Verdant Plate Crown

  • Mythic Warforged
  • Item Level 705
  • Upgrade Level: 0/2
  • Transmogrified to:
    Lightbringer Faceguard
  • Binds when picked up
  • Plate Head
  • 318 Armor
  • +336 Strength or Intellect
  • +504 Stamina
  • +181 Critical Strike
  • +250 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 22 73 63

Hand-Welded Gorget

  • Item Level 675
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +143 Agility or Strength
  • +215 Stamina
  • +67 Critical Strike
  • +124 Versatility
    • Enchanted: +75 Haste
    • Requires Level 100
    • Sell Price: 17 58 74

Felforged Pauldrons

  • Item Level 700
  • Transmogrified to:
    Lawbringer Spaulders
  • Binds when picked up
  • Plate Shoulder
  • 289 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +160 Haste
  • +160 Mastery
    • Durability 85 / 85
    • Sell Price: 25 17 85

Icebound Cloak

  • Item Level 670
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 58 Armor
  • +136 Agility or Strength or Intellect
  • +204 Stamina
  • +117 Critical Strike
  • +65 Versatility
    • Enchanted: +100 Haste & +2% Speed
    • Requires Level 100
    • Sell Price: 23 73 1

Felforged Chestplate

  • Item Level 700
  • Transmogrified to:
    Polished Breastplate of Valor
  • Binds when picked up
  • Plate Chest
  • 385 Armor
  • +321 Strength or Intellect
  • +481 Stamina
  • +214 Critical Strike
  • +214 Haste
    • Durability 140 / 140
    • Sell Price: 33 1 90

Rich Purple Silk Shirt

  • Item Level 1
  • Transmogrified to:
    White Swashbuckler's Shirt
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 15

Purple Trophy Tabard of the Illidari

  • Item Level 70
  • Transmogrified to:
    Sunreaver Tabard
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard
  • "A trophy commemorating a victory over Illidan Stormrage."

Felforged Vambraces

  • Item Level 700
  • Transmogrified to:
    Lawbringer Bracers
  • Binds when picked up
  • Plate Wrists
  • 168 Armor
  • +180 Strength or Intellect
  • +271 Stamina
  • +120 Haste
  • +120 Mastery
    • Durability 50 / 50
    • Sell Price: 17 3 91

Flamefury Gauntlets

  • Warforged
  • Item Level 676
  • Transmogrified to:
    Lawbringer Gauntlets
  • Binds when picked up
  • Plate Hands
  • 224 Armor
  • +192 Strength or Intellect
  • +289 Stamina
  • +106 Haste
  • +141 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 20 12 14

Felforged Waistplate

  • Item Level 700
  • Transmogrified to:
    Lawbringer Belt
  • Binds when picked up
  • Plate Waist
  • 217 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +160 Haste
  • +160 Mastery
    • Durability 50 / 50
    • Sell Price: 16 72 75

Verdant Plate Legguards

  • Mythic
  • Item Level 685
  • Upgrade Level: 0/2
  • Transmogrified to:
    Lawbringer Legplates
  • Binds when picked up
  • Plate Legs
  • 322 Armor
  • +279 Strength or Intellect
  • +418 Stamina
  • +159 Critical Strike
  • +202 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 30 48 85

Gutcrusher Stompers

  • Mythic Warforged
  • Item Level 720
  • Upgrade Level: 2/2
  • Transmogrified to:
    Lawbringer Boots
  • Binds when picked up
  • Plate Feet
  • 282 Armor
  • +290 Strength or Intellect
  • +435 Stamina
  • +156 Haste
  • +215 Mastery
  • Indestructible
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 24 37 22

Spellbound Solium Band of Sorcerous Invincibility

  • Item Level 690
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +164 Agility or Strength
  • +246 Stamina
  • +99 Versatility
  • +116 Mastery
    • Enchanted: +50 Haste
  • Equip: Your attacks have a chance to grant Archmage's Incandescence for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 15

Razoredge Blade Ring

  • Warforged
  • Item Level 676
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +145 Agility or Strength
  • +217 Stamina
  • +78 Versatility
  • +107 Mastery
    • Enchanted: +50 Haste
    • Requires Level 100
    • Sell Price: 27 46 79

Toria's Unseeing Eye

  • Mythic
  • Item Level 695
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +291 Versatility
  • +291 Mastery
  • "A weak spirit succumbs, a powerful spirit conquers. Toria conquered."
    • Requires Level 100
    • Sell Price: 27 62 8

Knight's Badge

  • Stage 4 of 6
  • Item Level 695
  • Upgrade Level: 2/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Trinket
  • +383 Versatility
  • Equip: Each time your attacks hit, you have a chance to gain 1396 critical strike for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 91
    • Sell Price: 1

Kromog's Brutal Fist

  • Warforged
  • Item Level 676
  • Transmogrified to:
    Maladath, Runed Blade of the Black Flight
  • Binds when picked up
  • Mace One-Hand
  • Speed 2.60 651 - 1,212 Damage
  • (358.08 damage per second)
  • +110 Strength
  • +165 Stamina
  • +66 Haste
  • +78 Mastery
    • Enchanted: Mark of Blackrock
    • Durability 110 / 110
    • Requires Level 100
    • Sell Price: 62 18 6

Ogre Dinner Plate

  • Mythic
  • Item Level 690
  • Upgrade Level: 1/2
  • Transmogrified to:
    Sword Breaker's Bulwark
  • Binds when picked up
  • Shield Off-Hand
  • 787 Armor
  • +164 Strength
  • +246 Stamina
  • +117 Haste
  • +96 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 29 34 52
450,420
Health
32,000
Mana
4,396
Strength
7,507
Stamina
12%
Critical Strike
14%
Haste
26%
Mastery
4%
Versatility
Talents
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Knight Templar
Knight Templar
(Passive)
Passive

Reduces the cooldown of Divine Steed by 50% and reduces all damage taken while mounted on your Divine Steed by 20%.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
10% of base mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating the target and dealing up to a maximum of 25% of the target's health in damage over 1 min. Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Choose a Specialization
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Knight Templar
Knight Templar
(Passive)
Passive

Reduces the cooldown of Divine Steed by 50% and reduces all damage taken while mounted on your Divine Steed by 20%.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Knight Templar
Knight Templar
(Passive)
Passive

Reduces the cooldown of Divine Steed by 50% and reduces all damage taken while mounted on your Divine Steed by 20%.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
10% of base mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating the target and dealing up to a maximum of 25% of the target's health in damage over 1 min. Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
10% of base mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating the target and dealing up to a maximum of 25% of the target's health in damage over 1 min. Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
5,158
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating