Deathlord's Helm

Understone Gorget

  • Item Level 780
  • Binds when picked up
  • Miscellaneous Neck
  • +570 Stamina
  • +831 Critical Strike
  • +434 Versatility
    • Requires Level 101
    • Sell Price: 17 86 54

Tremorguard Pauldrons

  • Item Level 790
  • Binds when picked up
  • Plate Shoulder
  • 448 Armor
  • +556 Strength or Intellect
  • +835 Stamina
  • +291 Critical Strike
  • +450 Mastery
    • Durability 85 / 85
    • Requires Level 101
    • Sell Price: 29 60 64

Cloak of the Everliving Keeper

  • Item Level 815
  • Binds when picked up
  • Back
  • 115 Armor
  • +543 Agility or Strength or Intellect
  • +815 Stamina
  • +403 Haste
  • +261 Mastery
    • Sell Price: 29 6 91

Da Basher's Toy Armor

  • Item Level 775
  • Binds when picked up
  • Plate Chest
  • 552 Armor
  • +645 Strength or Intellect
  • +967 Stamina
  • +503 Critical Strike
  • +356 Haste
  • "Only a few chunks of the toy remain inside."
    • Durability 165 / 165
    • Requires Level 98
    • Sell Price: 28 77 62
Shirt (empty slot)
Tabard (empty slot)

Sweat-Swollen Wristplates

  • Item Level 773
  • Binds when picked up
  • Plate Wrists
  • 238 Armor
  • +356 Strength or Intellect
  • +534 Stamina
  • +298 Critical Strike
  • +176 Haste
    • Durability 50 / 50
    • Sell Price: 13 35 4

Nightsfall Gauntlets

  • Item Level 805
  • Binds when picked up
  • Plate Hands
  • 386 Armor
  • +647 Strength or Intellect
  • +971 Stamina
  • +563 Haste
  • +275 Mastery
    • Durability 50 / 50
    • Requires Level 110
    • Sell Price: 16 76 32

Hardshell Greatbelt

  • Item Level 800
  • Binds when picked up
  • Plate Waist
  • 344 Armor
  • +612 Strength or Intellect
  • +917 Stamina
  • +564 Critical Strike
  • +250 Haste
    • Durability 50 / 50
    • Sell Price: 20 70 93

Pufferfish Demolition Greaves

  • Item Level 743
  • Binds when picked up
  • Plate Legs
  • 387 Armor
  • +479 Strength or Intellect
  • +718 Stamina
  • +428 Critical Strike
  • +209 Versatility
    • Durability 120 / 120
    • Sell Price: 30 22 60

Curserunner Soulcrushers

  • Item Level 780
  • Binds when picked up
  • Plate Feet
  • 393 Armor
  • +507 Strength or Intellect
  • +760 Stamina
  • +395 Haste
  • +280 Mastery
    • Durability 65 / 65
    • Requires Level 101
    • Sell Price: 30 40 72

Explorer's Delving Loop

  • Item Level 763
  • Binds when picked up
  • Miscellaneous Finger
  • +487 Stamina
  • +401 Critical Strike
  • +679 Mastery
    • Sell Price: 16 44 38

Signet of the Watcher's Guile

  • Item Level 775
  • Binds when picked up
  • Miscellaneous Finger
  • +544 Stamina
  • +414 Versatility
  • +794 Mastery
    • Sell Price: 16 12

Lost Etin's Strength

  • Item Level 795
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +739 Strength
  • Use: Caber toss.
    • Requires Level 98
    • Sell Price: 25 32 52

Lodestone of the Stormbreaker

  • Item Level 779
  • Binds when picked up
  • Miscellaneous Trinket
  • +637 Strength
  • Use: Become surrounded by lightning, causing 6376 Nature damage to nearby enemies every 1 sec for 6 sec.
    • Sell Price: 22 75 41

Maw of the Damned

  • Item Level 802
  • Binds when picked up
  • Unique
  • Axe Two-Hand
  • Speed 3.60 4,291 - 6,438 Damage
  • (1,490 damage per second)
  • +834 Strength
  • +1251 Stamina
  • +557 Critical Strike
  • +535 Mastery
    • Enchanted: Rune of Razorice
  • Equip: Grants the Consumption ability, which deals massive damage and returns health to the wielder.
  • "The Maw's thirst is unquenchable. If it is not fed fresh victims, it will not hesitate to drink from its wielder instead."
    • Sell Price: 232 12 25
Off Hand (empty slot)
1,835,160
Health
131
Runic Power
17,695
Strength
30,586
Stamina
16%
Critical Strike
9%
Haste
24%
Mastery
1%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 65% chance to cause you to gain 1 Rune.
57
Horn of Winter
Horn of Winter
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

Blow the Horn of Winter, gaining 2 runes and generating 20 Runic Power.
58
Icecap
Icecap
(Passive)
Passive

Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1.0 sec.
60
Blinding Sleet
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown

Targets in a cone in front of you are blinded, causing them to wander disoriented for 4 sec. Damage may cancel the effect.
75
White Walker
White Walker
(Passive)
Passive

You take 30% reduced damage while Wraith Walk is active. When you enter or leave Wraith Walk, all nearby enemies are slowed by 70% for 3 sec.
90
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks generate 1 Runic Power.
100
Obliteration
Obliteration
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

For the next 8 sec, every Frost Strike hit triggers Killing Machine, and Obliterate costs 1 less Rune.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 65% chance to cause you to gain 1 Rune.
57
Horn of Winter
Horn of Winter
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

Blow the Horn of Winter, gaining 2 runes and generating 20 Runic Power.
58
Icecap
Icecap
(Passive)
Passive

Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1.0 sec.
60
Blinding Sleet
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown

Targets in a cone in front of you are blinded, causing them to wander disoriented for 4 sec. Damage may cancel the effect.
75
White Walker
White Walker
(Passive)
Passive

You take 30% reduced damage while Wraith Walk is active. When you enter or leave Wraith Walk, all nearby enemies are slowed by 70% for 3 sec.
90
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks generate 1 Runic Power.
100
Obliteration
Obliteration
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

For the next 8 sec, every Frost Strike hit triggers Killing Machine, and Obliterate costs 1 less Rune.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 65% chance to cause you to gain 1 Rune.
57
Horn of Winter
Horn of Winter
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

Blow the Horn of Winter, gaining 2 runes and generating 20 Runic Power.
58
Icecap
Icecap
(Passive)
Passive

Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1.0 sec.
60
Blinding Sleet
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown

Targets in a cone in front of you are blinded, causing them to wander disoriented for 4 sec. Damage may cancel the effect.
75
White Walker
White Walker
(Passive)
Passive

You take 30% reduced damage while Wraith Walk is active. When you enter or leave Wraith Walk, all nearby enemies are slowed by 70% for 3 sec.
90
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks generate 1 Runic Power.
100
Obliteration
Obliteration
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

For the next 8 sec, every Frost Strike hit triggers Killing Machine, and Obliterate costs 1 less Rune.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
Honorable Kills
355
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating