Thunderpeak Faceguard

  • Item Level 739
  • Transmogrified to:
    Hidden Helm
  • Binds when picked up
  • Plate Head
  • 353 Armor
  • +461 Strength or Intellect
  • +692 Stamina
  • +386 Haste
  • +228 Mastery
    • Durability 85 / 85
    • Sell Price: 25 47 31

Buccaneer's Lucky Chain

  • Item Level 723
  • Binds when picked up
  • Miscellaneous Neck
  • +335 Stamina
  • +446 Critical Strike
  • +298 Haste
  • "It has been gathering new luck since the giants 'procured' it."
    • Sell Price: 14 6 14

Thunderpeak Shoulderguards

  • Item Level 753
  • Transmogrified to:
    Focusing Energy Epaulets
  • Binds when picked up
  • Plate Shoulder
  • 355 Armor
  • +394 Strength or Intellect
  • +591 Stamina
  • +341 Haste
  • +184 Mastery
    • Durability 85 / 85
    • Sell Price: 23 12 47

Whitewater Safety Blanket

  • Item Level 725
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 87 Armor
  • +228 Agility or Strength or Intellect
  • +342 Stamina
  • +100 Critical Strike
  • +204 Mastery
    • Sell Price: 24 62

Kor'kron Breastplate

  • Item Level 733
  • Transmogrified to:
    Saronite War Plate
  • Binds when picked up
  • Plate Chest
  • 427 Armor
  • +436 Strength or Intellect
  • +654 Stamina
  • +166 Critical Strike
  • +415 Versatility
    • Durability 140 / 140
    • Sell Price: 35 10 92

Thunder Bluff Doublet

Thunder Bluff Tabard

  • Item Level 1
  • Transmogrified to:
    Tabard of the Ebon Blade
  • Binds when picked up
  • Miscellaneous Tabard
  • Equip: You champion the cause of Thunder Bluff. All reputation gains while in dungeons will be applied to your standing with them.
    • Sell Price: 2 50

Sweat-Swollen Wristplates

  • Item Level 743
  • Transmogrified to:
    Plated Saronite Bracers
  • Binds when picked up
  • Plate Wrists
  • 193 Armor
  • +269 Strength or Intellect
  • +404 Stamina
  • +225 Critical Strike
  • +133 Haste
    • Durability 40 / 40
    • Sell Price: 13 35 4

Patrol Captain's Gauntlets

  • Item Level 745
  • Transmogrified to:
    Grips of Silent Justice
  • Binds when picked up
  • Plate Hands
  • 280 Armor
  • +366 Strength or Intellect
  • +548 Stamina
  • +170 Critical Strike
  • +316 Mastery
    • Durability 50 / 50
    • Requires Level 98
    • Sell Price: 15 29 84

Thunderpeak Greatbelt

  • Item Level 739
  • Transmogrified to:
    The Plaguebringer's Girdle
  • Binds when picked up
  • Plate Waist
  • 245 Armor
  • +346 Strength or Intellect
  • +519 Stamina
  • +309 Critical Strike
  • +151 Mastery
    • Durability 50 / 50
    • Sell Price: 17 64 31

Clacker's Clanking Clam Diggers

  • Item Level 745
  • Transmogrified to:
    Honorary Combat Engineer's Heavy Legplates
  • Binds when picked up
  • Plate Legs
  • 392 Armor
  • +488 Strength or Intellect
  • +731 Stamina
  • +269 Haste
  • +380 Mastery
    • Durability 100 / 100
    • Requires Level 98
    • Sell Price: 30 64 31

Sabatons of the Endless Vigil

  • Item Level 745
  • Transmogrified to:
    Treads of Crushed Flesh
  • Binds when picked up
  • Plate Feet
  • 308 Armor
  • +366 Strength or Intellect
  • +548 Stamina
  • +149 Haste
  • +337 Mastery
    • Durability 65 / 65
    • Requires Level 98
    • Sell Price: 23 19 66

Signet of the Watcher's Guile

  • Item Level 745
  • Binds when picked up
  • Miscellaneous Finger
  • +411 Stamina
  • +313 Versatility
  • +599 Mastery
    • Sell Price: 16 12

Bitterbrine's Signet Ring

  • Item Level 715
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +311 Stamina
  • +433 Critical Strike
  • +256 Haste
  • "Bitterbrine's ring is one of a kind amongst the Gilblin of the Broken Isles."
    • Requires Level 98
    • Sell Price: 18 77 55

Chipped Soul Prism

  • Item Level 700
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +224 Agility or Strength or Intellect
  • +224 Critical Strike
  • +224 Haste
  • +224 Versatility
  • +224 Mastery
    • Requires Level 100
    • Sell Price: 39 94 66

Warmongering Combatant's Medallion of Tenacity

Blades of the Fallen Prince

  • Frostreaper
  • Item Level 776
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 1,654 - 3,073 Damage
  • (908.85 damage per second)
  • +279 Strength
  • +419 Stamina
  • +189 Critical Strike
  • +181 Mastery
    • Enchanted: Rune of Razorice
  • Equip: Grants the Crystalline Swords ability, which unleashes floating swords in the air that will impale your enemies.
  • "When my days have come to an end, you shall be king."
    • Sell Price: 187 68 2

Blades of the Fallen Prince

  • Icebringer
  • Item Level 776
  • Binds when picked up
  • Unique
  • Sword Off-Hand
  • Speed 2.60 1,654 - 3,073 Damage
  • (908.85 damage per second)
  • +279 Strength
  • +419 Stamina
  • +189 Critical Strike
  • +181 Mastery
    • Enchanted: Rune of the Fallen Crusader
  • "I will show you the justice of the grave... and the true meaning of fear."
836,520
Health
100
Runic Power
11,837
Strength
13,942
Stamina
16%
Critical Strike
24%
Haste
32%
Mastery
4%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Freezing Fog
Freezing Fog
(Passive)
Passive

Howling Blast and Frost Fever deal 30% increased damage.
58
Hungering Rune Weapon
Hungering Rune Weapon
(Instant, 1 sec cooldown)
Instant
1 sec cooldown

Empower your rune weapon, gaining 1 Rune and 5 Runic Power instantly and every 1.5 sec for 15 sec.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
Permafrost
Permafrost
(Passive)
Passive

When you deal damage with auto attacks, gain an absorb shield equal to 30% of the damage dealt.
90
Frostscythe
Frostscythe
(8 yd range, Instant)
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 39,843 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
100
Glacial Advance
Glacial Advance
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 90,425 Frost damage to enemies near their eruption point.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Freezing Fog
Freezing Fog
(Passive)
Passive

Howling Blast and Frost Fever deal 30% increased damage.
58
Hungering Rune Weapon
Hungering Rune Weapon
(Instant, 1 sec cooldown)
Instant
1 sec cooldown

Empower your rune weapon, gaining 1 Rune and 5 Runic Power instantly and every 1.5 sec for 15 sec.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
Permafrost
Permafrost
(Passive)
Passive

When you deal damage with auto attacks, gain an absorb shield equal to 30% of the damage dealt.
90
Frostscythe
Frostscythe
(8 yd range, Instant)
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 39,843 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
100
Glacial Advance
Glacial Advance
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 90,425 Frost damage to enemies near their eruption point.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Freezing Fog
Freezing Fog
(Passive)
Passive

Howling Blast and Frost Fever deal 30% increased damage.
58
Hungering Rune Weapon
Hungering Rune Weapon
(Instant, 1 sec cooldown)
Instant
1 sec cooldown

Empower your rune weapon, gaining 1 Rune and 5 Runic Power instantly and every 1.5 sec for 15 sec.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
Permafrost
Permafrost
(Passive)
Passive

When you deal damage with auto attacks, gain an absorb shield equal to 30% of the damage dealt.
90
Frostscythe
Frostscythe
(8 yd range, Instant)
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 39,843 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
100
Glacial Advance
Glacial Advance
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 90,425 Frost damage to enemies near their eruption point.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
6,203
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating