Tranquil Bough Hood

  • Item Level 855
  • Transmogrified to:
    Forboding Black Mask
  • Binds when picked up
  • Leather Head
  • 272 Armor
  • +1427 Agility or Intellect
  • +2140 Stamina
  • +968 Haste
  • +428 Mastery
  • +598 Avoidance
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 24 38 92

Inspector's Pendant

  • Item Level 855
  • Binds when picked up
  • Miscellaneous Neck
  • +1204 Stamina
  • +687 Versatility
  • +1277 Mastery
    • Requires Level 110
    • Sell Price: 15 20 65

Lunarblight Mantle

  • Warforged
  • Item Level 860
  • Transmogrified to:
    Treacherous Shoulderpads
  • Binds when picked up
  • Leather Shoulder
  • 255 Armor
  • +1121 Agility or Intellect
  • +1681 Stamina
  • +411 Haste
  • +655 Versatility
    • Prismatic Socket
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 25 55 1

Vindictive Combatant's Shadowcape of the Aurora

Vindictive Combatant's Leather Tunic of the Aurora

Shirt (empty slot)
Tabard (empty slot)

Biornskin Bracer

  • Item Level 850
  • Transmogrified to:
    Warmongering Gladiator's Bindings of Cruelty
  • Binds when picked up
  • Leather Wrists
  • 144 Armor
  • +766 Agility or Intellect
  • +1149 Stamina
  • +523 Critical Strike
  • +248 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 70 89

Seaweed "Leather" Mitts

  • Item Level 860
  • Transmogrified to:
    Ghost Fox Gloves
  • Binds when picked up
  • Leather Hands
  • 213 Armor
  • +1121 Agility or Intellect
  • +1681 Stamina
  • +739 Critical Strike
  • +327 Versatility
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 28 25 27

Rivermane Cord

  • Relinquished
  • Item Level 880
  • Transmogrified to:
    Belt of the Twilight Assassin
  • Binds when picked up
  • Leather Waist
  • 205 Armor
  • +1351 Agility or Intellect
  • +2027 Stamina
  • +353 Critical Strike
  • +797 Haste
    • Durability 55 / 55
    • Requires Level 101
    • Sell Price: 16 89 49

Netherfiend Trousers

  • Warforged
  • Item Level 865
  • Transmogrified to:
    Leggings of the Lost Child
  • Binds when picked up
  • Leather Legs
  • 303 Armor
  • +1566 Agility or Intellect
  • +2349 Stamina
  • +455 Critical Strike
  • +994 Versatility
  • +621 Leech
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 33 87 67

Biornskin Moccasins

  • Item Level 855
  • Transmogrified to:
    Tarvus's Poison-Scarred Boots
  • Binds when picked up
  • Leather Feet
  • 230 Armor
  • +1070 Agility or Intellect
  • +1605 Stamina
  • +748 Critical Strike
  • +299 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 26 45 39

Cruel Gladiator's Band

Portal Keeper's Seal

  • Item Level 860
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1261 Stamina
  • +743 Critical Strike
  • +1258 Versatility
    • Requires Level 110
    • Sell Price: 21 5 88

Forest Creeper's Guile

  • Item Level 855
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1356 Agility
  • +997 Critical Strike
    • Requires Level 110
    • Sell Price: 28 46 29

Nightborne's Hunting Horn

  • Item Level 850
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1295 Agility
  • +979 Mastery
  • +441 Avoidance
    • Requires Level 110
    • Sell Price: 27 91 20

Fangs of the Devourer

  • Gorefang
  • Item Level 886
  • Transmogrified to:
    Riptar's Clever Claw
  • Binds when picked up
  • Unique
  • Dagger Main-Hand
  • Speed 1.80 3,190 - 5,926 Damage
  • (2,532 damage per second)
  • +816 Agility
  • +1224 Stamina
  • +341 Critical Strike
  • +327 Mastery
  • Equip: Grants the Goremaw's Bite ability, dealing massive damage and snaring the target.
  • "The hound's bite lingers, even long after its death. A surprisingly effective and subtle tool for something so crude."
    • Sell Price: 186 41 88

Fangs of the Devourer

  • Akaari's Will
  • Item Level 886
  • Transmogrified to:
    Riptar's Clever Claw
  • Binds when picked up
  • Unique
  • Dagger Off-Hand
  • Speed 1.80 3,190 - 5,926 Damage
  • (2,532 damage per second)
  • +816 Agility
  • +1224 Stamina
  • +341 Critical Strike
  • +327 Mastery
  • "Azhir manari kirel. Akim manari galar!"
    • Sell Price: 188 40 11
2,504,100
Health
100
Energy
25,426
Agility
41,735
Stamina
23%
Critical Strike
12%
Haste
50%
Mastery
13%
Versatility
Talents
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals 34,722 Bleed damage per combo point over 12 sec.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Choose a Specialization
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals 34,722 Bleed damage per combo point over 12 sec.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals 34,722 Bleed damage per combo point over 12 sec.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 31
Honorable Kills
51,136
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating