Lightning Rod Helm

  • Item Level 476
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Head
  • 68 Armor
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 23 90 96

Armsmaster's Sealed Locket

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Miscellaneous Neck
  • +30 Stamina
  • +37 Versatility
  • +28 Mastery
    • Requires Level 90
    • Sell Price: 11 98 62

Shoulderguards of the Lost Catacomb

Hisek's Chrysanthemum Cape

  • Raid Finder
  • Item Level 483
  • Upgrade Level: 0/2
  • Transmogrified to:
    Black Metal Axe
  • Binds when picked up
  • Back
  • 10 Armor
  • +24 Strength
  • +36 Stamina
  • +15 Critical Strike
  • +17 Haste
    • Enchanted: +20 Critical Strike
    • Requires Level 90
    • Sell Price: 24 44 3

Chestguard of the Lost Catacomb

Shirt (empty slot)
Tabard (empty slot)

Masterwork Spiritguard Bracers

  • Item Level 450
  • Binds when equipped
  • Plate Wrists
  • 36 Armor
  • +19 Strength
  • +29 Stamina
  • +13 Critical Strike
  • +13 Mastery
    • Enchanted: +14 Mastery
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 5 88 99

Masterwork Spiritguard Gauntlets

  • Item Level 450
  • Binds when equipped
  • Plate Hands
  • 52 Armor
  • +26 Strength
  • +39 Stamina
  • +17 Critical Strike
  • +17 Mastery
    • Enchanted: +25 Mastery
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 5 84 86

Masterwork Spiritguard Belt

  • Item Level 450
  • Binds when equipped
  • Plate Waist
  • 47 Armor
  • +26 Strength
  • +39 Stamina
  • +15 Critical Strike
  • +18 Mastery
    • +12 Stamina
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 5 36 64

Masterwork Spiritguard Legplates

  • Item Level 450
  • Transmogrified to:
    Cutlass
  • Binds when equipped
  • Plate Legs
  • 73 Armor
  • +34 Strength
  • +51 Stamina
  • +24 Critical Strike
  • +21 Mastery
    • Enchanted: +16 Stamina and +7 Dodge
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 11 67 13

Masterwork Spiritguard Boots

  • Item Level 450
  • Transmogrified to:
    Cutlass
  • Binds when equipped
  • Plate Feet
  • 57 Armor
  • +26 Strength
  • +39 Stamina
  • +18 Critical Strike
  • +16 Mastery
    • Enchanted: +10 Mastery & Minor Speed Increase
    • Durability 65 / 65
    • Requires Level 90
    • Sell Price: 8 79 90

Durable Mark of the Golden Lotus

  • Item Level 440
  • Transmogrified to:
    Cavalier's Boots
  • Binds when picked up
  • Miscellaneous Finger
  • +18 Strength
  • +28 Stamina
  • +14 Critical Strike
  • +10 Versatility
    • Requires Level 90
    • Sell Price: 11 40 53

Dominator's Circle

  • Item Level 496
  • Upgrade Level: 0/2
  • Transmogrified to:
    Venom Web Fang
  • Binds when picked up
  • Unique-Equipped: Curios of the Dominance Offensive (1)
  • Miscellaneous Finger
  • +27 Strength
  • +40 Stamina
  • +17 Critical Strike
  • +19 Haste

Quilen Statuette

  • Item Level 463
  • Upgrade Level: 0/1
  • Binds to Battle.net account
  • Unique-Equipped
  • Miscellaneous Trinket
  • +33 Mastery
  • Use: Artifact details have already been logged in your Archaeology Journal, under the Completed Artifacts tab.
    • Requires Level 85
    • Sell Price: 15 5 29

Ghost Iron Dragonling

  • Item Level 450
  • Binds when equipped
  • Unique-Equipped
  • Miscellaneous Trinket
    • +30 Parry
    • +30 Mastery
    • +30 Haste
  • Equip: Your attacks have a chance to summon a Ghost Iron Dragonling to fight with you for 20 sec.
    • Requires Level 87
    • Sell Price: 17 56 46

Zerat, Malakk's Soulburning Greatsword

  • Raid Finder
  • Item Level 502
  • Upgrade Level: 0/2
  • Transmogrified to:
    Tan Leather Shoulderpads (Test)
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 261 - 392 Damage
  • (90.69 damage per second)
  • +46 Strength
  • +76 Stamina
  • +25 Critical Strike
  • +35 Mastery
    • Enchanted: Rune of the Stoneskin Gargoyle
    • +12 Stamina
    • Socket Bonus: +3 Strength
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 56 85 31
Off Hand (empty slot)
408,217
Health
100
Runic Power
9,357
Strength
18,701
Stamina
6%
Critical Strike
2%
Haste
126%
Mastery
0%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Legion Raid Progression
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Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
21,063
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating