Karabor Honor Guard Helm

  • Item Level 525
  • Binds when picked up
  • Plate Head
  • 93 Armor
  • +63 Strength or Intellect
  • +94 Stamina
  • +41 Critical Strike
  • +42 Haste
    • Durability 85 / 85
    • Sell Price: 13 81 57

Karabor Guardian Gorget

  • Item Level 517
  • Binds when picked up
  • Miscellaneous Neck
  • +33 Strength
  • +49 Stamina
  • +23 Haste
  • +20 Mastery
    • Sell Price: 8 31 81

Foundry-Fired Plate Shoulders

  • Item Level 522
  • Binds when picked up
  • Plate Shoulder
  • 83 Armor
  • +46 Strength or Intellect
  • +69 Stamina
  • +35 Critical Strike
  • +23 Mastery
    • Durability 70 / 70
    • Sell Price: 12 2 73

Fortitude of Dionor

  • Item Level 534
  • Binds when picked up
  • Back
  • 16 Armor
  • +38 Agility or Strength
  • +58 Stamina
  • +27 Haste
  • +23 Versatility
    • Sell Price: 14 70 74

Karabor Honor Guard Chestplate

  • Item Level 513
  • Binds when picked up
  • Plate Chest
  • 99 Armor
  • +56 Strength or Intellect
  • +84 Stamina
  • +40 Critical Strike
  • +34 Haste
    • Durability 115 / 115
    • Sell Price: 16 51 61
Shirt (empty slot)
Tabard (empty slot)

Foundry-Fired Plate Wristwraps

  • Item Level 528
  • Binds when picked up
  • Plate Wrists
  • 52 Armor
  • +36 Strength or Intellect
  • +54 Stamina
  • +21 Haste
  • +26 Versatility
    • Durability 40 / 40
    • Sell Price: 8 7 73

Foundry-Fired Plate Gauntlets

  • Item Level 540
  • Binds when picked up
  • Plate Hands
  • 86 Armor
  • +54 Strength or Intellect
  • +81 Stamina
  • +32 Versatility
  • +39 Mastery
    • Durability 50 / 50
    • Sell Price: 8 13 42

Foundry-Fired Plate Waistguard

  • Item Level 528
  • Binds when picked up
  • Plate Waist
  • 67 Armor
  • +48 Strength or Intellect
  • +73 Stamina
  • +28 Haste
  • +35 Versatility
    • Durability 40 / 40
    • Sell Price: 8 20 77

Foundry-Fired Plate Legguards

  • Item Level 534
  • Binds when picked up
  • Plate Legs
  • 112 Armor
  • +68 Strength or Intellect
  • +103 Stamina
  • +46 Critical Strike
  • +46 Mastery
    • Durability 100 / 100
    • Sell Price: 19 77 31

Foundry-Fired Plate Warboots

  • Item Level 541
  • Binds when picked up
  • Plate Feet
  • 96 Armor
  • +55 Strength or Intellect
  • +82 Stamina
  • +36 Critical Strike
  • +36 Mastery
    • Durability 65 / 65
    • Sell Price: 12 8 50

Maa'run's Baleful Eye

  • Item Level 516
  • Binds when picked up
  • Miscellaneous Finger
  • +33 Strength
  • +49 Stamina
  • +17 Critical Strike
  • +24 Haste
    • Sell Price: 11 51 85

Signet of Durable Dreams

  • Item Level 519
  • Binds when picked up
  • Miscellaneous Finger
  • +34 Agility or Strength
  • +50 Stamina
  • +26 Versatility
  • +17 Mastery
    • Sell Price: 12 2 33

Mushroom of Destiny

  • Item Level 518
  • Binds when picked up
  • Miscellaneous Trinket
  • +56 Versatility
  • Equip: Heals you for 2% of your maximum health whenever you kill a target that yields experience or honor.
    • Requires Level 90
    • Sell Price: 1 3 7

Dol'mak's Lucky Charm

  • Item Level 525
  • Binds when picked up
  • Miscellaneous Trinket
  • +59 Critical Strike
  • Equip: Your attacks have a chance to grant you 238 Strength for 20 sec. (15% chance, 55 sec cooldown)
    • Sell Price: 18 49 30

Karabor Greatsword

  • Item Level 520
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 310 - 465 Damage
  • (107.64 damage per second)
  • +60 Strength
  • +90 Stamina
  • +37 Critical Strike
  • +42 Mastery
    • Durability 100 / 100
    • Sell Price: 28 61 33
Off Hand (empty slot)
103,762
Health
100
Runic Power
1,651
Strength
1,789
Stamina
10%
Critical Strike
44%
Haste
26%
Mastery
3%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
17,056
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating