Crown of the Crags

  • Item Level 640
  • Transmogrified to:
    Smoldering Helm
  • Binds when picked up
  • Plate Head
  • 262 Armor
  • +184 Strength or Intellect
  • +275 Stamina
  • +133 Haste
  • +104 Versatility
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 29 53

Wild Combatant's Choker of Endurance

Botani-Barbed Pauldrons

  • Item Level 665
  • Transmogrified to:
    Primal Gladiator's Dreadplate Shoulders
  • Binds when equipped
  • Plate Shoulder
  • 260 Armor
  • +174 Strength or Intellect
  • +260 Stamina
  • +113 Haste
  • +117 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 32 36 99

The Frost Lord's Battle Shroud

  • Item Level 670
  • Transmogrified to:
    Inherited Cape of the Black Baron
  • Binds when picked up
  • Back
  • 58 Armor
  • +136 Agility or Strength or Intellect
  • +204 Stamina
  • +130 Critical Strike
  • +52 Haste
    • Enchanted: +100 Mastery & +2% Speed
    • Requires Level 100
    • Sell Price: 23 90 35

Truesteel Breastplate of the Harmonious

  • Stage 1 of 6
  • Item Level 640
  • Upgrade Level: 0/2
  • Transmogrified to:
    Smoldering Breastplate
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Plate Chest
  • 323 Armor
  • +184 Strength or Intellect
  • +275 Stamina
  • +93 Versatility
  • +139 Mastery
    • Durability 165 / 165
    • Requires Level 91
    • Sell Price: 37 24 18

Stylish Black Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 15

Hellscream's Reach Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Use: Teleports the caster to Hellscream's Grasp on Tol Barad.
    • Requires Hellscream's Reach - Honored
    • Sell Price: 1

Nexus-Bracers of Vigor

  • Warforged
  • Item Level 675
  • Binds when picked up
  • Plate Wrists
  • 156 Armor
  • +143 Strength or Intellect
  • +215 Stamina
  • +191 Haste
    • Durability 50 / 50
    • Sell Price: 2 63 85

Thatia's Self-Correcting Gauntlets

  • Warforged
  • Item Level 675
  • Transmogrified to:
    Gauntlets of Ruthless Reprisal
  • Binds when picked up
  • Plate Hands
  • 223 Armor
  • +190 Strength or Intellect
  • +286 Stamina
  • +111 Haste
  • +136 Versatility
    • Durability 50 / 50
    • Sell Price: 3 16 86

Girdle of Many Blessings

  • Item Level 660
  • Transmogrified to:
    General's Plate Belt
  • Binds when picked up
  • Plate Waist
  • 192 Armor
  • +166 Strength or Intellect
  • +249 Stamina
  • +221 Critical Strike
    • Durability 50 / 50
    • Sell Price: 3 14 50

Legplates of the Bold

  • Item Level 660
  • Transmogrified to:
    Smoldering Greaves
  • Binds when picked up
  • Plate Legs
  • 299 Armor
  • +221 Strength or Intellect
  • +331 Stamina
  • +129 Haste
  • +158 Versatility
    • Durability 100 / 100
    • Sell Price: 6 7 27

Doomslag Greatboots

  • Heroic
  • Item Level 685
  • Transmogrified to:
    Sabatons of Lifeless Night
  • Binds when equipped
  • Plate Feet
  • 253 Armor
  • +209 Strength or Intellect
  • +314 Stamina
  • +157 Critical Strike
  • +109 Mastery
  • +119 Avoidance
    • +200 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 29 86 45

Ransacker's Ring of Plunder

  • Item Level 665
  • Binds when equipped
  • Unique-Equipped
  • Miscellaneous Finger
  • +130 Strength
  • +196 Stamina
  • +85 Haste
  • +88 Mastery
    • Enchanted: +50 Mastery
    • Requires Level 100
    • Sell Price: 28 80 87

Wild Combatant's Signet of Accuracy

Brawler's Statue

  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +231 Versatility
  • Use: Increases armor by 46 for 20 sec.
  • "The Grim Guzzler's brawls are epic tales of legend."
    • Requires Level 100

Wild Combatant's Medallion of Adaptation

Steelforged Greataxe of the Feverflare

  • Stage 4 of 6
  • Item Level 675
  • Upgrade Level: 0/2
  • Transmogrified to:
    Reclaimed Ashkandi, Greatsword of the Brotherhood
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Axe Two-Hand
  • Speed 3.60 1,314 - 1,972 Damage
  • (456.25 damage per second)
  • +254 Strength
  • +381 Stamina
  • +153 Haste
  • +179 Mastery
    • Enchanted: Rune of the Fallen Crusader
    • Durability 120 / 120
    • Requires Level 91
    • Sell Price: 56 33 92
Off Hand (empty slot)
257,100
Health
100
Runic Power
3,909
Strength
4,285
Stamina
10%
Critical Strike
11%
Haste
38%
Mastery
11%
Versatility
Talents
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Every 8 Festering Wounds you burst, you gain 1 Rune.
58
Unholy Frenzy
Unholy Frenzy
(Passive)
Passive

When a Festering Wound bursts, you gain 100% increased attack speed for 2.5 sec.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Corpse Shield
Corpse Shield
(Instant, 1 min cooldown)
Instant
1 min cooldown

For the next 10 sec, 90% of all damage you take is transferred to your ghoul.

If your ghoul is slain while this spell is active, it cannot be resummoned for 30 seconds.
90
Necrosis
Necrosis
(Passive)
Passive

Dealing damage with Death Coil causes your next Scourge Strike to deal 40% increased damage.
100
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
1 Unholy
Melee Range
Instant
45 sec cooldown

Strike an enemy's soul for 103,296 Shadow damage, afflicting them with Soul Reaper for 5 sec.

Bursting a Festering Wound on an enemy afflicted by Soul Reaper grants 7% Haste for 15 sec, stacking up to 3 times.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Choose a Specialization
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Every 8 Festering Wounds you burst, you gain 1 Rune.
58
Unholy Frenzy
Unholy Frenzy
(Passive)
Passive

When a Festering Wound bursts, you gain 100% increased attack speed for 2.5 sec.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Corpse Shield
Corpse Shield
(Instant, 1 min cooldown)
Instant
1 min cooldown

For the next 10 sec, 90% of all damage you take is transferred to your ghoul.

If your ghoul is slain while this spell is active, it cannot be resummoned for 30 seconds.
90
Necrosis
Necrosis
(Passive)
Passive

Dealing damage with Death Coil causes your next Scourge Strike to deal 40% increased damage.
100
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
1 Unholy
Melee Range
Instant
45 sec cooldown

Strike an enemy's soul for 103,296 Shadow damage, afflicting them with Soul Reaper for 5 sec.

Bursting a Festering Wound on an enemy afflicted by Soul Reaper grants 7% Haste for 15 sec, stacking up to 3 times.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Every 8 Festering Wounds you burst, you gain 1 Rune.
58
Unholy Frenzy
Unholy Frenzy
(Passive)
Passive

When a Festering Wound bursts, you gain 100% increased attack speed for 2.5 sec.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Corpse Shield
Corpse Shield
(Instant, 1 min cooldown)
Instant
1 min cooldown

For the next 10 sec, 90% of all damage you take is transferred to your ghoul.

If your ghoul is slain while this spell is active, it cannot be resummoned for 30 seconds.
90
Necrosis
Necrosis
(Passive)
Passive

Dealing damage with Death Coil causes your next Scourge Strike to deal 40% increased damage.
100
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
1 Unholy
Melee Range
Instant
45 sec cooldown

Strike an enemy's soul for 103,296 Shadow damage, afflicting them with Soul Reaper for 5 sec.

Bursting a Festering Wound on an enemy afflicted by Soul Reaper grants 7% Haste for 15 sec, stacking up to 3 times.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
19,085
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating