Diadem of the Highborne

  • Heroic Warforged
  • Item Level 920
  • Transmogrified to:
    Conqueror's Helmet
  • Binds when equipped
  • Plate Head
  • 647 Armor
  • +2614 Strength or Intellect
  • +3922 Stamina
  • +661 Critical Strike
  • +1119 Versatility
    • +150 Critical Strike
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 42 51 73

Prydaz, Xavaric's Magnum Opus

  • Item Level 970
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Miscellaneous Neck
  • +3515 Stamina
  • +1794 Critical Strike
  • +1794 Haste
  • +1794 Mastery
    • Enchanted: Mark of the Heavy Hide
    • +100 Haste
  • Equip: Every 30 sec, gain an absorb shield for 25% of your maximum health for 30 sec.
  • "Bearers of this amulet whistle a haunting tune, and those nearby attest to a distant cry of anguish between the notes."
    • Requires Level 101
    • Sell Price: 40 59 90

Radiant Lightbringer Shoulderguards

Radiant Lightbringer Cape

Breastplate of the Highlord

Blue Linen Shirt

  • Item Level 1
  • Transmogrified to:
    Ironforge Doublet
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 75
Tabard (empty slot)

Bonemeal-Crusted Armplates

  • Heroic Titanforged
  • Item Level 930
  • Transmogrified to:
    Stromgarde Bracers
  • Binds when picked up
  • Plate Wrists
  • 356 Armor
  • +1615 Strength or Intellect
  • +2422 Stamina
  • +698 Critical Strike
  • +341 Versatility
    • Prismatic Socket
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 35 2

Radiant Lightbringer Gauntlets

Shiversleet Waistguard

  • Item Level 900
  • Transmogrified to:
    Bloodfist Girdle
  • Binds when picked up
  • Plate Waist
  • 429 Armor
  • +1628 Strength or Intellect
  • +2442 Stamina
  • +540 Versatility
  • +699 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 12 81

Radiant Lightbringer Greaves

Iron Ballast Sabatons

  • Heroic Warforged
  • Item Level 920
  • Transmogrified to:
    Sha'tari Wrought Greaves
  • Binds when picked up
  • Plate Feet
  • 548 Armor
  • +1961 Strength or Intellect
  • +2941 Stamina
  • +467 Haste
  • +868 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 46 16 80

Band of Rescinded Truths

  • Titanforged
  • Item Level 915
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2106 Stamina
  • +2020 Versatility
  • +1194 Mastery
    • Requires Level 110
    • Sell Price: 36 27 56

Soul of the Highlord

  • Item Level 970
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +3515 Stamina
  • +1025 Critical Strike
  • +769 Haste
  • +1281 Mastery
    • +150 Haste
  • "The Order of the Silver Hand reside in the Sanctum of Light. They are the united might of the Argent Crusade, the Hand of Argus, the Sunwalkers, and the Blood Knights."
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 57 76 19

Talisman of the Cragshaper

  • Mythic 9 Titanforged
  • Item Level 935
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1345 Versatility
  • Use: Prevents 10% of all damage taken for 15 sec. Can absorb a maximum of 200 damage.
    • Requires Level 110
    • Sell Price: 35 9 72

Darkmoon Deck: Immortality

  • Obliterum: 10/10
  • Item Level 900
  • Binds when equipped
  • Unique-Equipped
  • Miscellaneous Trinket
  • +2063 Agility or Strength
  • Equip: Increase Armor by 925-2777. The amount of Armor depends on the topmost card in the deck.
  • Equip: Periodically shuffle the deck while in combat.
    • Requires Level 110
    • Sell Price: 1

Oathseeker

  • Item Level 929
  • Transmogrified to:
    Fireguard, Reborn
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 7,370 - 12,286 Damage
  • (3,780 damage per second)
  • +1219 Strength
  • +1828 Stamina
  • +401 Critical Strike
  • +385 Mastery
  • "Killing for the sake of killing... conquering for the sake of conquest... there is no honor in such things. There is only shame and regret."
    • Sell Price: 181 4 88

Truthguard

  • Item Level 929
  • Transmogrified to:
    Dawnforged Defender
  • Binds when picked up
  • Unique
  • Shield Off-Hand
  • 1,524 Armor
  • +1599 Strength or Intellect
  • +2398 Stamina
  • +526 Critical Strike
  • +505 Mastery
  • Equip: Grants the Eye of Tyr ability, which unleashes a burst of light from your shield, weakening nearby enemies.
  • "With the first hammer fall, rivers of magma spilled from the icy mountains. With the second, the sky howled and lightning set the heavens aflame. With the third, a single ray of sunlight pierced the storm clouds and whispered over Truthguard's surface."
    • Sell Price: 115 44 46
6,116,947
Health
Health
6,116,947
220,000
Mana
Mana
220,000
33,475
Strength
Strength33,475
98,028
Stamina
Stamina98,028
26%
Critical Strike
Critical Strike26.20%
Total Rating:8,481
12%
Haste
Haste12.03%
Total Rating:4,510
29%
Mastery
Mastery29.15%
Total Rating:8,459
14%
Versatility
Versatility13.81%
Total Rating:6,558
Talents
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Holy
Invokes the power of the Light to protect and to heal.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
15% of base mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Righteous Protector
Righteous Protector
(Passive)
Passive

Shield of the Righteous reduces the remaining cooldown on Light of the Protector and Avenging Wrath by 3 sec.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,200 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,020 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 13,513 Holy damage to 5 nearby enemies within 15 yards.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
10% of base mana
40 yd range
Instant
15 sec cooldown

Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec.

Your heals will heal all of them for 40% of the amount healed.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 67,726 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 10,987 Holy damage instantly and every 1.9 sec for 11.5 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 32,358 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Choose a Specialization
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Holy
Invokes the power of the Light to protect and to heal.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Talents
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
15% of base mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Righteous Protector
Righteous Protector
(Passive)
Passive

Shield of the Righteous reduces the remaining cooldown on Light of the Protector and Avenging Wrath by 3 sec.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
15% of base mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Righteous Protector
Righteous Protector
(Passive)
Passive

Shield of the Righteous reduces the remaining cooldown on Light of the Protector and Avenging Wrath by 3 sec.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,200 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,020 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 13,513 Holy damage to 5 nearby enemies within 15 yards.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
10% of base mana
40 yd range
Instant
15 sec cooldown

Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec.

Your heals will heal all of them for 40% of the amount healed.
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,200 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,020 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 13,513 Holy damage to 5 nearby enemies within 15 yards.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
10% of base mana
40 yd range
Instant
15 sec cooldown

Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec.

Your heals will heal all of them for 40% of the amount healed.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 67,726 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 10,987 Holy damage instantly and every 1.9 sec for 11.5 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 32,358 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 67,726 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 10,987 Holy damage instantly and every 1.9 sec for 11.5 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 32,358 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Legion Raid Progression
View Raid History
LFR
7/7
100%
Normal
6/7
86%
Heroic
7/7
100%
Mythic
3/7
43%
The Emerald Nightmare
LFR
7/7
100%
1 x
Nythendra
1 x
Elerethe Renferal
1 x
Il'gynoth, The Heart of Corruption
1 x
Ursoc
1 x
Dragons of Nightmare
1 x
Cenarius
1 x
Xavius
The Emerald Nightmare
Normal
6/7
86%
2 x
Nythendra
2 x
Elerethe Renferal
2 x
Il'gynoth, The Heart of Corruption
2 x
Ursoc
2 x
Dragons of Nightmare
1 x
Cenarius
0 x
Xavius
The Emerald Nightmare
Heroic
7/7
100%
1 x
Nythendra
2 x
Elerethe Renferal
2 x
Il'gynoth, The Heart of Corruption
1 x
Ursoc
2 x
Dragons of Nightmare
2 x
Cenarius
2 x
Xavius
The Emerald Nightmare
Mythic
3/7
43%
1 x
Nythendra
0 x
Elerethe Renferal
0 x
Il'gynoth, The Heart of Corruption
1 x
Ursoc
1 x
Dragons of Nightmare
0 x
Cenarius
0 x
Xavius
LFR
2/3
67%
Normal
0/3
0%
Heroic
2/3
67%
Mythic
0/3
0%
Trial of Valor
LFR
2/3
67%
0 x
Odyn
1 x
Guarm
1 x
Helya
Trial of Valor
Normal
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Trial of Valor
Heroic
2/3
67%
1 x
Odyn
1 x
Guarm
0 x
Helya
Trial of Valor
Mythic
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Level 110
LFR
0/10
0%
Normal
10/10
100%
Heroic
10/10
100%
Mythic
0/10
0%
The Nighthold
LFR
0/10
0%
0 x
Skorpyron
0 x
Chronomatic Anomaly
0 x
Trilliax
0 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
The Nighthold
Normal
10/10
100%
6 x
Skorpyron
6 x
Chronomatic Anomaly
6 x
Trilliax
5 x
Spellblade Aluriel
5 x
Tichondrius
5 x
Krosus
5 x
High Botanist Tel'arn
5 x
Star Augur Etraeus
5 x
Grand Magistrix Elisande
5 x
Gul'dan
The Nighthold
Heroic
10/10
100%
9 x
Skorpyron
10 x
Chronomatic Anomaly
9 x
Trilliax
6 x
Spellblade Aluriel
4 x
Tichondrius
8 x
Krosus
2 x
High Botanist Tel'arn
6 x
Star Augur Etraeus
6 x
Grand Magistrix Elisande
2 x
Gul'dan
The Nighthold
Mythic
0/10
0%
0 x
Skorpyron
0 x
Chronomatic Anomaly
0 x
Trilliax
0 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
LFR
0/9
0%
Normal
9/9
100%
Heroic
7/9
78%
Mythic
0/9
0%
Tomb of Sargeras
LFR
0/9
0%
0 x
Goroth
0 x
Demonic Inquisition
0 x
Harjatan
0 x
Sisters of the Moon
0 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Tomb of Sargeras
Normal
9/9
100%
9 x
Goroth
9 x
Demonic Inquisition
9 x
Harjatan
9 x
Sisters of the Moon
10 x
Mistress Sassz'ine
9 x
The Desolate Host
11 x
Maiden of Vigilance
10 x
Fallen Avatar
5 x
Kil'jaeden
Tomb of Sargeras
Heroic
7/9
78%
7 x
Goroth
7 x
Demonic Inquisition
8 x
Harjatan
3 x
Sisters of the Moon
3 x
Mistress Sassz'ine
2 x
The Desolate Host
1 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Tomb of Sargeras
Mythic
0/9
0%
0 x
Goroth
0 x
Demonic Inquisition
0 x
Harjatan
0 x
Sisters of the Moon
0 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Player vs Player
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Prestige
Level 0
Honor
Level 11
Honorable Kills
7,194
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating