Crimson Acolyte Cowl

Frozen Tear of Elune

  • Item Level 226
  • Binds when picked up
  • Miscellaneous Neck
  • +16 Intellect
  • +25 Stamina
  • +11 Critical Strike
  • +11 Versatility
    • Requires Level 80

Crimson Acolyte Mantle

Drape of the Messenger

  • Item Level 226
  • Binds when picked up
  • Back
  • 9 Armor
  • +16 Intellect
  • +19 Stamina
  • +13 Critical Strike
  • +8 Haste
    • +5 Intellect and +10 Haste
    • Socket Bonus: +3 Spell Power
    • Requires Level 80
    • Sell Price: 11 97 27

Crimson Acolyte Raiments

Shirt (empty slot)
Tabard (empty slot)

Wraps of the Astral Traveler

  • Item Level 213
  • Binds when equipped
  • Cloth Wrists
  • 8 Armor
  • +16 Intellect
  • +24 Stamina
  • +12 Critical Strike
  • +8 Haste
    • Enchanted: +14 Mastery
    • Durability 55 / 55
    • Requires Level 80
    • Sell Price: 1

Crimson Acolyte Handwraps

Sash of Potent Incantations

  • Item Level 226
  • Binds when picked up
  • Cloth Waist
  • 10 Armor
  • +22 Intellect
  • +31 Stamina
  • +10 Critical Strike
  • +15 Versatility
    • Durability 55 / 55
    • Requires Level 80
    • Sell Price: 1

Crimson Acolyte Pants

Xintor's Expeditionary Boots

  • Item Level 213
  • Binds when picked up
  • Cloth Feet
  • 13 Armor
  • +22 Intellect
  • +30 Stamina
  • +16 Critical Strike
  • +12 Haste
    • Durability 80 / 80
    • Requires Level 80
    • Sell Price: 1

Renewal of Life

  • Item Level 213
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +16 Intellect
  • +24 Stamina
  • +8 Critical Strike
  • +12 Versatility
    • Requires Level 80

Band of Channeled Magic

  • Item Level 213
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +16 Intellect
  • +23 Stamina
  • +12 Haste
  • +9 Versatility
    • Requires Level 80

Abyssal Rune

  • Item Level 200
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +26 Haste
  • Equip: Each time you cast a harmful spell, you have a chance to gain 207 spell power for 10 sec.
    • Requires Level 80
    • Sell Price: 10 73 43

Sundial of the Exiled

  • Item Level 200
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +26 Critical Strike
  • Equip: Your harmful spells have a chance to increase your spell power by 207 for 10 sec.
    • Requires Level 80

The Lifebinder

  • Item Level 232
  • Binds when picked up
  • Staff Two-Hand
  • Speed 2.10 44 - 66 Damage
  • (26.19 damage per second)
  • +158 Intellect
  • +54 Stamina
  • +29 Haste
  • +19 Versatility
    • Durability 120 / 120
    • Requires Level 80
    • Sell Price: 23 26 95
Off Hand (empty slot)
25,972
Health
100
Insanity
636
Intellect
604
Stamina
15%
Critical Strike
11%
Haste
28%
Mastery
3%
Versatility
Talents
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Fortress of the Mind
Fortress of the Mind
(Passive)
Passive

Mind Flay and Mind Blast deal 10% more damage.
30
Mania
Mania
(Passive)
Passive

You move 1% faster for every 3 Insanity you have.
45
Mind Bomb
Mind Bomb
(30 yd range, Instant, 30 sec cooldown)
30 yd range
Instant
30 sec cooldown

Inflicts the target with a Mind Bomb.

After 2 sec, or if the target dies, it unleashes a psychic explosion, stunning all enemies within 8 yds of the target for 4 sec.
60
Lingering Insanity
Lingering Insanity
(Passive)
Passive

When Voidform ends, its haste bonus fades by 2% every second, instead of ending immediately.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
100
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
30
45
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
90
100
Choose a Specialization
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Fortress of the Mind
Fortress of the Mind
(Passive)
Passive

Mind Flay and Mind Blast deal 10% more damage.
30
Mania
Mania
(Passive)
Passive

You move 1% faster for every 3 Insanity you have.
45
Mind Bomb
Mind Bomb
(30 yd range, Instant, 30 sec cooldown)
30 yd range
Instant
30 sec cooldown

Inflicts the target with a Mind Bomb.

After 2 sec, or if the target dies, it unleashes a psychic explosion, stunning all enemies within 8 yds of the target for 4 sec.
60
Lingering Insanity
Lingering Insanity
(Passive)
Passive

When Voidform ends, its haste bonus fades by 2% every second, instead of ending immediately.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Fortress of the Mind
Fortress of the Mind
(Passive)
Passive

Mind Flay and Mind Blast deal 10% more damage.
30
Mania
Mania
(Passive)
Passive

You move 1% faster for every 3 Insanity you have.
45
Mind Bomb
Mind Bomb
(30 yd range, Instant, 30 sec cooldown)
30 yd range
Instant
30 sec cooldown

Inflicts the target with a Mind Bomb.

After 2 sec, or if the target dies, it unleashes a psychic explosion, stunning all enemies within 8 yds of the target for 4 sec.
60
Lingering Insanity
Lingering Insanity
(Passive)
Passive

When Voidform ends, its haste bonus fades by 2% every second, instead of ending immediately.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
100
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
30
45
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
90
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
30
45
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
90
100
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
Honorable Kills
0
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating