Truesteel Helm of the Peerless

  • Stage 6 of 6
  • Item Level 725
  • Upgrade Level: 2/2
  • Transmogrified to:
    Casque of the Iron Bomber
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Plate Head
  • 338 Armor
  • +405 Strength or Intellect
  • +607 Stamina
  • +274 Critical Strike
  • +263 Mastery
    • Durability 100 / 100
    • Requires Level 91
    • Sell Price: 27 67 60

Studded Choker of the Accursed

  • Item Level 700
  • Upgrade Level: 2/2
  • Binds when picked up
  • Miscellaneous Neck
  • +180 Strength
  • +271 Stamina
  • +103 Critical Strike
  • +69 Haste
  • +69 Versatility
    • Requires Level 100
    • Sell Price: 19 33 46

Felbane Shoulderguard of the Feverflare

  • Baleful Warforged
  • Item Level 685
  • Upgrade Level: 2/2
  • Transmogrified to:
    Pauldrons of Morbidus
  • Binds when picked up
  • Plate Shoulder
  • 276 Armor
  • +209 Strength or Intellect
  • +314 Stamina
  • +106 Haste
  • +159 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 6 99 45

Marshwater Cloak of the Decimator

  • Empowered Baleful
  • Item Level 700
  • Upgrade Level: 1/2
  • Transmogrified to:
    Stormstout Drink Napkin
  • Binds when picked up
  • Back
  • 72 Armor
  • +180 Strength
  • +271 Stamina
  • +241 Critical Strike
    • Requires Level 100
    • Sell Price: 6 55 37

Felbane Breastplate of the Peerless

  • Empowered Baleful
  • Item Level 705
  • Upgrade Level: 2/2
  • Transmogrified to:
    Armored Chestpiece of Eminent Domain
  • Binds when picked up
  • Plate Chest
  • 391 Armor
  • +336 Strength or Intellect
  • +504 Stamina
  • +231 Critical Strike
  • +213 Mastery
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 9 30 51

Green Workman's Shirt

  • Item Level 1
  • Transmogrified to:
    Apprentice's Shirt
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 10

Orgrimmar Tabard

  • Item Level 1
  • Transmogrified to:
    Tabard of the Earthen Ring
  • Binds when picked up
  • Miscellaneous Tabard
  • Equip: You champion the cause of Orgrimmar. All reputation gains while in dungeons will be applied to your standing with them.
    • Sell Price: 2 50

Hot-Rolled Iron Bracers

  • Item Level 700
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Wrists
  • 168 Armor
  • +180 Strength or Intellect
  • +271 Stamina
  • +146 Haste
  • +94 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 21 76 64

Verdant Plate Grips

  • Mythic Warforged
  • Item Level 720
  • Upgrade Level: 2/2
  • Transmogrified to:
    Handguards of the Sanguine Gladiator
  • Binds when picked up
  • Plate Hands
  • 256 Armor
  • +290 Strength or Intellect
  • +435 Stamina
  • +199 Critical Strike
  • +184 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 16 2 52

Felbane Girdle of the Peerless

  • Empowered Baleful
  • Item Level 705
  • Upgrade Level: 2/2
  • Transmogrified to:
    Prideful Gladiator's Girdle of Prowess
  • Binds when picked up
  • Plate Waist
  • 220 Armor
  • +252 Strength or Intellect
  • +378 Stamina
  • +131 Critical Strike
  • +189 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 76 80

Felbane Legplates of the Savant

  • Empowered Baleful
  • Item Level 705
  • Upgrade Level: 2/2
  • Transmogrified to:
    Warmongering Combatant's Legplates
  • Binds when picked up
  • Plate Legs
  • 342 Armor
  • +336 Strength or Intellect
  • +504 Stamina
  • +448 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 9 19 79

Shell-Resistant Stompers

  • Heroic
  • Item Level 715
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Feet
  • 277 Armor
  • +277 Strength or Intellect
  • +415 Stamina
  • +255 Critical Strike
  • +113 Versatility
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 33 48 91

Wild Gladiator's Signet of Cruelty

Spellbound Runic Band of Elemental Power

  • Item Level 715
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +207 Strength
  • +311 Stamina
  • +146 Critical Strike
  • +125 Mastery
  • Equip: Your attacks have a chance to grant Archmage's Greater Incandescence for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 50

Contained Flame

  • Item Level 655
  • Binds when picked up
  • Miscellaneous Trinket
  • +201 Critical Strike
  • +201 Versatility
  • +201 Mastery
  • +90 Avoidance
    • Requires Level 100
    • Sell Price: 24 79 85

Purified Shard of the Third Moon

  • Item Level 715
  • Binds to Battle.net account
  • Unique-Equipped
  • Miscellaneous Trinket
  • +351 Versatility
  • Use: Gain a shield that absorbs 394740 damage for 20 sec. The shield is 18% more effective if your attacker is a Demon.
    • Sell Price: 1

Baleful Sword of the Peerless

  • Empowered Baleful
  • Item Level 705
  • Upgrade Level: 2/2
  • Transmogrified to:
    The Facelifter
  • Binds when picked up
  • Sword One-Hand
  • Speed 2.60 853 - 1,587 Damage
  • (469.04 damage per second)
  • +144 Strength
  • +216 Stamina
  • +89 Critical Strike
  • +100 Mastery
    • Durability 110 / 110
    • Requires Level 100
    • Sell Price: 12 86 92

Steelforged Shield of the Feverflare

  • Stage 4 of 6
  • Item Level 685
  • Upgrade Level: 2/2
  • Transmogrified to:
    Marine's Boarding Plank
  • Binds when equipped
  • Shield Off-Hand
  • 783 Armor
  • +157 Strength
  • +235 Stamina
  • +97 Haste
  • +109 Mastery
    • Durability 120 / 120
    • Requires Level 91
    • Sell Price: 39 58 74
485,880
Health
32,000
Mana
4,816
Strength
8,098
Stamina
24%
Critical Strike
6%
Haste
25%
Mastery
3%
Versatility
Talents
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Choose a Specialization
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
15,498
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating