Truesteel Helm of the Aurora

  • Stage 1 of 6
  • Item Level 640
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Plate Head
  • 262 Armor
  • +184 Strength or Intellect
  • +275 Stamina
  • +133 Haste
  • +104 Versatility
    • Durability 100 / 100
    • Requires Level 91
    • Sell Price: 27 67 60

Eleece's Braced Gorget

  • Item Level 621
  • Binds when equipped
  • Miscellaneous Neck
  • +86 Intellect
  • +129 Stamina
  • +57 Critical Strike
  • +57 Versatility
    • Requires Level 99
    • Sell Price: 13 53 35

Salt-Scorched Shoulderguard of the Feverflare

  • Item Level 610
  • Binds when picked up
  • Plate Shoulder
  • 223 Armor
  • +104 Strength or Intellect
  • +156 Stamina
  • +74 Haste
  • +61 Mastery
    • Durability 85 / 85
    • Requires Level 92
    • Sell Price: 17 63 65

Gar'rok's Weathered Cloak

  • Item Level 598
  • Binds when picked up
  • Back
  • 35 Armor
  • +70 Strength
  • +105 Stamina
  • +44 Critical Strike
  • +48 Versatility
    • Sell Price: 14 10 16

Plainsthunder Chestplate

  • Item Level 603
  • Binds when picked up
  • Plate Chest
  • 291 Armor
  • +130 Strength or Intellect
  • +195 Stamina
  • +87 Haste
  • +87 Mastery
    • Durability 140 / 140
    • Sell Price: 23 89 15
Shirt (empty slot)

Guild Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
    • Sell Price: 25

Truesteel Armguards of the Aurora

  • Stage 1 of 6
  • Item Level 640
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Plate Wrists
  • 141 Armor
  • +103 Strength or Intellect
  • +155 Stamina
  • +78 Haste
  • +52 Versatility
    • Durability 55 / 55
    • Requires Level 91
    • Sell Price: 19 8

Gauntlets of the Heavy Hand

  • Item Level 655
  • Binds when equipped
  • Plate Hands
  • 211 Armor
  • +158 Strength or Intellect
  • +237 Stamina
  • +112 Critical Strike
  • +95 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 19 57 62

Truesteel Waistguard of the Aurora

  • Stage 1 of 6
  • Item Level 640
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Plate Waist
  • 182 Armor
  • +138 Strength or Intellect
  • +207 Stamina
  • +99 Haste
  • +81 Versatility
    • Durability 55 / 55
    • Requires Level 91
    • Sell Price: 18 79 61

Verdant Plate Legguards

  • Item Level 600
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Legs
  • 253 Armor
  • +126 Strength or Intellect
  • +189 Stamina
  • +91 Critical Strike
  • +72 Mastery
    • Durability 100 / 100
    • Requires Level 95
    • Sell Price: 26 13 24

Plainsthunder Warboots

  • Item Level 593
  • Binds when picked up
  • Plate Feet
  • 182 Armor
  • +89 Strength or Intellect
  • +133 Stamina
  • +62 Critical Strike
  • +55 Mastery
    • Durability 55 / 55
    • Sell Price: 14 45 13

Seal of the Rising Tides

  • Item Level 600
  • Binds when picked up
  • Miscellaneous Finger
  • +71 Strength
  • +107 Stamina
  • +48 Critical Strike
  • +46 Haste
    • Sell Price: 11 85 81

Researcher's Ring

  • Item Level 588
  • Binds when picked up
  • Miscellaneous Finger
  • +64 Strength
  • +95 Stamina
  • +44 Versatility
  • +40 Mastery
    • Sell Price: 11 87 35

Bajheric Bangle

  • Item Level 585
  • Binds when equipped
  • Unique-Equipped
  • Miscellaneous Trinket
  • +59 Critical Strike
  • Equip: Your attacks have a chance to grant 909 Strength for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 96
    • Sell Price: 25 33 76

Draenic Philosopher's Stone

  • Item Level 620
  • Binds when picked up
  • Unique-Equipped: Alchemist Stone (1)
  • Miscellaneous Trinket
  • +97 Mastery
  • Equip: When you heal or deal damage you have a chance to increase your Strength, Agility, or Intellect by 771 for 15 sec. Your highest stat is always chosen.
  • Equip: Increases the effect that healing and mana potions have on the wearer by 40%. This effect does not stack.
  • "Can be used for transmutations in place of a Philosopher's Stone."
    • Requires Level 91
    • Requires Alchemy (500)
    • Sell Price: 25 31 47

Greataxe of Trials

  • Item Level 610
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 583 - 1,213 Damage
  • (249.31 damage per second)
  • +139 Strength
  • +208 Stamina
  • +94 Critical Strike
  • +90 Mastery
    • Durability 100 / 100
    • Sell Price: 43 75 32
Off Hand (empty slot)
184,800
Health
Health
184,800
32,000
Mana
Mana
32,000
2,968
Strength
Strength2,968
3,080
Stamina
Stamina3,080
11%
Critical Strike
Critical Strike10.98%
Total Rating:548
6%
Haste
Haste5.74%
Total Rating:517
27%
Mastery
Mastery26.69%
Total Rating:505
3%
Versatility
Versatility3.26%
Total Rating:424
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,200 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
45
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
100
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,200 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,200 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
45
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
100
Holy
Invokes the power of the Light to protect and to heal.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
45
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
100
Legion Raid Progression
View Raid History