Crown of the Crags

  • Warforged
  • Item Level 646
  • Binds when picked up
  • Plate Head
  • 267 Armor
  • +194 Strength or Intellect
  • +291 Stamina
  • +141 Haste
  • +110 Versatility
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 29 53

Lightbender Locket of the Aurora

  • Item Level 645
  • Binds when picked up
  • Miscellaneous Neck
  • +108 Agility or Strength
  • +162 Stamina
  • +72 Haste
  • +72 Versatility
    • Enchanted: +75 Mastery
    • Requires Level 100
    • Sell Price: 16 84 25

Crazed Bomber's Shoulderguard of the Peerless

  • Item Level 645
  • Binds when picked up
  • Plate Shoulder
  • 246 Armor
  • +144 Strength or Intellect
  • +216 Stamina
  • +75 Critical Strike
  • +108 Mastery
  • +82 Speed
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 29 31 96

Cloak of Unfulfilled Potential

  • Item Level 655
  • Binds when picked up
  • Back
  • 52 Armor
  • +119 Strength
  • +178 Stamina
  • +62 Critical Strike
  • +89 Mastery
  • +68 Avoidance
    • Requires Level 100
    • Sell Price: 30 24 19

Crazed Bomber's Breastplate of the Feverflare

  • Item Level 645
  • Binds when picked up
  • Plate Chest
  • 327 Armor
  • +192 Strength or Intellect
  • +288 Stamina
  • +112 Haste
  • +137 Mastery
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 38 3 77
Shirt (empty slot)
Tabard (empty slot)

Crazed Bomber's Bracers of the Harmonious

  • Item Level 645
  • Binds when picked up
  • Plate Wrists
  • 143 Armor
  • +108 Strength or Intellect
  • +162 Stamina
  • +79 Versatility
  • +60 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 18 91 73

Gauntlets of Electrocution

  • Item Level 655
  • Binds when picked up
  • Plate Hands
  • 211 Armor
  • +158 Strength or Intellect
  • +237 Stamina
  • +83 Versatility
  • +119 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 19 37 24

Goldsteel Belt

  • Heroic
  • Item Level 630
  • Binds when picked up
  • Plate Waist
  • 177 Armor
  • +126 Strength or Intellect
  • +189 Stamina
  • +86 Critical Strike
  • +80 Haste
  • +72 Avoidance
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 15 44 75

Legplates of Fractured Crystal

  • Item Level 655
  • Binds when picked up
  • Plate Legs
  • 295 Armor
  • +211 Strength or Intellect
  • +316 Stamina
  • +143 Haste
  • +137 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 38 35 32

Crazed Bomber's Greaves of the Feverflare

  • Item Level 645
  • Binds when picked up
  • Plate Feet
  • 225 Armor
  • +144 Strength or Intellect
  • +216 Stamina
  • +104 Haste
  • +82 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 26 91 51

Gutwrench Ring

  • Item Level 655
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +119 Agility or Strength
  • +178 Stamina
  • +64 Haste
  • +88 Versatility
    • Requires Level 100
    • Sell Price: 28 46 99

Spellbound Solium Band of Sorcerous Invincibility

  • Item Level 690
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +164 Agility or Strength
  • +246 Stamina
  • +99 Versatility
  • +116 Mastery
  • Equip: Your attacks have a chance to grant Archmage's Incandescence for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 15

Grandiose Resistance

  • Item Level 645
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +183 Critical Strike
  • +183 Versatility
    • Requires Level 100
    • Sell Price: 37 2 79

Battering Talisman

  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +516 Stamina
  • Equip: Your melee attacks have a chance to trigger Battering for 10 sec. While Battering is active, you gain 105 Haste every 0.5 sec, stacking up to 20 times. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 37 29 70

Oregorger's Venomous Canine

  • Warforged
  • Item Level 661
  • Binds when picked up
  • Sword One-Hand
  • Speed 2.60 566 - 1,053 Damage
  • (311.15 damage per second)
  • +96 Strength
  • +144 Stamina
  • +65 Haste
  • +62 Mastery
    • Enchanted: Mark of Blackrock
    • Durability 110 / 110
    • Requires Level 100
    • Sell Price: 56 25 48

Absalom's Bloody Bulwark

  • Item Level 655
  • Binds when picked up
  • Shield Off-Hand
  • 759 Armor
  • +119 Strength
  • +178 Stamina
  • +87 Haste
  • +66 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 38 61 13
333,540
Health
Health
333,540
32,000
Mana
Mana
32,000
3,537
Strength
Strength3,537
5,559
Stamina
Stamina5,559
9%
Critical Strike
Critical Strike8.88%
Total Rating:317
5%
Haste
Haste5.40%
Total Rating:486
16%
Mastery
Mastery15.85%
Total Rating:864
3%
Versatility
Versatility3.38%
Total Rating:439
Talents
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 7,279 Holy damage to enemies and heals up to 6 allies for 3,526.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
10% of base mana
40 yd range
Instant
15 sec cooldown

Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec.

Your heals will heal all of them for 40% of the amount healed.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 7,279 Holy damage to enemies and heals up to 6 allies for 3,526.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Choose a Specialization
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Talents
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 7,279 Holy damage to enemies and heals up to 6 allies for 3,526.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
10% of base mana
40 yd range
Instant
15 sec cooldown

Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec.

Your heals will heal all of them for 40% of the amount healed.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 7,279 Holy damage to enemies and heals up to 6 allies for 3,526.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
10% of base mana
40 yd range
Instant
15 sec cooldown

Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec.

Your heals will heal all of them for 40% of the amount healed.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 7,279 Holy damage to enemies and heals up to 6 allies for 3,526.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 7,279 Holy damage to enemies and heals up to 6 allies for 3,526.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Legion Raid Progression
View Raid History