Greathelm of Infernal Lords

  • Item Level 715
  • Binds when picked up
  • Plate Head
  • 328 Armor
  • +369 Strength or Intellect
  • +553 Stamina
  • +298 Critical Strike
  • +193 Mastery
    • Durability 85 / 85
    • Requires Level 98
    • Sell Price: 21 53 88

Oathsworn Pendant

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Neck
  • +103 Strength
  • +155 Stamina
  • +69 Critical Strike
  • +69 Mastery
    • Classes: Warrior
    • Requires Level 100

Rooksguard Pauldrons

  • Item Level 709
  • Binds when picked up
  • Plate Shoulder
  • 297 Armor
  • +261 Strength or Intellect
  • +392 Stamina
  • +114 Critical Strike
  • +234 Mastery
    • Durability 85 / 85
    • Sell Price: 22 59 54

Witchmother Drape

  • Item Level 685
  • Binds when picked up
  • Back
  • 65 Armor
  • +157 Agility or Strength or Intellect
  • +235 Stamina
  • +145 Critical Strike
  • +64 Versatility
    • Sell Price: 21 38 29

Shaladrassil Chestguard

  • Item Level 800
  • Binds when picked up
  • Plate Chest
  • 611 Armor
  • +816 Strength or Intellect
  • +1224 Stamina
  • +333 Haste
  • +752 Mastery
    • Durability 140 / 140
    • Sell Price: 39 76 1
Shirt (empty slot)
Tabard (empty slot)

Armplates of Unrelenting Anguish

  • Item Level 689
  • Binds when picked up
  • Plate Wrists
  • 163 Armor
  • +163 Strength or Intellect
  • +244 Stamina
  • +76 Critical Strike
  • +141 Haste
    • Durability 40 / 40
    • Sell Price: 13 79 68

Rooksguard Grips

  • Item Level 685
  • Binds when picked up
  • Plate Hands
  • 230 Armor
  • +209 Strength or Intellect
  • +314 Stamina
  • +163 Haste
  • +115 Mastery
    • Durability 40 / 40
    • Sell Price: 13 55 23

Oathsworn Girdle

  • Item Level 640
  • Binds when picked up
  • Plate Waist
  • 182 Armor
  • +138 Strength
  • +207 Stamina
  • +70 Critical Strike
  • +105 Mastery
    • Durability 40 / 40
    • Classes: Warrior
    • Requires Level 100
    • Sell Price: 12 76

Rooksguard Legguards

  • Item Level 695
  • Binds when picked up
  • Plate Legs
  • 332 Armor
  • +306 Strength or Intellect
  • +459 Stamina
  • +116 Critical Strike
  • +291 Haste
    • Durability 85 / 85
    • Sell Price: 26 51 74

Nar'thalas Sabatons

  • Item Level 689
  • Binds when picked up
  • Plate Feet
  • 256 Armor
  • +217 Strength or Intellect
  • +326 Stamina
  • +200 Critical Strike
  • +89 Versatility
    • Durability 55 / 55
    • Sell Price: 21 2 61

Syndrelle's Favorite Ring

  • Item Level 705
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +283 Stamina
  • +197 Critical Strike
  • +431 Haste
    • Requires Level 98
    • Sell Price: 19 5 95

Oathsworn Ring of Might

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Finger
  • +103 Strength
  • +155 Stamina
  • +78 Haste
  • +52 Mastery
    • Classes: Warrior
    • Requires Level 100

Vibrant Temple Masonry

  • Item Level 699
  • Binds when picked up
  • Miscellaneous Trinket
  • +302 Strength
  • Equip: Your attacks have a chance to grant you Wrath of Elune, causing them to inflict 1063 additional Holy damage for 15 sec.
    • Sell Price: 23 32 3

Token of the Banshee Queen

  • Item Level 685
  • Binds when picked up
  • Miscellaneous Trinket
  • +265 Strength
  • +265 Haste
    • Sell Price: 27 57 9

Strom'kar, the Warbreaker

  • Item Level 750
  • Transmogrified to:
    Demise
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 2,642 - 3,964 Damage
  • (917.36 damage per second)
  • +511 Strength
  • +766 Stamina
  • +346 Critical Strike
  • +332 Mastery
  • Equip: Grants the Warbreaker ability, which deals massive damage in an area and makes opponents vulnerable.
  • "The steel of the barbarian king shall strike the final blow. It shall silence the din of battle, and bring the first kingdom into an age of peace."
    • Sell Price: 234 69 4
Off Hand (empty slot)
507,360
Health
100
Rage
8,893
Strength
8,456
Stamina
17%
Critical Strike
14%
Haste
43%
Mastery
1%
Versatility
Talents
Arms
A battle-hardened master of two-handed weapons, using mobility and overpowering attacks to strike his opponents down.
Fury
A furious berserker wielding a weapon in each hand, unleashing a flurry of attacks to carve her opponents to pieces.
View Talent Details
Arms
A battle-hardened master of two-handed weapons, using mobility and overpowering attacks to strike his opponents down.
15
Dauntless
Dauntless
(Passive)
Passive

Your abilities cost 20% less Rage.
30
Double Time
Double Time
(Passive)
Passive

Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.
45
Best Served Cold
Best Served Cold
(Passive)
Passive

Revenge deals 5% more damage per target hit, up to 5.
60
Second Wind
Second Wind
(Passive)
Passive

Restores 6% health every 1 sec when you have not taken damage for 5 sec.
75
In For The Kill
In For The Kill
(Passive)
Passive

Mortal Strike refunds 30 Rage when used against targets that are below 20% health.
90
Trauma
Trauma
(Passive)
Passive

Slam and Whirlwind now cause the target to bleed for 25% additional damage over 6 sec. Multiple uses accumulate increased damage.
100
Opportunity Strikes
Opportunity Strikes
(Passive)
Passive

Your melee abilities have up to a 60% chance, based on the target's missing health, to trigger an extra attack that deals 47,221 Physical damage.
View Talent Details
Fury
A furious berserker wielding a weapon in each hand, unleashing a flurry of attacks to carve her opponents to pieces.
15
War Machine
War Machine
(Passive)
Passive

Killing a target grants you 30% Haste and 30% movement speed for 15 sec.
30
Double Time
Double Time
(Passive)
Passive

Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.
45
Wrecking Ball
Wrecking Ball
(Passive)
Passive

Your attacks have a chance to make your next Whirlwind deal 250% increased damage.
60
Furious Charge
Furious Charge
(Passive)
Passive

Charge also increases the healing from your next Bloodthirst by 300%.
75
Carnage
Carnage
(Passive)
Passive

Reduces the cost of Rampage by 15 Rage.
90
Inner Rage
Inner Rage
(Passive)
Passive

Raging Blow no longer requires Enrage and deals 150% increased damage, but has a 4.5 sec cooldown.
100
Bladestorm
Bladestorm
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Become an unstoppable storm of destructive force, striking all targets within 8 yards for 324,349 Physical damage over 5.2 sec.

You are immune to movement impairing and loss of control effects, but can use defensive abilities and can avoid attacks.
Choose a Specialization
Arms
A battle-hardened master of two-handed weapons, using mobility and overpowering attacks to strike his opponents down.
Fury
A furious berserker wielding a weapon in each hand, unleashing a flurry of attacks to carve her opponents to pieces.
Talents
View Talent Details
Arms
A battle-hardened master of two-handed weapons, using mobility and overpowering attacks to strike his opponents down.
15
Dauntless
Dauntless
(Passive)
Passive

Your abilities cost 20% less Rage.
30
Double Time
Double Time
(Passive)
Passive

Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.
45
Best Served Cold
Best Served Cold
(Passive)
Passive

Revenge deals 5% more damage per target hit, up to 5.
60
Second Wind
Second Wind
(Passive)
Passive

Restores 6% health every 1 sec when you have not taken damage for 5 sec.
75
In For The Kill
In For The Kill
(Passive)
Passive

Mortal Strike refunds 30 Rage when used against targets that are below 20% health.
90
Trauma
Trauma
(Passive)
Passive

Slam and Whirlwind now cause the target to bleed for 25% additional damage over 6 sec. Multiple uses accumulate increased damage.
100
Opportunity Strikes
Opportunity Strikes
(Passive)
Passive

Your melee abilities have up to a 60% chance, based on the target's missing health, to trigger an extra attack that deals 47,221 Physical damage.
Arms
A battle-hardened master of two-handed weapons, using mobility and overpowering attacks to strike his opponents down.
15
Dauntless
Dauntless
(Passive)
Passive

Your abilities cost 20% less Rage.
30
Double Time
Double Time
(Passive)
Passive

Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.
45
Best Served Cold
Best Served Cold
(Passive)
Passive

Revenge deals 5% more damage per target hit, up to 5.
60
Second Wind
Second Wind
(Passive)
Passive

Restores 6% health every 1 sec when you have not taken damage for 5 sec.
75
In For The Kill
In For The Kill
(Passive)
Passive

Mortal Strike refunds 30 Rage when used against targets that are below 20% health.
90
Trauma
Trauma
(Passive)
Passive

Slam and Whirlwind now cause the target to bleed for 25% additional damage over 6 sec. Multiple uses accumulate increased damage.
100
Opportunity Strikes
Opportunity Strikes
(Passive)
Passive

Your melee abilities have up to a 60% chance, based on the target's missing health, to trigger an extra attack that deals 47,221 Physical damage.
Talents
View Talent Details
Fury
A furious berserker wielding a weapon in each hand, unleashing a flurry of attacks to carve her opponents to pieces.
15
War Machine
War Machine
(Passive)
Passive

Killing a target grants you 30% Haste and 30% movement speed for 15 sec.
30
Double Time
Double Time
(Passive)
Passive

Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.
45
Wrecking Ball
Wrecking Ball
(Passive)
Passive

Your attacks have a chance to make your next Whirlwind deal 250% increased damage.
60
Furious Charge
Furious Charge
(Passive)
Passive

Charge also increases the healing from your next Bloodthirst by 300%.
75
Carnage
Carnage
(Passive)
Passive

Reduces the cost of Rampage by 15 Rage.
90
Inner Rage
Inner Rage
(Passive)
Passive

Raging Blow no longer requires Enrage and deals 150% increased damage, but has a 4.5 sec cooldown.
100
Bladestorm
Bladestorm
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Become an unstoppable storm of destructive force, striking all targets within 8 yards for 324,349 Physical damage over 5.2 sec.

You are immune to movement impairing and loss of control effects, but can use defensive abilities and can avoid attacks.
Fury
A furious berserker wielding a weapon in each hand, unleashing a flurry of attacks to carve her opponents to pieces.
15
War Machine
War Machine
(Passive)
Passive

Killing a target grants you 30% Haste and 30% movement speed for 15 sec.
30
Double Time
Double Time
(Passive)
Passive

Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.
45
Wrecking Ball
Wrecking Ball
(Passive)
Passive

Your attacks have a chance to make your next Whirlwind deal 250% increased damage.
60
Furious Charge
Furious Charge
(Passive)
Passive

Charge also increases the healing from your next Bloodthirst by 300%.
75
Carnage
Carnage
(Passive)
Passive

Reduces the cost of Rampage by 15 Rage.
90
Inner Rage
Inner Rage
(Passive)
Passive

Raging Blow no longer requires Enrage and deals 150% increased damage, but has a 4.5 sec cooldown.
100
Bladestorm
Bladestorm
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Become an unstoppable storm of destructive force, striking all targets within 8 yards for 324,349 Physical damage over 5.2 sec.

You are immune to movement impairing and loss of control effects, but can use defensive abilities and can avoid attacks.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
9,273
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating