Hardened Greathelm

  • Item Level 670
  • Binds when picked up
  • Plate Head
  • 286 Armor
  • +242 Strength or Intellect
  • +364 Stamina
  • +166 Versatility
  • +154 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 30 52 6

Fiery Links of Courage

  • Item Level 670
  • Binds when picked up
  • Miscellaneous Neck
  • +136 Agility or Strength
  • +204 Stamina
  • +91 Versatility
  • +91 Mastery
    • Requires Level 100
    • Sell Price: 19 77 23

Overdriven Spaulders

  • Warforged
  • Item Level 676
  • Binds when picked up
  • Plate Shoulder
  • 269 Armor
  • +192 Strength or Intellect
  • +289 Stamina
  • +125 Haste
  • +130 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 31 31 77

Fireproof Greatcloak

  • Item Level 655
  • Binds when picked up
  • Back
  • 52 Armor
  • +119 Agility or Strength
  • +178 Stamina
  • +89 Versatility
  • +62 Mastery
    • Requires Level 100
    • Sell Price: 31 50 62

Bloodsoaked Heart Protector

  • Item Level 670
  • Transmogrified to:
    Carapace of Imbibed Flame
  • Binds when picked up
  • Plate Chest
  • 352 Armor
  • +242 Strength or Intellect
  • +364 Stamina
  • +134 Critical Strike
  • +178 Mastery
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 42 89 33
Shirt (empty slot)
Tabard (empty slot)

Bracers of Martial Perfection

  • Item Level 670
  • Binds when picked up
  • Plate Wrists
  • 154 Armor
  • +136 Strength or Intellect
  • +204 Stamina
  • +86 Versatility
  • +93 Mastery
  • Indestructible
    • Prismatic Socket
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 20 3 69

Gauntlets of Dramatic Blows

  • Item Level 670
  • Binds when picked up
  • Plate Hands
  • 220 Armor
  • +182 Strength or Intellect
  • +273 Stamina
  • +112 Critical Strike
  • +127 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 19 65 39

Felbane Girdle of the Harmonious

  • Baleful Warforged
  • Item Level 675
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Waist
  • 201 Armor
  • +190 Strength or Intellect
  • +286 Stamina
  • +133 Versatility
  • +118 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 76 80

Felbane Legplates of the Harmonious

  • Baleful Warforged
  • Item Level 675
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Legs
  • 313 Armor
  • +254 Strength or Intellect
  • +381 Stamina
  • +149 Versatility
  • +182 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 9 19 79

Mosscrusher Sabatons

  • Item Level 655
  • Binds when picked up
  • Plate Feet
  • 232 Armor
  • +158 Strength or Intellect
  • +237 Stamina
  • +98 Critical Strike
  • +110 Versatility
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 27 84 65

Seal of the Savage Howl

  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +136 Strength
  • +204 Stamina
  • +89 Critical Strike
  • +92 Mastery
    • Requires Level 100
    • Sell Price: 24 67 55

Ransacker's Ring of Plunder

  • Item Level 665
  • Binds when equipped
  • Unique-Equipped
  • Miscellaneous Finger
  • +130 Strength
  • +196 Stamina
  • +85 Haste
  • +88 Mastery
    • Requires Level 100
    • Sell Price: 28 80 87

Horn of Screaming Spirits

  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +217 Strength
  • Equip: Your attacks have a chance to grant 1603 Mastery for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 36 62 23

Vial of Convulsive Shadows

  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +257 Strength
  • Use: Grants 1229 Haste for 20 sec.
    • Requires Level 100
    • Sell Price: 37 57 75

Axe of the Stone Geyser

  • Item Level 655
  • Transmogrified to:
    Masterwork Spiritblade Decimator
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 1,091 - 1,638 Damage
  • (378.89 damage per second)
  • +211 Strength
  • +316 Stamina
  • +153 Critical Strike
  • +120 Haste
  • +120 Speed
    • Enchanted: Mark of the Shattered Hand
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 66 98 45
Off Hand (empty slot)
263,160
Health
32,000
Mana
4,534
Strength
4,386
Stamina
10%
Critical Strike
3%
Haste
30%
Mastery
6%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
5,043
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating