Gutcrusher Coronet

  • Heroic
  • Item Level 630
  • Upgrade Level: 0/2
  • Transmogrified to:
    Hidden Helm
  • Binds when picked up
  • Plate Head
  • 255 Armor
  • +167 Strength or Intellect
  • +251 Stamina
  • +120 Haste
  • +98 Mastery
    • Durability 85 / 85
    • Requires Level 100
    • Sell Price: 22 73 63

Glowing Taladite Pendant of the Harmonious

  • Stage 1 of 6
  • Item Level 640
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Neck
  • +103 Strength
  • +155 Stamina
  • +76 Versatility
  • +57 Mastery
    • Requires Level 91
    • Sell Price: 16 25 41

Verdant Plate Spaulders

  • Item Level 600
  • Upgrade Level: 0/2
  • Transmogrified to:
    Blood-Soaked Saronite Plated Spaulders
  • Binds when picked up
  • Plate Shoulder
  • 217 Armor
  • +95 Strength or Intellect
  • +142 Stamina
  • +60 Critical Strike
  • +65 Mastery
    • Durability 85 / 85
    • Requires Level 95
    • Sell Price: 22 39 28

Wild Gladiator's Cloak of Cruelty

Gutcrusher Chestplate

  • Item Level 570
  • Upgrade Level: 0/2
  • Transmogrified to:
    Drakescale Breastplate
  • Binds when picked up
  • Plate Chest
  • 199 Armor
  • +96 Strength or Intellect
  • +144 Stamina
  • +59 Critical Strike
  • +67 Mastery
    • Durability 140 / 140
    • Requires Level 94
    • Sell Price: 30 83 19
Shirt (empty slot)
Tabard (empty slot)

Warmongering Gladiator's Armplates of Prowess

Rivet-Sealed Crushers

  • Item Level 600
  • Upgrade Level: 0/2
  • Transmogrified to:
    Bloodbane's Gauntlets of Command
  • Binds when picked up
  • Plate Hands
  • 181 Armor
  • +95 Strength or Intellect
  • +142 Stamina
  • +68 Versatility
  • +55 Mastery
    • Durability 50 / 50
    • Requires Level 95
    • Sell Price: 15 15 39

Warmongering Gladiator's Girdle of Victory

Verdant Plate Legguards

  • Item Level 600
  • Upgrade Level: 0/2
  • Transmogrified to:
    Honorary Combat Engineer's Heavy Legplates
  • Binds when picked up
  • Plate Legs
  • 253 Armor
  • +126 Strength or Intellect
  • +189 Stamina
  • +72 Critical Strike
  • +91 Mastery
    • Durability 100 / 100
    • Requires Level 95
    • Sell Price: 30 48 85

Gutcrusher Stompers

  • Item Level 600
  • Upgrade Level: 0/2
  • Transmogrified to:
    Greaves of the Slaughter
  • Binds when picked up
  • Plate Feet
  • 199 Armor
  • +95 Strength or Intellect
  • +142 Stamina
  • +51 Haste
  • +70 Mastery
    • Durability 65 / 65
    • Requires Level 95
    • Sell Price: 24 37 22

Disease-Binder Seal

  • Item Level 550
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +45 Strength
  • +67 Stamina
  • +30 Critical Strike
  • +30 Versatility
    • Requires Level 92
    • Sell Price: 17 30 7

Ring of Ripped Flesh

  • Item Level 600
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +71 Strength
  • +107 Stamina
  • +49 Critical Strike
  • +44 Versatility
    • Requires Level 95
    • Sell Price: 16 54 72

Knight's Badge

  • Stage 1 of 6
  • Item Level 640
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Trinket
  • +229 Versatility
  • Equip: Each time your attacks hit, you have a chance to gain 1396 critical strike for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 91
    • Sell Price: 1

Solar Containment Unit

  • Item Level 600
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +120 Haste
  • +120 Versatility
    • Requires Level 95
    • Sell Price: 23 50 47

Chakram-Breaker Greatsword

  • Item Level 600
  • Upgrade Level: 0/2
  • Transmogrified to:
    Gurthalak, Voice of the Deeps
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 653 - 980 Damage
  • (226.81 damage per second)
  • +126 Strength
  • +189 Stamina
  • +78 Versatility
  • +88 Mastery
    • Enchanted: Rune of the Stoneskin Gargoyle
    • Durability 100 / 100
    • Requires Level 95
    • Sell Price: 52 96 65
Off Hand (empty slot)
335,520
Health
125
Runic Power
3,272
Strength
5,592
Stamina
10%
Critical Strike
4%
Haste
26%
Mastery
3%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
3,512
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating