Brinewashed Leather Cowl

  • Mythic 10 Warforged
  • Item Level 870
  • Transmogrified to:
    Bonescythe Helmet
  • Binds when picked up
  • Leather Head
  • 286 Armor
  • +1641 Agility or Intellect
  • +2461 Stamina
  • +485 Versatility
  • +991 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 25 22 93

Pendant of Liquid Horror

  • Heroic Warforged
  • Item Level 875
  • Binds when picked up
  • Miscellaneous Neck
  • +1450 Stamina
  • +1440 Critical Strike
  • +1080 Versatility
    • Enchanted: Mark of the Hidden Satyr
    • Requires Level 110
    • Sell Price: 24 69 87

Otherworldy Leather Mantle

  • Heroic
  • Item Level 865
  • Transmogrified to:
    Bonescythe Pauldrons
  • Binds when picked up
  • Leather Shoulder
  • 259 Armor
  • +1174 Agility or Intellect
  • +1762 Stamina
  • +660 Critical Strike
  • +427 Mastery
    • Enchanted: Bloodhunter
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 42 51 25

Gossamer-Spun Greatcloak

  • Heroic Warforged
  • Item Level 875
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 142 Armor
  • +967 Agility or Strength or Intellect
  • +1450 Stamina
  • +350 Critical Strike
  • +496 Mastery
    • Enchanted: +200 Agility
    • +375 Versatility
    • Requires Level 110
    • Sell Price: 44 38 75

Harness of Smoldering Betrayal

  • Mythic Warforged
  • Item Level 885
  • Transmogrified to:
    Shaladrassil Tunic
  • Binds when picked up
  • Leather Chest
  • 370 Armor
  • +1886 Agility or Intellect
  • +2830 Stamina
  • +982 Critical Strike
  • +580 Versatility
  • Equip: Items emblazoned with the personal insignia of Medivh become empowered.
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 59 74 83
Shirt (empty slot)

Warden's Tabard

  • Item Level 110
  • Binds when picked up
  • Miscellaneous Tabard
    • Durability 0 / 25
    • Requires Level 98
    • Requires The Wardens - Exalted
    • Sell Price: 60

Wristwraps of Broken Trust

  • Heroic
  • Item Level 865
  • Binds when picked up
  • Leather Wrists
  • 151 Armor
  • +880 Agility or Intellect
  • +1321 Stamina
  • +320 Critical Strike
  • +494 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 28 87 36

Biornskin Gloves

  • Mythic 12 Titanforged
  • Item Level 885
  • Transmogrified to:
    Holdout Gloves
  • Binds when picked up
  • Leather Hands
  • 231 Armor
  • +1415 Agility or Intellect
  • +2123 Stamina
  • +795 Critical Strike
  • +376 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 89 71

Lifeless Buckled Girdle

  • Heroic
  • Item Level 865
  • Transmogrified to:
    Karabor Skirmisher Belt
  • Binds when picked up
  • Leather Waist
  • 195 Armor
  • +1174 Agility or Intellect
  • +1762 Stamina
  • +450 Versatility
  • +637 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 29 72

D-Lux Slipstream Pants

  • Mythic 11 Warforged
  • Item Level 880
  • Transmogrified to:
    Ceremonial Leather Loincloth
  • Binds when picked up
  • Leather Legs
  • 318 Armor
  • +1801 Agility or Intellect
  • +2702 Stamina
  • +1062 Critical Strike
  • +470 Mastery
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 41 54 56

Shadow Satyr's Walk

  • Item Level 910
  • Transmogrified to:
    Treads of the Receding Nightmare
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Leather Feet
  • 276 Armor
  • +1786 Agility
  • +2680 Stamina
  • +827 Haste
  • +459 Mastery
  • Equip: Shadowstrike restores 3 Energy plus an additional 1 Energy for every 3 yds between you and your target.
  • "While the exact origins of the Shadow satyr are unidentified, they are known to be incorporeal creatures that not only exist inside the Emerald Nightmare but in places on Azeroth as well."
    • Durability 95 / 95
    • Classes: Rogue
    • Requires Level 101
    • Sell Price: 69 66 61

Insignia of Ravenholdt

  • Item Level 910
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2010 Stamina
  • +2004 Critical Strike
  • +1114 Haste
    • Enchanted: +200 Versatility
    • +200 Agility
  • Equip: Your single-target combo-point generating attacks deal 15% additional damage as Shadow to all targets within 15 yards in front of you.
  • "An insignia only given to those who have demonstrated mastery of the shadows, and killed in service to Ravenholdt."
    • Classes: Rogue
    • Requires Level 101
    • Sell Price: 57 85 97

Ring of Minute Mirrors

  • Mythic 11 Warforged
  • Item Level 880
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1519 Stamina
  • +1039 Versatility
  • +1558 Mastery
    • Enchanted: +200 Mastery
    • Requires Level 110
    • Sell Price: 25 34 33

Ethereal Urn

  • Mythic Titanforged
  • Item Level 890
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1879 Agility or Strength or Intellect
  • +1137 Mastery
  • Use: Instantly remove all Fear effects.
    • Requires Level 110
    • Sell Price: 51 78 14

Memento of Angerboda

  • Mythic 6 Titanforged
  • Item Level 870
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1560 Agility or Strength
  • Equip: Your melee attacks have a chance to activate Screams of the Dead, granting you a random combat enhancement for 8 sec.
    • Requires Level 110
    • Sell Price: 35 32 73

Fangs of the Devourer

  • Gorefang
  • Item Level 907
  • Transmogrified to:
    Shard of Azzinoth
  • Binds when picked up
  • Unique
  • Dagger Main-Hand
  • Speed 1.80 3,880 - 7,207 Damage
  • (3,079 damage per second)
  • +992 Agility
  • +1489 Stamina
  • +369 Critical Strike
  • +355 Mastery
  • Equip: Grants the Goremaw's Bite ability, dealing massive damage and snaring the target.
  • "The hound's bite lingers, even long after its death. A surprisingly effective and subtle tool for something so crude."
    • Sell Price: 186 41 88

Fangs of the Devourer

  • Akaari's Will
  • Item Level 907
  • Transmogrified to:
    Shard of Azzinoth
  • Binds when picked up
  • Unique
  • Dagger Off-Hand
  • Speed 1.80 3,880 - 7,207 Damage
  • (3,079 damage per second)
  • +992 Agility
  • +1489 Stamina
  • +369 Critical Strike
  • +355 Mastery
  • "Azhir manari kirel. Akim manari galar!"
    • Sell Price: 188 40 11
2,642,880
Health
100
Energy
28,955
Agility
44,048
Stamina
31%
Critical Strike
5%
Haste
78%
Mastery
9%
Versatility
Talents
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Grappling Hook
Grappling Hook
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Launch a grappling hook and pull yourself to the target location.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Elaborate Planning
Elaborate Planning
(Passive)
Passive

Your finishing moves grant 12% increased damage done for 5 sec.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Exsanguinate
Exsanguinate
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown

Twist your blades into the target's wounds, causing your Bleed effects on them to bleed out 100% faster.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Choose a Specialization
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Grappling Hook
Grappling Hook
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Launch a grappling hook and pull yourself to the target location.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Grappling Hook
Grappling Hook
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Launch a grappling hook and pull yourself to the target location.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Elaborate Planning
Elaborate Planning
(Passive)
Passive

Your finishing moves grant 12% increased damage done for 5 sec.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Exsanguinate
Exsanguinate
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown

Twist your blades into the target's wounds, causing your Bleed effects on them to bleed out 100% faster.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Elaborate Planning
Elaborate Planning
(Passive)
Passive

Your finishing moves grant 12% increased damage done for 5 sec.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Exsanguinate
Exsanguinate
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown

Twist your blades into the target's wounds, causing your Bleed effects on them to bleed out 100% faster.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 37
Honorable Kills
13,310
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating