7th Legionnaire's Skullcap

  • Item Level 280
  • Transmogrified to:
    Hidden Helm
  • Binds when picked up
  • Mail Head
  • 175 Armour
  • +235 Agility or Intellect
  • +376 Stamina
  • Active Azerite Powers:
  • - Liberator's Might
  • Your spells and abilities have a chance to grant 213 Critical Strike and 134 Haste for 10 sec. Attacking a member of the opposite faction significantly increases this chance.
  • - Pack Spirit
  • While Ghost Wolf is active, heal for 86 every 0.9 sec.
    • Durability 85 / 85
    • Requires Level 110
    • Sell Price: 37 53 51

Heart of Azeroth

  • Item Level 290
  • Azerite Power Level 6
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +76 Agility or Strength or Intellect
  • +114 Stamina
  • +144 Critical Strike
  • +144 Haste
  • +144 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Stormchaser Shoulderguards

  • Item Level 280
  • Transmogrified to:
    Hidden Shoulder
  • Binds when picked up
  • Mail Shoulder
  • 162 Armour
  • +176 Agility or Intellect
  • +282 Stamina
  • Active Azerite Powers:
  • - Synapse Shock
  • Lightning Bolt and Chain Lightning increase your Intellect by 15 per target hit for 15 sec, stacking up to 5 times.
  • - Longstrider
  • Increases your movement speed by 10% of your highest secondary rating, up to 3%.
    • Durability 85 / 85
    • Sell Price: 38 96 87

Seacursed Wrap

  • Mythic 15 Titanforged
  • Item Level 240
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 20 Armour
  • +48 Agility or Strength or Intellect
  • +72 Stamina
  • +31 Haste
  • +17 Mastery
    • Requires Level 110
    • Sell Price: 30 70 81

Mail of the Champion

  • Item Level 285
  • Transmogrified to:
    Prideful Gladiator's Mail Armor
  • Binds when picked up
  • Mail Chest
  • 226 Armour
  • +246 Agility or Intellect
  • +394 Stamina
  • Active Azerite Powers:
  • - Igneous Potential
  • Your Lava Burst deals 171 additional damage, and your Lava Surge chance is increased to 0%.
  • - Longstrider
  • Increases your movement speed by 8% of your highest secondary rating, up to 2%.
    • Durability 140 / 140
    • Requires Level 101
    • Sell Price: 51 22 20
Shirt (empty slot)
Tabard (empty slot)

Solid Gold Bracelets

  • Mythic 15 Titanforged
  • Item Level 240
  • Transmogrified to:
    Seaspray Bracers
  • Binds when picked up
  • Mail Wrists
  • 43 Armour
  • +48 Agility or Intellect
  • +72 Stamina
  • +30 Critical Strike
  • +19 Versatility
    • +11 Critical Strike
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 2

Tideskorn Gauntlets

  • Mythic 10 Titanforged
  • Item Level 235
  • Transmogrified to:
    Sharpeye Gauntlets
  • Binds when picked up
  • Mail Hands
  • 59 Armour
  • +61 Agility or Intellect
  • +92 Stamina
  • +44 Critical Strike
  • +19 Mastery
    • +9 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 98 47

Sash of the Gilded Rose

  • Heroic Warforged
  • Item Level 235
  • Transmogrified to:
    Girdle of the Legion General
  • Binds when picked up
  • Mail Waist
  • 53 Armour
  • +61 Agility or Intellect
  • +92 Stamina
  • +37 Versatility
  • +26 Mastery
    • +11 Critical Strike
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 32 75 77

Legguards of Countless Hours

  • Mythic 15 Titanforged
  • Item Level 240
  • Transmogrified to:
    Earthmover Kilt
  • Binds when picked up
  • Mail Legs
  • 86 Armour
  • +85 Agility or Intellect
  • +128 Stamina
  • +36 Versatility
  • +50 Mastery
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 55 53 80

The Deceiver's Blood Pact

  • Item Level 265
  • Transmogrified to:
    Seaspray Sabatons
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Mail Feet
  • 79 Armour
  • +80 Agility or Intellect
  • +121 Stamina
  • +46 Critical Strike
  • +25 Haste
  • Equip: Earth Shock has a 20% chance to refund all of the Maelstrom spent.
  • "Ner'zhul, Elder Shaman of the Shadowmoon Clan, wanted to save his people and finally obtain the power and respect he so dearly desired. But he was deceived..."
    • Durability 95 / 95
    • Classes: Shaman
    • Requires Level 101
    • Sell Price: 70 3 89

Seal of the Nazjatar Empire

  • Mythic 15 Titanforged
  • Item Level 240
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +72 Stamina
  • +109 Critical Strike
  • +57 Haste
    • Enchanted: +9 Critical Strike
    • Requires Level 110
    • Sell Price: 26 8 41

Ring of Contempt

  • Mythic 15 Titanforged
  • Item Level 240
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +72 Stamina
  • +113 Haste
  • +52 Versatility
    • Enchanted: +9 Critical Strike
    • Requires Level 110
    • Sell Price: 26 57 57

Norgannon's Prowess

  • Item Level 280
  • Binds when picked up
  • Unique-Equipped: Path of the Titans (1)
  • Miscellaneous Trinket
  • +85 Mastery
  • Equip: Your damaging spells have a chance to increase your Intellect by 222 for 12 sec. Norgannon's Command When empowered by the Pantheon, you gain 6 charges of Norgannon's Command for 15 sec. Your damaging spells expend a charge to inflict an additional 3279 damage to the target, from a random school of magic.
    • Requires Level 110
    • Sell Price: 53 4 27

Acrid Catalyst Injector

  • Item Level 210
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +61 Intellect
  • Equip: Your damaging spells that critically strike have a chance to increase your Haste, Mastery, or Critical Strike by 8 for 45 sec, stacking up to 5 times. When any stack reaches 5, all effects are consumed to grant you 92 of all three attributes for 12 sec.
    • Requires Level 110
    • Sell Price: 52 8 11

The Fist of Ra-den

  • Item Level 246
  • Transmogrified to:
    Mounting Vengeance
  • Binds when picked up
  • Unique
  • Fist Weapon Main-Hand
  • Speed 2.60 54 - 78 Damage
  • (25.38 damage per second)
  • +45 Intellect
  • +68 Stamina
  • +23 Critical Strike
  • +21 Mastery
  • Equip: Grants the Stormkeeper ability, which massively empowers your Lightning Bolts or Chain Lightnings.
  • "To seal Al'Akir's demise, Master Ra slammed his fist into the mountaintop. The heavens split wide, and all the fire and fury they contained crashed down atop the Windlord's head."
    • Classes: Shaman
    • Sell Price: 173 69 5

The Highkeeper's Ward

  • Item Level 246
  • Transmogrified to:
    Fallen Defender of Argus
  • Binds when picked up
  • Unique
  • Shield Off-Hand
  • 457 Armour
  • +50 Strength
  • +155 Intellect
  • +76 Stamina
  • +25 Critical Strike
  • +24 Mastery
  • "Ra and Helya crafted a shield, the Highkeeper's Ward, to act as a key to the Elemental Plane. It thrummed with the energies of the four elements, which Ra could call upon whenever he desired."
    • Classes: Shaman
    • Sell Price: 114 64 69
52,560
Health
Health
52,560
100
Maelstrom
Maelstrom
100
2,423
Intellect
Intellect2,423
2,628
Stamina
Stamina2,628
22%
Critical Strike
Critical Strike21.72%
Total Rating:444
15%
Haste
Haste14.51%
Total Rating:364
41%
Mastery
Mastery40.98%
Total Rating:368
5%
Versatility
Versatility4.59%
Total Rating:144
Specialization
Player vs Player Talents
15
Exposed Elements
Exposed Elements
(Passive)
Passive

Earth Shock now increases the damage of your next Lightning Bolt on the target by 75%.

30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.

90
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.

100
Unlimited Power
Unlimited Power
(Passive)
Passive

When your spells cause an elemental overload, you gain 2% Haste for 10 sec. Gaining a stack does not refresh the duration.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Purifying Waters
Purifying Waters
(Passive)
Passive

Whenever you successfuly Purge a target or when you are dispelled, you are healed for 3% of your total health.

Swelling Waves
Swelling Waves
(Passive)
Passive

When you cast Healing Surge on yourself, you are healed for 50% of the amount 3 sec later.

Specialization
Player vs Player Talents
15
Unleash Life
Unleash Life
(Instant)
200 Mana
Instant

Unleashes elemental forces of Life, healing a friendly target for 2,319 and increasing the effect of the Shaman's next direct heal by 45%.

30
Echo of the Elements
Echo of the Elements
(Passive)
Passive

Riptide, Healing Stream Totem, and Lava Burst now have 2 charges. Effects that reset their remaining cooldown will instead grant 1 charge.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive

Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.

75
Graceful Spirit
Graceful Spirit
(Passive)
Passive

Reduces the cooldown of Spiritwalker's Grace by 60 sec and increases your movement speed by 20% while it is active.

90
Downpour
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
600 Mana
40 yd range
1.5 sec cast
5 sec cooldown

A burst of water at the target location heals up to six injured allies within 12 yards for 2,530. Cooldown increased by 5 sec for each target effectively healed.

100
Wellspring
Wellspring
(30 yd range, 1.5 sec cast, 20 sec cooldown)
800 Mana
30 yd range
1.5 sec cast
20 sec cooldown

Creates a surge of water that flows forward, healing friendly targets in a wide arc in front of you for 2,372.

Specialization
Player vs Player Talents
Specialization
Elemental Talents
15
Exposed Elements
Exposed Elements
(Passive)
Passive

Earth Shock now increases the damage of your next Lightning Bolt on the target by 75%.

30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.

90
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.

100
Unlimited Power
Unlimited Power
(Passive)
Passive

When your spells cause an elemental overload, you gain 2% Haste for 10 sec. Gaining a stack does not refresh the duration.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Purifying Waters
Purifying Waters
(Passive)
Passive

Whenever you successfuly Purge a target or when you are dispelled, you are healed for 3% of your total health.

Swelling Waves
Swelling Waves
(Passive)
Passive

When you cast Healing Surge on yourself, you are healed for 50% of the amount 3 sec later.

Elemental Talents
15
Exposed Elements
Exposed Elements
(Passive)
Passive

Earth Shock now increases the damage of your next Lightning Bolt on the target by 75%.

30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.

90
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.

100
Unlimited Power
Unlimited Power
(Passive)
Passive

When your spells cause an elemental overload, you gain 2% Haste for 10 sec. Gaining a stack does not refresh the duration.

15
Exposed Elements
Exposed Elements
(Passive)
Passive

Earth Shock now increases the damage of your next Lightning Bolt on the target by 75%.

30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.

90
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.

100
Unlimited Power
Unlimited Power
(Passive)
Passive

When your spells cause an elemental overload, you gain 2% Haste for 10 sec. Gaining a stack does not refresh the duration.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Purifying Waters
Purifying Waters
(Passive)
Passive

Whenever you successfuly Purge a target or when you are dispelled, you are healed for 3% of your total health.

Swelling Waves
Swelling Waves
(Passive)
Passive

When you cast Healing Surge on yourself, you are healed for 50% of the amount 3 sec later.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Purifying Waters
Purifying Waters
(Passive)
Passive

Whenever you successfuly Purge a target or when you are dispelled, you are healed for 3% of your total health.

Swelling Waves
Swelling Waves
(Passive)
Passive

When you cast Healing Surge on yourself, you are healed for 50% of the amount 3 sec later.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Purifying Waters
Purifying Waters
(Passive)
Passive

Whenever you successfuly Purge a target or when you are dispelled, you are healed for 3% of your total health.

Swelling Waves
Swelling Waves
(Passive)
Passive

When you cast Healing Surge on yourself, you are healed for 50% of the amount 3 sec later.

Specialization
Restoration Talents
15
Unleash Life
Unleash Life
(Instant)
200 Mana
Instant

Unleashes elemental forces of Life, healing a friendly target for 2,319 and increasing the effect of the Shaman's next direct heal by 45%.

30
Echo of the Elements
Echo of the Elements
(Passive)
Passive

Riptide, Healing Stream Totem, and Lava Burst now have 2 charges. Effects that reset their remaining cooldown will instead grant 1 charge.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive

Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.

75
Graceful Spirit
Graceful Spirit
(Passive)
Passive

Reduces the cooldown of Spiritwalker's Grace by 60 sec and increases your movement speed by 20% while it is active.

90
Downpour
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
600 Mana
40 yd range
1.5 sec cast
5 sec cooldown

A burst of water at the target location heals up to six injured allies within 12 yards for 2,530. Cooldown increased by 5 sec for each target effectively healed.

100
Wellspring
Wellspring
(30 yd range, 1.5 sec cast, 20 sec cooldown)
800 Mana
30 yd range
1.5 sec cast
20 sec cooldown

Creates a surge of water that flows forward, healing friendly targets in a wide arc in front of you for 2,372.

Player vs Player Talents
Restoration Talents
15
Unleash Life
Unleash Life
(Instant)
200 Mana
Instant

Unleashes elemental forces of Life, healing a friendly target for 2,319 and increasing the effect of the Shaman's next direct heal by 45%.

30
Echo of the Elements
Echo of the Elements
(Passive)
Passive

Riptide, Healing Stream Totem, and Lava Burst now have 2 charges. Effects that reset their remaining cooldown will instead grant 1 charge.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive

Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.

75
Graceful Spirit
Graceful Spirit
(Passive)
Passive

Reduces the cooldown of Spiritwalker's Grace by 60 sec and increases your movement speed by 20% while it is active.

90
Downpour
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
600 Mana
40 yd range
1.5 sec cast
5 sec cooldown

A burst of water at the target location heals up to six injured allies within 12 yards for 2,530. Cooldown increased by 5 sec for each target effectively healed.

100
Wellspring
Wellspring
(30 yd range, 1.5 sec cast, 20 sec cooldown)
800 Mana
30 yd range
1.5 sec cast
20 sec cooldown

Creates a surge of water that flows forward, healing friendly targets in a wide arc in front of you for 2,372.

15
Unleash Life
Unleash Life
(Instant)
200 Mana
Instant

Unleashes elemental forces of Life, healing a friendly target for 2,319 and increasing the effect of the Shaman's next direct heal by 45%.

30
Echo of the Elements
Echo of the Elements
(Passive)
Passive

Riptide, Healing Stream Totem, and Lava Burst now have 2 charges. Effects that reset their remaining cooldown will instead grant 1 charge.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive

Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.

75
Graceful Spirit
Graceful Spirit
(Passive)
Passive

Reduces the cooldown of Spiritwalker's Grace by 60 sec and increases your movement speed by 20% while it is active.

90
Downpour
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
600 Mana
40 yd range
1.5 sec cast
5 sec cooldown

A burst of water at the target location heals up to six injured allies within 12 yards for 2,530. Cooldown increased by 5 sec for each target effectively healed.

100
Wellspring
Wellspring
(30 yd range, 1.5 sec cast, 20 sec cooldown)
800 Mana
30 yd range
1.5 sec cast
20 sec cooldown

Creates a surge of water that flows forward, healing friendly targets in a wide arc in front of you for 2,372.

Player vs Player Talents
Specialization
Enhancement Talents
Player vs Player Talents
Enhancement Talents
Player vs Player Talents
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 75
Honorable Kills
34,390
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 75
Honorable Kills
34,390
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.