Radiant Lightbringer Crown

String of Extracted Incisors

  • Heroic
  • Item Level 915
  • Binds when picked up
  • Miscellaneous Neck
  • +2106 Stamina
  • +1929 Haste
  • +1285 Versatility
    • Enchanted: Mark of the Hidden Satyr
    • Requires Level 110
    • Sell Price: 25 19 90

Radiant Lightbringer Shoulderguards

Whisper of the Nathrezim

  • Item Level 970
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Back
  • 200 Armor
  • +2343 Strength or Intellect
  • +3515 Stamina
  • +776 Critical Strike
  • +431 Haste
    • Enchanted: +200 Strength
  • Equip: Templar's Verdict and Divine Storm increase the damage of your next Templar's Verdict or Divine Storm within 4 sec by 15%.
  • "Pitiful... Is that the best you can do?"
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 66 64 49

Wave-Hammered Breastplate

  • Heroic
  • Item Level 915
  • Transmogrified to:
    Chestplate of the Frozen Lake
  • Binds when picked up
  • Plate Chest
  • 788 Armor
  • +2496 Strength or Intellect
  • +3744 Stamina
  • +1136 Critical Strike
  • +612 Haste
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 59 3 64

Precious' Ribbon

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
  • Equip: A ribbon of affection.
    • Sell Price: 62 50

Tabard of the Lightbringer

  • Item Level 80
  • Binds when equipped
  • Unique
  • Miscellaneous Tabard
  • Use: Suffuses the wearer with the Light.
  • "May you always bring light into dark places."
    • Requires Level 80

Deepfurrow Bracers

  • Mythic 10 Titanforged
  • Item Level 905
  • Transmogrified to:
    Armguards of the Shieldmaiden
  • Binds when picked up
  • Plate Wrists
  • 337 Armor
  • +1278 Strength or Intellect
  • +1918 Stamina
  • +595 Critical Strike
  • +351 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 21 58 52

Radiant Lightbringer Gauntlets

Chain of Thrayn

  • Item Level 970
  • Transmogrified to:
    Girdle of the Forgotten Martyr
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Plate Waist
  • 501 Armor
  • +3124 Strength or Intellect
  • +4687 Stamina
  • +575 Critical Strike
  • +1035 Haste
  • Equip: Avenging Wrath increases healing done by an additional 50% and increases damage done by an additional 10%.
  • "The prayer of an ancient Valhalas champion resonates through the links: 'If you stand in the light, you will never stand alone.'"
    • Durability 70 / 70
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 46 98 73

Radiant Lightbringer Greaves

Iron Ballast Sabatons

  • Titanforged
  • Item Level 915
  • Transmogrified to:
    Landfall Burnished Greaves
  • Binds when picked up
  • Plate Feet
  • 542 Armor
  • +1872 Strength or Intellect
  • +2808 Stamina
  • +459 Haste
  • +852 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 46 16 80

Band of Callous Dominance

  • Mythic 11 Warforged
  • Item Level 900
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1831 Stamina
  • +2095 Critical Strike
  • +838 Haste
    • Enchanted: +200 Haste
    • Requires Level 110
    • Sell Price: 25 90 93

Ring of Braided Stems

  • Heroic Warforged
  • Item Level 895
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1747 Stamina
  • +1707 Haste
  • +1138 Versatility
    • Enchanted: +200 Haste
    • +150 Haste
    • Requires Level 110
    • Sell Price: 36 5 5

Infernal Cinders

  • Heroic
  • Item Level 915
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1248 Critical Strike
  • Equip: Your melee attacks have a chance to deal an additional 44364 Fire damage. The critical strike chance of this damage is increased by 10% for each ally within 10 yds who bears this item.
    • Requires Level 110
    • Sell Price: 49 64 58

Cradle of Anguish

  • Titanforged
  • Item Level 915
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1248 Haste
  • Equip: While you are above 30% health you gain 210 Strength or Agility per second, based on your specialization, stacking up to 10 times. If you fall below 19% health, this effect is lost.
    • Requires Level 110
    • Sell Price: 49 83

Ashbringer

  • Item Level 940
  • Transmogrified to:
    Dual-Blade Butcher
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 15,523 - 23,286 Damage
  • (5,390 damage per second)
  • +3150 Strength
  • +4726 Stamina
  • +976 Critical Strike
  • +937 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
4,550,280
Health
Health
4,550,280
220,000
Mana
Mana
220,000
36,518
Strength
Strength36,518
75,838
Stamina
Stamina75,838
30%
Critical Strike
Critical Strike29.88%
Total Rating:9,953
26%
Haste
Haste26.06%
Total Rating:9,772
25%
Mastery
Mastery25.03%
Total Rating:3,476
8%
Versatility
Versatility7.78%
Total Rating:3,696
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 34,332 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 11,359 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 35% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 585 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 7,279 Holy damage to enemies and heals up to 6 allies for 3,526.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 34,332 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 34,332 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Talents
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 11,359 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 35% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 585 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 11,359 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 35% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 585 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 7,279 Holy damage to enemies and heals up to 6 allies for 3,526.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 7,279 Holy damage to enemies and heals up to 6 allies for 3,526.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Legion Raid Progression
View Raid History
LFR
7/7
100%
Normal
7/7
100%
Heroic
7/7
100%
Mythic
3/7
43%
The Emerald Nightmare
LFR
7/7
100%
14 x
Nythendra
12 x
Elerethe Renferal
11 x
Il'gynoth, The Heart of Corruption
9 x
Ursoc
9 x
Dragons of Nightmare
9 x
Cenarius
9 x
Xavius
The Emerald Nightmare
Normal
7/7
100%
16 x
Nythendra
15 x
Elerethe Renferal
16 x
Il'gynoth, The Heart of Corruption
16 x
Ursoc
16 x
Dragons of Nightmare
16 x
Cenarius
15 x
Xavius
The Emerald Nightmare
Heroic
7/7
100%
18 x
Nythendra
13 x
Elerethe Renferal
13 x
Il'gynoth, The Heart of Corruption
14 x
Ursoc
17 x
Dragons of Nightmare
13 x
Cenarius
12 x
Xavius
The Emerald Nightmare
Mythic
3/7
43%
1 x
Nythendra
0 x
Elerethe Renferal
0 x
Il'gynoth, The Heart of Corruption
2 x
Ursoc
2 x
Dragons of Nightmare
0 x
Cenarius
0 x
Xavius
LFR
3/3
100%
Normal
3/3
100%
Heroic
3/3
100%
Mythic
2/3
67%
Trial of Valor
LFR
3/3
100%
11 x
Odyn
10 x
Guarm
10 x
Helya
Trial of Valor
Normal
3/3
100%
7 x
Odyn
6 x
Guarm
2 x
Helya
Trial of Valor
Heroic
3/3
100%
5 x
Odyn
5 x
Guarm
1 x
Helya
Trial of Valor
Mythic
2/3
67%
1 x
Odyn
1 x
Guarm
0 x
Helya
Level 110
LFR
10/10
100%
Normal
10/10
100%
Heroic
10/10
100%
Mythic
10/10
100%
The Nighthold
LFR
10/10
100%
12 x
Skorpyron
12 x
Chronomatic Anomaly
12 x
Trilliax
6 x
Spellblade Aluriel
4 x
Tichondrius
3 x
Krosus
4 x
High Botanist Tel'arn
6 x
Star Augur Etraeus
3 x
Grand Magistrix Elisande
4 x
Gul'dan
The Nighthold
Normal
10/10
100%
10 x
Skorpyron
10 x
Chronomatic Anomaly
10 x
Trilliax
10 x
Spellblade Aluriel
10 x
Tichondrius
10 x
Krosus
12 x
High Botanist Tel'arn
10 x
Star Augur Etraeus
10 x
Grand Magistrix Elisande
10 x
Gul'dan
The Nighthold
Heroic
10/10
100%
18 x
Skorpyron
19 x
Chronomatic Anomaly
20 x
Trilliax
17 x
Spellblade Aluriel
15 x
Tichondrius
19 x
Krosus
13 x
High Botanist Tel'arn
16 x
Star Augur Etraeus
16 x
Grand Magistrix Elisande
13 x
Gul'dan
The Nighthold
Mythic
10/10
100%
9 x
Skorpyron
12 x
Chronomatic Anomaly
5 x
Trilliax
10 x
Spellblade Aluriel
7 x
Tichondrius
11 x
Krosus
8 x
High Botanist Tel'arn
6 x
Star Augur Etraeus
4 x
Grand Magistrix Elisande
3 x
Gul'dan
LFR
6/9
67%
Normal
9/9
100%
Heroic
9/9
100%
Mythic
3/9
33%
Tomb of Sargeras
LFR
6/9
67%
3 x
Goroth
2 x
Demonic Inquisition
4 x
Harjatan
1 x
Sisters of the Moon
4 x
Mistress Sassz'ine
1 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Tomb of Sargeras
Normal
9/9
100%
4 x
Goroth
4 x
Demonic Inquisition
4 x
Harjatan
4 x
Sisters of the Moon
4 x
Mistress Sassz'ine
4 x
The Desolate Host
4 x
Maiden of Vigilance
4 x
Fallen Avatar
4 x
Kil'jaeden
Tomb of Sargeras
Heroic
9/9
100%
5 x
Goroth
5 x
Demonic Inquisition
5 x
Harjatan
5 x
Sisters of the Moon
5 x
Mistress Sassz'ine
5 x
The Desolate Host
5 x
Maiden of Vigilance
5 x
Fallen Avatar
4 x
Kil'jaeden
Tomb of Sargeras
Mythic
3/9
33%
3 x
Goroth
2 x
Demonic Inquisition
2 x
Harjatan
0 x
Sisters of the Moon
0 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Player vs Player
View More PvP Stats
Prestige
Level 2
Honor
Level 4
Honorable Kills
26,357
0
2v2
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0
3v3
Rating
0
Battlegrounds
Rating