Smoldering Helm of the Feverflare

  • Item Level 585
  • Binds when equipped
  • Plate Head
  • 195 Armor
  • +110 Strength or Intellect
  • +165 Stamina
  • +73 Haste
  • +73 Mastery
    • Durability 85 / 85
    • Requires Level 98
    • Sell Price: 4 10

Reinforced Bloodsteel Gorget

  • Item Level 550
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +45 Agility or Strength
  • +67 Stamina
  • +29 Versatility
  • +30 Mastery
    • Requires Level 92
    • Sell Price: 11 40 83

Cragplate Shoulders

  • Item Level 568
  • Binds when picked up
  • Plate Shoulder
  • 146 Armor
  • +70 Strength or Intellect
  • +106 Stamina
  • +52 Haste
  • +39 Versatility
    • Durability 70 / 70
    • Sell Price: 12 54 20

Azurewing Defender's Drape of the Feverflare

  • Item Level 650
  • Binds when equipped
  • Back
  • 51 Armor
  • +113 Agility or Strength or Intellect
  • +170 Stamina
  • +43 Haste
  • +108 Mastery
    • Prismatic Socket
    • Requires Level 101
    • Sell Price: 18 97 79

Ravenskar Breastplate of the Feverflare

  • Item Level 560
  • Binds when equipped
  • Plate Chest
  • 176 Armor
  • +87 Strength or Intellect
  • +130 Stamina
  • +55 Haste
  • +60 Mastery
    • Durability 115 / 115
    • Requires Level 97
    • Sell Price: 22 19 45

Common Brown Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 1

Bilgewater Cartel Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Equip: You champion the cause of the Bilgewater Cartel. All reputation gains while in dungeons will be applied to your standing with them.
    • Sell Price: 2 50

Ettinbone Vambraces of the Aurora

  • Item Level 650
  • Binds when equipped
  • Plate Wrists
  • 145 Armor
  • +113 Strength or Intellect
  • +170 Stamina
  • +54 Haste
  • +97 Versatility
  • +65 Speed
    • Durability 40 / 40
    • Requires Level 101
    • Sell Price: 13 63 34

Kal'delar Gauntlets of the Savant

  • Item Level 650
  • Binds when equipped
  • Plate Hands
  • 208 Armor
  • +151 Strength or Intellect
  • +226 Stamina
  • +201 Mastery
    • Durability 40 / 40
    • Requires Level 101
    • Sell Price: 12 84 28

Gul'rok Girdle of the Peerless

  • Item Level 527
  • Binds when equipped
  • Plate Waist
  • 66 Armor
  • +48 Strength or Intellect
  • +73 Stamina
  • +32 Critical Strike
  • +32 Mastery
    • Durability 40 / 40
    • Requires Level 94
    • Sell Price: 11 36 96

Rivet-Sealed Legplates

  • Item Level 550
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Legs
  • 136 Armor
  • +79 Strength or Intellect
  • +119 Stamina
  • +57 Haste
  • +46 Mastery
    • Durability 100 / 100
    • Requires Level 92
    • Sell Price: 32 68 32

Ettinbone Sabatons of the Quickblade

  • Item Level 650
  • Binds when equipped
  • Plate Feet
  • 228 Armor
  • +151 Strength or Intellect
  • +226 Stamina
  • +100 Critical Strike
  • +100 Versatility
    • Durability 55 / 55
    • Requires Level 101
    • Sell Price: 20 22 39

Captain Sander's Returned Band

  • Item Level 595
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Unique-Equipped
  • Miscellaneous Finger
  • +68 Strength
  • +102 Stamina
  • +90 Critical Strike
  • Equip: Experience gained from killing monsters and completing quests increased by 5%.

Azurewing Signet of the Peerless

  • Item Level 650
  • Binds when equipped
  • Unique-Equipped
  • Miscellaneous Finger
  • +170 Stamina
  • +269 Critical Strike
  • +108 Mastery
    • Requires Level 101
    • Sell Price: 16 85 7

Mote of Corruption

  • Item Level 570
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +91 Strength
  • +91 Mastery
  • +41 Avoidance
    • Requires Level 94
    • Sell Price: 27 42 55

Winged Hourglass

  • Stage 1 of 6
  • Item Level 640
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Trinket
  • +117 Intellect
  • Equip: Each time your attacks hit, you have a chance to gain 1396 Versatility for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 91
    • Sell Price: 1

Ashbringer

  • Item Level 750
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 2,642 - 3,964 Damage
  • (917.36 damage per second)
  • +511 Strength
  • +766 Stamina
  • +346 Critical Strike
  • +332 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
209,520
Health
30,000
Mana
3,142
Strength
3,492
Stamina
16%
Critical Strike
4%
Haste
32%
Mastery
3%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 18,086 Holy damage to your attacker.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 18,086 Holy damage to your attacker.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 18,086 Holy damage to your attacker.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
193
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating