Deathlord's Helm

Buccaneer's Lucky Chain

  • Item Level 793
  • Binds when picked up
  • Miscellaneous Neck
  • +644 Stamina
  • +857 Critical Strike
  • +571 Haste
  • "It has been gathering new luck since the giants 'procured' it."
    • Sell Price: 14 6 14

Greystone Pauldrons

  • Item Level 805
  • Transmogrified to:
    Hidden Shoulder
  • Binds when picked up
  • Plate Shoulder
  • 463 Armor
  • +647 Strength or Intellect
  • +971 Stamina
  • +311 Critical Strike
  • +527 Haste
    • Prismatic Socket
    • Durability 85 / 85
    • Requires Level 110
    • Sell Price: 25 80 98

Fearless Combatant's Dreadcloak of the Fireflash

Shaladrassil Chestguard

  • Item Level 800
  • Transmogrified to:
    Saronite War Plate
  • Binds when picked up
  • Plate Chest
  • 611 Armor
  • +816 Strength or Intellect
  • +1224 Stamina
  • +333 Haste
  • +752 Mastery
    • Durability 140 / 140
    • Sell Price: 39 76 1
Shirt (empty slot)
Tabard (empty slot)

Deathlord's Bracers

Earthguard Gauntlets

  • Item Level 800
  • Transmogrified to:
    Bloodbane's Gauntlets of Command
  • Binds when picked up
  • Plate Hands
  • 382 Armor
  • +612 Strength or Intellect
  • +917 Stamina
  • +320 Critical Strike
  • +494 Versatility
    • Durability 50 / 50
    • Sell Price: 19 88 21

Hardshell Greatbelt

  • Item Level 800
  • Transmogrified to:
    The Plaguebringer's Girdle
  • Binds when picked up
  • Plate Waist
  • 344 Armor
  • +612 Strength or Intellect
  • +917 Stamina
  • +564 Critical Strike
  • +250 Haste
    • Durability 50 / 50
    • Sell Price: 20 70 93

Valor-Bound Legplates

  • Item Level 800
  • Transmogrified to:
    Acherus Knight's Legplates
  • Binds when picked up
  • Plate Legs
  • 535 Armor
  • +816 Strength or Intellect
  • +1224 Stamina
  • +776 Critical Strike
  • +310 Versatility
    • Durability 100 / 100
    • Sell Price: 41 42 11

Kul'Tiras Dress Sabatons

  • Item Level 779
  • Transmogrified to:
    Enticing Sabatons
  • Binds when picked up
  • Plate Feet
  • 390 Armor
  • +502 Strength or Intellect
  • +753 Stamina
  • +335 Haste
  • +335 Mastery
    • Durability 65 / 65
    • Sell Price: 24 48 56

Fearless Combatant's Ring

Trader's Band

  • Item Level 789
  • Binds when picked up
  • Miscellaneous Finger
  • +620 Stamina
  • +747 Haste
  • +629 Versatility
  • "The mark of an 'honest' merchant."
    • Sell Price: 16 93 38

Might of the Forsaken

  • Item Level 783
  • Binds when picked up
  • Miscellaneous Trinket
  • +661 Critical Strike
  • Equip: Your attacks have a chance to increase your Strength by 1012 for 10 sec.
    • Sell Price: 29 5 81

Precious Ookin' Coin

  • Item Level 779
  • Binds when picked up
  • Miscellaneous Trinket
  • +637 Strength
  • Equip: Your harmful abilities have a chance to cause you to summon Ooker Dooker to fight by your side for 15 sec.
    • Sell Price: 22 22 64

Blades of the Fallen Prince

  • Frostreaper
  • Item Level 815
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 2,378 - 4,418 Damage
  • (1,307 damage per second)
  • +414 Strength
  • +621 Stamina
  • +257 Critical Strike
  • +247 Mastery
    • Enchanted: Rune of Razorice
  • Equip: Grants the Crystalline Swords ability, which unleashes floating swords in the air that will impale your enemies.
  • "When my days have come to an end, you shall be king."
    • Sell Price: 187 68 2

Blades of the Fallen Prince

  • Icebringer
  • Item Level 815
  • Binds when picked up
  • Unique
  • Sword Off-Hand
  • Speed 2.60 2,378 - 4,418 Damage
  • (1,307 damage per second)
  • +414 Strength
  • +621 Stamina
  • +257 Critical Strike
  • +247 Mastery
    • Enchanted: Rune of the Fallen Crusader
  • "I will show you the justice of the grave... and the true meaning of fear."
1,299,420
Health
100
Runic Power
18,594
Strength
21,657
Stamina
19%
Critical Strike
24%
Haste
19%
Mastery
5%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 65% chance to cause you to gain 1 Rune.
57
Freezing Fog
Freezing Fog
(Passive)
Passive

Howling Blast and Frost Fever deal 30% increased damage.
58
Avalanche
Avalanche
(Passive)
Passive

While Pillar of Frost is active, your melee critical strikes cause jagged icicles to fall on your nearby enemies, dealing 12,057 Frost damage.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
Volatile Shielding
Volatile Shielding
(Passive)
Passive

Your Anti-Magic Shell turns your enemies' magic against them, absorbing 35% more damage, but generating no Runic Power.

When it expires, 25% of all damage absorbed is dealt as Shadow damage divided among nearby enemies.
90
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks generate 1 Runic Power.
100
Obliteration
Obliteration
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

For the next 8 sec, every Frost Strike hit triggers Killing Machine, and Obliterate costs 1 less Rune.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 65% chance to cause you to gain 1 Rune.
57
Freezing Fog
Freezing Fog
(Passive)
Passive

Howling Blast and Frost Fever deal 30% increased damage.
58
Avalanche
Avalanche
(Passive)
Passive

While Pillar of Frost is active, your melee critical strikes cause jagged icicles to fall on your nearby enemies, dealing 12,057 Frost damage.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
Volatile Shielding
Volatile Shielding
(Passive)
Passive

Your Anti-Magic Shell turns your enemies' magic against them, absorbing 35% more damage, but generating no Runic Power.

When it expires, 25% of all damage absorbed is dealt as Shadow damage divided among nearby enemies.
90
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks generate 1 Runic Power.
100
Obliteration
Obliteration
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

For the next 8 sec, every Frost Strike hit triggers Killing Machine, and Obliterate costs 1 less Rune.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 65% chance to cause you to gain 1 Rune.
57
Freezing Fog
Freezing Fog
(Passive)
Passive

Howling Blast and Frost Fever deal 30% increased damage.
58
Avalanche
Avalanche
(Passive)
Passive

While Pillar of Frost is active, your melee critical strikes cause jagged icicles to fall on your nearby enemies, dealing 12,057 Frost damage.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
Volatile Shielding
Volatile Shielding
(Passive)
Passive

Your Anti-Magic Shell turns your enemies' magic against them, absorbing 35% more damage, but generating no Runic Power.

When it expires, 25% of all damage absorbed is dealt as Shadow damage divided among nearby enemies.
90
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks generate 1 Runic Power.
100
Obliteration
Obliteration
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

For the next 8 sec, every Frost Strike hit triggers Killing Machine, and Obliterate costs 1 less Rune.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 9
Honorable Kills
5,007
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating