Grounded Headguard

  • Item Level 610
  • Binds when picked up
  • Plate Head
  • 241 Armor
  • +139 Strength or Intellect
  • +208 Stamina
  • +90 Critical Strike
  • +94 Mastery
    • Durability 85 / 85
    • Sell Price: 17 78 86

Necklace of Furious Zeal

  • Item Level 615
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +82 Strength
  • +122 Stamina
  • +48 Critical Strike
  • +58 Versatility
  • +47 Avoidance
    • Requires Level 100
    • Sell Price: 11 71 11

Plainsthunder Shoulders

  • Item Level 601
  • Binds when picked up
  • Plate Shoulder
  • 217 Armor
  • +96 Strength or Intellect
  • +144 Stamina
  • +56 Critical Strike
  • +68 Mastery
    • Durability 85 / 85
    • Sell Price: 14 22 3

Gar'rok's Weathered Cloak

  • Item Level 598
  • Binds when picked up
  • Back
  • 35 Armor
  • +70 Strength
  • +105 Stamina
  • +44 Critical Strike
  • +48 Versatility
    • Sell Price: 14 10 16

Plainsthunder Chestplate

  • Item Level 623
  • Binds when picked up
  • Plate Chest
  • 308 Armor
  • +157 Strength or Intellect
  • +235 Stamina
  • +104 Haste
  • +104 Mastery
    • Durability 165 / 165
    • Sell Price: 23 89 15
Shirt (empty slot)
Tabard (empty slot)

Plainsthunder Wristwraps

  • Item Level 605
  • Binds when picked up
  • Plate Wrists
  • 128 Armor
  • +75 Strength or Intellect
  • +112 Stamina
  • +51 Critical Strike
  • +47 Versatility
    • Durability 50 / 50
    • Sell Price: 10 47

Plainsthunder Handguards

  • Item Level 608
  • Binds when picked up
  • Plate Hands
  • 185 Armor
  • +102 Strength or Intellect
  • +153 Stamina
  • +73 Critical Strike
  • +60 Versatility
    • Durability 50 / 50
    • Sell Price: 12 31 2

Skadi's Iron Belt

  • Timewarped Warforged
  • Item Level 675
  • Binds when picked up
  • Plate Waist
  • 201 Armor
  • +190 Strength or Intellect
  • +286 Stamina
  • +111 Haste
  • +136 Versatility
    • Durability 50 / 50
    • Sell Price: 5 18 23

Plainsthunder Legguards

  • Item Level 587
  • Binds when picked up
  • Plate Legs
  • 216 Armor
  • +112 Strength or Intellect
  • +168 Stamina
  • +76 Haste
  • +73 Versatility
    • Durability 85 / 85
    • Sell Price: 18 25 57

Gutcrusher Stompers

  • Item Level 615
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Feet
  • 207 Armor
  • +109 Strength or Intellect
  • +163 Stamina
  • +59 Haste
  • +81 Mastery
    • Durability 65 / 65
    • Requires Level 100
    • Sell Price: 24 37 22

Seal of the Rising Tides

  • Item Level 610
  • Binds when picked up
  • Miscellaneous Finger
  • +78 Strength
  • +118 Stamina
  • +53 Critical Strike
  • +51 Haste
    • Sell Price: 11 85 81

Talon Guard Bloodsworn Ring

  • Item Level 592
  • Binds when picked up
  • Miscellaneous Finger
  • +66 Strength
  • +99 Stamina
  • +44 Critical Strike
  • +44 Versatility
    • Sell Price: 14 28 53

Tormented Fang of Gore

  • Item Level 600
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +107 Strength
  • Use: Grants 800 Mastery for 20 sec.
    • Requires Level 92
    • Sell Price: 26 4 86

Call of the Wolfmother

  • Item Level 605
  • Binds when picked up
  • Miscellaneous Trinket
  • +126 Haste
  • Equip: Your harmful abilities have a chance to cause you to summon a wolf guardian to fight by your side for 12 sec.
    • Requires Level 98
    • Sell Price: 26 46 22

Void-Warped Oshu'gun Greatmaul

  • Item Level 615
  • Binds when picked up
  • Mace Two-Hand
  • Speed 3.60 750 - 1,127 Damage
  • (260.56 damage per second)
  • +145 Strength
  • +218 Stamina
  • +90 Critical Strike
  • +101 Haste
    • Durability 100 / 100
    • Sell Price: 36 12 68
Off Hand (empty slot)
231,720
Health
Health
231,720
100
Runic Power
Runic Power
100
3,137
Strength
Strength3,137
3,862
Stamina
Stamina3,862
10%
Critical Strike
Critical Strike9.59%
Total Rating:505
45%
Haste
Haste44.61%
Total Rating:390
22%
Mastery
Mastery22.31%
Total Rating:347
4%
Versatility
Versatility3.58%
Total Rating:466
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Legion Raid Progression
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