Mask of the Uncrowned

The Blood-Thane's Amulet

  • Item Level 779
  • Binds when picked up
  • Miscellaneous Neck
  • +565 Stamina
  • +430 Haste
  • +823 Mastery
    • Sell Price: 10 95 92

Felstalking Shoulders

  • Item Level 793
  • Transmogrified to:
    Tranquil Bough Spaulders
  • Binds when picked up
  • Leather Shoulder
  • 204 Armor
  • +572 Agility or Intellect
  • +858 Stamina
  • +495 Critical Strike
  • +267 Mastery
    • Durability 85 / 85
    • Sell Price: 23 61

Cloak of the Everliving Keeper

  • Item Level 800
  • Transmogrified to:
    Cloak of Itesh
  • Binds when picked up
  • Back
  • 109 Armor
  • +459 Agility or Strength or Intellect
  • +688 Stamina
  • +371 Haste
  • +240 Mastery
    • Sell Price: 29 6 91

Spell Fencer's Jacket

  • Item Level 805
  • Transmogrified to:
    Swordsinger's Vest
  • Binds when picked up
  • Leather Chest
  • 283 Armor
  • +863 Agility or Intellect
  • +1295 Stamina
  • +478 Critical Strike
  • +637 Mastery
    • Durability 140 / 140
    • Requires Level 110
    • Sell Price: 32 46 19
Shirt (empty slot)

Illustrious Guild Tabard

  • Item Level 1
  • Transmogrified to:
    Hidden Tabard
  • Binds to Battle.net account
  • Miscellaneous Tabard
  • Equip: You champion the causes of your guild. All guild reputation gains are increased by 50%.
    • Sell Price: 31 25

Tranquil Bough Wristwraps

  • Warforged
  • Item Level 810
  • Binds when picked up
  • Leather Wrists
  • 126 Armor
  • +514 Agility or Intellect
  • +771 Stamina
  • +434 Haste
  • +212 Mastery
    • Prismatic Socket
    • Durability 50 / 50
    • Requires Level 110
    • Sell Price: 17 84 40

Earthguard Grips

  • Item Level 800
  • Transmogrified to:
    Tranquil Bough Grips
  • Binds when picked up
  • Leather Hands
  • 174 Armor
  • +612 Agility or Intellect
  • +917 Stamina
  • +512 Haste
  • +302 Mastery
    • Durability 50 / 50
    • Sell Price: 19 73 21

Bitterbrine Binding

  • Item Level 800
  • Transmogrified to:
    Press Gang Girdle
  • Binds when picked up
  • Leather Waist
  • 157 Armor
  • +612 Agility or Intellect
  • +917 Stamina
  • +564 Critical Strike
  • +250 Mastery
    • Durability 50 / 50
    • Sell Price: 20 85 73

Valor-Bound Legwraps

  • Item Level 800
  • Transmogrified to:
    Tranquil Bough Pants
  • Binds when picked up
  • Leather Legs
  • 244 Armor
  • +816 Agility or Intellect
  • +1224 Stamina
  • +636 Critical Strike
  • +450 Haste
    • Durability 100 / 100
    • Sell Price: 41 57 43

Irongrove Refugee Boots

  • Item Level 800
  • Transmogrified to:
    Shellshock Footguards
  • Binds when picked up
  • Leather Feet
  • 192 Armor
  • +612 Agility or Intellect
  • +917 Stamina
  • +582 Haste
  • +233 Mastery
    • Durability 65 / 65
    • Requires The Nightfallen - Friendly
    • Sell Price: 30 63 54

Glinting Quartz Ring

  • Warforged
  • Item Level 810
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +771 Stamina
  • +693 Critical Strike
  • +923 Mastery
  • "It looks more magical than it is."
    • Requires Level 110
    • Sell Price: 21 97 59

Signet of the Highborne Magi

  • Item Level 770
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +519 Stamina
  • +428 Critical Strike
  • +724 Mastery
    • Requires Level 101
    • Sell Price: 24 85 77

Sylvanas' Barbed Arrow

  • Item Level 793
  • Binds when picked up
  • Miscellaneous Trinket
  • +725 Agility
  • Equip: Your attacks have a chance to poison the target, dealing 10626 Nature damage over 8 sec.
    • Sell Price: 27 57 67

Lodestone of the Galeborn

  • Item Level 779
  • Binds when picked up
  • Miscellaneous Trinket
  • +637 Agility
  • +637 Haste
    • Sell Price: 22 67 3

Fangs of the Devourer

  • Gorefang
  • Item Level 807
  • Binds when picked up
  • Unique
  • Dagger Main-Hand
  • Speed 1.80 1,528 - 2,839 Damage
  • (1,213 damage per second)
  • +378 Agility
  • +567 Stamina
  • +246 Critical Strike
  • +236 Mastery
  • Equip: Grants the Goremaw's Bite ability, dealing massive damage and snaring the target.
  • "The hound's bite lingers, even long after its death. A surprisingly effective and subtle tool for something so crude."
    • Sell Price: 186 41 88

Fangs of the Devourer

  • Akaari's Will
  • Item Level 807
  • Binds when picked up
  • Unique
  • Dagger Off-Hand
  • Speed 1.80 1,528 - 2,839 Damage
  • (1,213 damage per second)
  • +378 Agility
  • +567 Stamina
  • +246 Critical Strike
  • +236 Mastery
  • "Azhir manari kirel. Akim manari galar!"
    • Sell Price: 188 40 11
1,240,920
Health
150
Energy
17,918
Agility
20,682
Stamina
28%
Critical Strike
12%
Haste
65%
Mastery
0%
Versatility
Talents
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum life every 1 sec while Stealth is active.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Choose a Specialization
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum life every 1 sec while Stealth is active.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum life every 1 sec while Stealth is active.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Legion Raid Progression
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Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 2
Honorable Kills
12,907
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating