Hood of Burning Focus

  • Item Level 600
  • Transmogrified to:
    Ghrino Cover
  • Binds when picked up
  • Leather Head
  • 94 Armor
  • +126 Agility or Intellect
  • +189 Stamina
  • +72 Haste
  • +91 Mastery
    • Durability 85 / 85
    • Requires Level 95
    • Sell Price: 23 86 51

Skulltooth Chain

  • Item Level 600
  • Binds when picked up
  • Miscellaneous Neck
  • +71 Agility
  • +107 Stamina
  • +48 Versatility
  • +46 Mastery
    • Requires Level 95
    • Sell Price: 11 49 66

Crystalbinder Shoulderpads

  • Item Level 600
  • Transmogrified to:
    Daggercap Waistband
  • Binds when picked up
  • Leather Shoulder
  • 87 Armor
  • +95 Agility or Intellect
  • +142 Stamina
  • +65 Haste
  • +60 Versatility
    • Durability 85 / 85
    • Requires Level 95
    • Sell Price: 23 85 57

Primal Combatant's Cape of Prowess

Primal Combatant's Leather Tunic

Shirt (empty slot)

Orgrimmar Tabard

Crystalbinder Wristguards

  • Item Level 600
  • Transmogrified to:
    Ghrino Bracers
  • Binds when picked up
  • Leather Wrists
  • 51 Armor
  • +71 Agility or Intellect
  • +107 Stamina
  • +50 Critical Strike
  • +43 Mastery
    • Durability 50 / 50
    • Requires Level 95
    • Sell Price: 15 27 1

Primal Aspirant's Leather Gloves

Skysinger Belt

  • Item Level 572
  • Transmogrified to:
    Ghrino Pauldrons
  • Binds when picked up
  • Leather Waist
  • 46 Armor
  • +73 Agility or Intellect
  • +110 Stamina
  • +48 Versatility
  • +49 Mastery
    • Durability 40 / 40
    • Sell Price: 8 70 13

Bloodfeather Leggings

  • Item Level 600
  • Transmogrified to:
    Ghrino Britches
  • Binds when picked up
  • Unique-Equipped
  • Leather Legs
  • 101 Armor
  • +126 Agility or Intellect
  • +189 Stamina
  • +84 Critical Strike
  • +84 Haste
    • Durability 100 / 100
    • Requires Level 95
    • Sell Price: 32 33 4

Primal Aspirant's Boots of Cruelty

Primal Combatant's Ring of Cruelty

Primal Combatant's Ring of Triumph

Prickly Shadeback Thorn

  • Item Level 578
  • Binds when picked up
  • Miscellaneous Trinket
  • +65 Mastery
  • Equip: Your attacks have a chance to grant you 392 Agility for 20 sec. (15% chance, 55 sec cooldown)
  • "Even their thorns have thorns!"
    • Sell Price: 19 79 10

Barov Lumberjack Caller

  • Item Level 550
  • Binds when picked up
  • Miscellaneous Trinket
  • +75 Critical Strike
  • +75 Mastery
  • Use: Hungry lumberjacks or peons come to your aid for 10 minutes.
  • "Property of Barov Industries"
    • Sell Price: 91 26

Primal Combatant's Shanker

Talon Guard Dagger

  • Item Level 613
  • Transmogrified to:
    World Keeper's Gauntlets
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 250 - 466 Damage
  • (198.89 damage per second)
  • +61 Agility
  • +92 Stamina
  • +40 Critical Strike
  • +41 Haste
    • Durability 80 / 80
    • Sell Price: 32 72 84
169,320
Health
135
Energy
2,698
Agility
2,822
Stamina
19%
Critical Strike
8%
Haste
46%
Mastery
1%
Versatility
Talents
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Choose a Specialization
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
18,451
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating