Greathelm of the Champion

  • Item Level 285
  • Transmogrified to:
    Hidden Helm
  • Binds when picked up
  • Plate Head
  • 275 Armour
  • +246 Strength or Intellect
  • +394 Stamina
  • Active Azerite Powers:
  • - Champion of Azeroth
  • Your spells and abilities have a chance to increase all secondary stats by 6 for 1 min, stacking up to 4 times.
  • - Resounding Protection
  • Every 30 sec, gain an absorb shield for 1862 for 30 sec.
    • Durability 85 / 85
    • Requires Level 101
    • Sell Price: 36 41 13

Heart of Azeroth

  • Item Level 286
  • Azerite Power Level 4
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +74 Agility or Strength or Intellect
  • +110 Stamina
  • +139 Critical Strike
  • +139 Haste
  • +139 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Sea Raider's Spaulders

  • Item Level 280
  • Binds when picked up
  • Plate Shoulder
  • 242 Armour
  • +176 Strength or Intellect
  • +282 Stamina
  • Active Azerite Powers:
  • - Frozen Tempest
  • Remorseless Winter deals an additional 115 damage. The first time Remorseless Winter deals damage to 0 different enemies, you gain Rime.
    • Durability 85 / 85
    • Sell Price: 37 66 17

Cloak of the Burning Vanguard

  • Heroic Warforged
  • Item Level 230
  • Transmogrified to:
    Vindictive Combatant's Dreadcloak
  • Binds when picked up
  • Back
  • 19 Armour
  • +44 Agility or Strength or Intellect
  • +65 Stamina
  • +25 Critical Strike
  • +22 Mastery
    • Enchanted: +9 Strength
    • Requires Level 110
    • Sell Price: 45 83 41

Breastplate of the Vengeful

  • Item Level 280
  • Transmogrified to:
    Vindictive Combatant's Dreadplate Chestpiece
  • Binds when picked up
  • Plate Chest
  • 323 Armour
  • +235 Strength or Intellect
  • +376 Stamina
  • Active Azerite Powers:
  • - Glacial Contagion
  • Your autoattacks have a chance to apply Glacial Contagion, dealing 4 Frost damage over 14 sec. Obliterate deals an additional 86 damage to targets infected with Glacial Contagion.
    • Durability 140 / 140
    • Requires Level 120
    • Sell Price: 51 66 83
Shirt (empty slot)
Tabard (empty slot)

Toravon's Whiteout Bindings

  • Item Level 265
  • Transmogrified to:
    Vindictive Combatant's Dreadplate Wristplates
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Plate Wrists
  • 75 Armour
  • +60 Strength or Intellect
  • +91 Stamina
  • +30 Haste
  • +23 Mastery
  • Equip: While Pillar of Frost is active, you deal 15% increased Frost damage.
  • "Deep within the vault protected by Wintergrasp, Toravon the Ice Watcher was relentless in smashing interlopers."
    • Durability 70 / 70
    • Classes: Death Knight
    • Requires Level 101
    • Sell Price: 46 36 25

Nascent Deathbringer's Clutches

  • Item Level 220
  • Transmogrified to:
    Vindictive Combatant's Dreadplate Gauntlets
  • Binds when picked up
  • Plate Hands
  • 81 Armour
  • +53 Strength or Intellect
  • +80 Stamina
  • +36 Critical Strike
  • +25 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 33 22 16

Coralplate Girdle

  • Mythic 14 Titanforged
  • Item Level 235
  • Transmogrified to:
    Vindictive Combatant's Dreadplate Girdle
  • Binds when picked up
  • Plate Waist
  • 80 Armour
  • +61 Strength or Intellect
  • +92 Stamina
  • +18 Versatility
  • +46 Mastery
    • +11 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 72 48

Gravewalker's Greaves

  • Warforged
  • Item Level 220
  • Transmogrified to:
    Vindictive Combatant's Dreadplate Legguards
  • Binds when picked up
  • Plate Legs
  • 113 Armour
  • +70 Strength or Intellect
  • +106 Stamina
  • +34 Haste
  • +46 Versatility
    • Durability 120 / 120
    • Classes: Death Knight
    • Requires Level 110
    • Sell Price: 46 60 94

Doomwalker Warboots

  • Heroic
  • Item Level 225
  • Transmogrified to:
    Vindictive Combatant's Dreadplate Sabatons
  • Binds when picked up
  • Plate Feet
  • 92 Armour
  • +56 Strength or Intellect
  • +84 Stamina
  • +37 Critical Strike
  • +24 Haste
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 44 43 89

Blistering Seawater Seal

  • Item Level 224
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +62 Stamina
  • +85 Critical Strike
  • +64 Haste
    • Prismatic Socket
    • Requires Level 120
    • Sell Price: 32 31 97

Cutwater-Captain's Sapphire Ring

  • Item Level 217
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +58 Stamina
  • +86 Haste
  • +57 Versatility
    • Requires Level 120
    • Sell Price: 31 12 98

Gorshalach's Legacy

  • Item Level 210
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +55 Haste
  • Equip: Your melee attacks have a chance to grant an Echo of Gorshalach. On reaching 15 applications, you lash out with a devastating combination of attacks, critically striking enemies in a 15 yd cone in front of you for 232 Fire damage.
    • Requires Level 110
    • Sell Price: 53 5 34

Ironrune Charm

  • Relinquished Warforged
  • Item Level 200
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +56 Strength
  • +54 Versatility
    • Requires Level 101
    • Sell Price: 29 97 63

Blades of the Fallen Prince

  • Frostreaper
  • Item Level 227
  • Transmogrified to:
    Spellfire Longsword
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 83 - 139 Damage
  • (42.69 damage per second)
  • +38 Strength
  • +57 Stamina
  • +21 Critical Strike
  • +20 Mastery
    • Enchanted: Rune of Razorice
  • Equip: Grants the Crystalline Swords ability, which unleashes floating swords in the air that will impale your enemies.
  • "When my days have come to an end, you shall be king."

Blades of the Fallen Prince

  • Icebringer
  • Item Level 227
  • Transmogrified to:
    Spellfire Longsword
  • Binds when picked up
  • Unique
  • Sword Off-Hand
  • Speed 2.60 83 - 139 Damage
  • (42.69 damage per second)
  • +38 Strength
  • +57 Stamina
  • +21 Critical Strike
  • +20 Mastery
    • Enchanted: Rune of the Fallen Crusader
  • "I will show you the justice of the grave... and the true meaning of fear."
48,840
Health
Health
48,840
1,000
Runic Power
Runic Power
1,000
1,916
Strength
Strength1,916
2,442
Stamina
Stamina2,442
21%
Critical Strike
Critical Strike21.28%
Total Rating:354
20%
Haste
Haste19.79%
Total Rating:433
41%
Mastery
Mastery40.61%
Total Rating:285
6%
Versatility
Versatility6.40%
Total Rating:175
Specialization
Player vs Player Talents
56
Icy Talons
Icy Talons
(Passive)
Passive

Your Runic Power spending abilities increase your melee attack speed by 5% for 6 sec, stacking up to 3 times.

57
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks have a chance to generate 3 Runic Power.

58
Death's Reach
Death's Reach
(Passive)
Passive

Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.

60
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 142 Frost damage on all nearby enemies.

75
Permafrost
Permafrost
(Passive)
Passive

Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.

90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.

100
Obliteration
Obliteration
(Passive)
Passive

While Pillar of Frost is active, Frost Strike and Howling Blast always grant Killing Machine and have a 30% chance to generate a Rune.

Specialization
Player vs Player Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Hemostasis
Hemostasis
(Passive)
Passive

Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.

75
Grip of the Dead
Grip of the Dead
(Passive)
Passive

Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Red Thirst
Red Thirst
(Passive)
Passive

Reduces the cooldown on Vampiric Blood by 1 sec per 10 Runic Power spent.

Specialization
Player vs Player Talents
56
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Rune
30 yd range
Instant

Deals 1,232 Shadow damage and causes 1 Festering Wound to burst.

57
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 25% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 616 Shadow damage.

58
Grip of the Dead
Grip of the Dead
(Passive)
Passive

Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

60
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Bursting a Festering Wound has a 10% chance to grant you Runic Corruption.

75
Spell Eater
Spell Eater
(Passive)
Passive

Anti-Magic Shell absorbs 30% more magic damage and lasts 5 sec longer.

90
Pestilence
Pestilence
(Passive)
Passive

Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy.

100
Army of the Damned
Army of the Damned
(Passive)
Passive

Death Coil reduces the cooldown of Apocalypse by 1 sec and Army of the Dead by 5 sec.

Specialization
Frost Talents
56
Icy Talons
Icy Talons
(Passive)
Passive

Your Runic Power spending abilities increase your melee attack speed by 5% for 6 sec, stacking up to 3 times.

57
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks have a chance to generate 3 Runic Power.

58
Death's Reach
Death's Reach
(Passive)
Passive

Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.

60
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 142 Frost damage on all nearby enemies.

75
Permafrost
Permafrost
(Passive)
Passive

Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.

90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.

100
Obliteration
Obliteration
(Passive)
Passive

While Pillar of Frost is active, Frost Strike and Howling Blast always grant Killing Machine and have a 30% chance to generate a Rune.

Player vs Player Talents
Frost Talents
56
Icy Talons
Icy Talons
(Passive)
Passive

Your Runic Power spending abilities increase your melee attack speed by 5% for 6 sec, stacking up to 3 times.

57
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks have a chance to generate 3 Runic Power.

58
Death's Reach
Death's Reach
(Passive)
Passive

Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.

60
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 142 Frost damage on all nearby enemies.

75
Permafrost
Permafrost
(Passive)
Passive

Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.

90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.

100
Obliteration
Obliteration
(Passive)
Passive

While Pillar of Frost is active, Frost Strike and Howling Blast always grant Killing Machine and have a 30% chance to generate a Rune.

56
Icy Talons
Icy Talons
(Passive)
Passive

Your Runic Power spending abilities increase your melee attack speed by 5% for 6 sec, stacking up to 3 times.

57
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks have a chance to generate 3 Runic Power.

58
Death's Reach
Death's Reach
(Passive)
Passive

Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.

60
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 142 Frost damage on all nearby enemies.

75
Permafrost
Permafrost
(Passive)
Passive

Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.

90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.

100
Obliteration
Obliteration
(Passive)
Passive

While Pillar of Frost is active, Frost Strike and Howling Blast always grant Killing Machine and have a 30% chance to generate a Rune.

Player vs Player Talents
Specialization
Blood Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Hemostasis
Hemostasis
(Passive)
Passive

Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.

75
Grip of the Dead
Grip of the Dead
(Passive)
Passive

Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Red Thirst
Red Thirst
(Passive)
Passive

Reduces the cooldown on Vampiric Blood by 1 sec per 10 Runic Power spent.

Player vs Player Talents
Blood Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Hemostasis
Hemostasis
(Passive)
Passive

Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.

75
Grip of the Dead
Grip of the Dead
(Passive)
Passive

Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Red Thirst
Red Thirst
(Passive)
Passive

Reduces the cooldown on Vampiric Blood by 1 sec per 10 Runic Power spent.

56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Hemostasis
Hemostasis
(Passive)
Passive

Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.

75
Grip of the Dead
Grip of the Dead
(Passive)
Passive

Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Red Thirst
Red Thirst
(Passive)
Passive

Reduces the cooldown on Vampiric Blood by 1 sec per 10 Runic Power spent.

Player vs Player Talents
Specialization
Unholy Talents
56
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Rune
30 yd range
Instant

Deals 1,232 Shadow damage and causes 1 Festering Wound to burst.

57
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 25% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 616 Shadow damage.

58
Grip of the Dead
Grip of the Dead
(Passive)
Passive

Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

60
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Bursting a Festering Wound has a 10% chance to grant you Runic Corruption.

75
Spell Eater
Spell Eater
(Passive)
Passive

Anti-Magic Shell absorbs 30% more magic damage and lasts 5 sec longer.

90
Pestilence
Pestilence
(Passive)
Passive

Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy.

100
Army of the Damned
Army of the Damned
(Passive)
Passive

Death Coil reduces the cooldown of Apocalypse by 1 sec and Army of the Dead by 5 sec.

Player vs Player Talents
Unholy Talents
56
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Rune
30 yd range
Instant

Deals 1,232 Shadow damage and causes 1 Festering Wound to burst.

57
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 25% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 616 Shadow damage.

58
Grip of the Dead
Grip of the Dead
(Passive)
Passive

Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

60
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Bursting a Festering Wound has a 10% chance to grant you Runic Corruption.

75
Spell Eater
Spell Eater
(Passive)
Passive

Anti-Magic Shell absorbs 30% more magic damage and lasts 5 sec longer.

90
Pestilence
Pestilence
(Passive)
Passive

Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy.

100
Army of the Damned
Army of the Damned
(Passive)
Passive

Death Coil reduces the cooldown of Apocalypse by 1 sec and Army of the Dead by 5 sec.

56
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Rune
30 yd range
Instant

Deals 1,232 Shadow damage and causes 1 Festering Wound to burst.

57
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 25% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 616 Shadow damage.

58
Grip of the Dead
Grip of the Dead
(Passive)
Passive

Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

60
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Bursting a Festering Wound has a 10% chance to grant you Runic Corruption.

75
Spell Eater
Spell Eater
(Passive)
Passive

Anti-Magic Shell absorbs 30% more magic damage and lasts 5 sec longer.

90
Pestilence
Pestilence
(Passive)
Passive

Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy.

100
Army of the Damned
Army of the Damned
(Passive)
Passive

Death Coil reduces the cooldown of Apocalypse by 1 sec and Army of the Dead by 5 sec.

Player vs Player Talents
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 3
Honorable Kills
0
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 3
Honorable Kills
0
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.