • +55 Strength
  • +82 Stamina
  • +34 Critical Strike
  • +38 Mastery
    • Durability 85 / 85
    • Sell Price: 28 61 33
Off Hand (empty slot)
63,602
Health
100
Runic Power
1,143
Strength
1,298
Stamina
13%
Critical Strike
49%
Haste
34%
Mastery
1%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Legion Raid Progression
View Raid History