Amaranthine Cowl

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Head
  • 17 Armor
  • -191 Intellect
  • +72 Stamina
    • Meta Socket
    • Prismatic Socket
    • Socket Bonus: +11 Intellect
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 19 17 94

Amaranthine Necklace

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Miscellaneous Neck
  • +27 Intellect
  • +40 Stamina
    • Requires Level 90
    • Sell Price: 11 98 62

Amaranthine Shoulderpads

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Shoulder
  • 16 Armor
  • +36 Intellect
  • +54 Stamina
    • Enchanted: +20 Intellect and +5 Critical Strike
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 19 4 20

Amaranthine Cloak

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Back
  • 10 Armor
  • +27 Intellect
  • +40 Stamina
    • Requires Level 90
    • Sell Price: 18 45

Amaranthine Robe

  • Timeless
  • Item Level 535
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Chest
  • 32 Armor
  • -10 Intellect
  • +103 Stamina
    • Prismatic Socket
    • Socket Bonus: +11 Intellect
    • Durability 165 / 165
    • Requires Level 90
    • Sell Price: 26 11 7

Captain Sanders' Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 1 37
Tabard (empty slot)

Amaranthine Wristwraps

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Wrists
  • 9 Armor
  • +27 Intellect
  • +40 Stamina
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 11 83 50

Amaranthine Handwraps

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Hands
  • 13 Armor
  • +36 Intellect
  • +54 Stamina
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 12 15 2

Mistborne Cord

  • Item Level 429
  • Binds when picked up
  • Cloth Waist
  • 12 Armor
  • +24 Intellect
  • +36 Stamina
  • +16 Critical Strike
  • +16 Mastery
    • Durability 40 / 40
    • Sell Price: 6 69 94

Amaranthine Leggings

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Legs
  • 18 Armor
  • -31 Intellect
  • +72 Stamina
    • Prismatic Socket
    • Socket Bonus: +4 Intellect
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 24 62 74

Amaranthine Sandals

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Feet
  • 14 Armor
  • +36 Intellect
  • +54 Stamina
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 17 48 6

Ring of Shallowstep Pass

  • Item Level 429
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +18 Intellect
  • +27 Stamina
  • +11 Critical Strike
  • +12 Versatility
    • Sell Price: 9 27 29

Hawk Feather Band

  • Item Level 399
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +17 Intellect
  • +25 Stamina
  • +11 Critical Strike
  • +11 Mastery
    • Sell Price: 8 64 14

Ban's Bag of Bombs

  • Item Level 429
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +31 Critical Strike
  • Use: Throw a bomb at the target, dealing 1049 Fire Damage upon impact to all enemies within 6 yards.
    • Sell Price: 13 97 12

Zen Alchemist Stone

  • Item Level 458
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped: Alchemist Stone (1)
  • Miscellaneous Trinket
  • +33 Mastery
  • Equip: When you heal or deal damage you have a chance to increase your Strength, Agility, or Intellect by 176 for 15 sec. Your highest stat is always chosen.
  • Equip: Increases the effect that healing and mana potions have on the wearer by 40%. This effect does not stack.
  • "Can be used for transmutations in place of a Philosopher's Stone."
    • Requires Level 85
    • Requires Alchemy (500)
    • Sell Price: 17 56 46

Firescribe Dagger

  • Item Level 450
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 60 - 112 Damage
  • (47.78 damage per second)
  • +202 Intellect
  • +22 Stamina
  • +11 Critical Strike
  • +9 Haste
    • Durability 65 / 65
    • Requires Level 88
    • Sell Price: 22 96 72

Record of Mysterious Deeds

  • Item Level 450
  • Binds when equipped
  • Miscellaneous Held in Off-Hand
  • +19 Intellect
  • +29 Stamina
  • +13 Haste
  • +13 Mastery
    • Requires Level 85
    • Sell Price: 20 3 68
376,143
Health
300,000
Mana
11,778
Intellect
16,410
Stamina
11%
Critical Strike
8%
Haste
25%
Mastery
0%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Twist of Fate
Twist of Fate
(Passive)
Passive

After healing a target below 35% health, you deal 20% increased damage and 20% increased healing for 10 sec.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Twist of Fate
Twist of Fate
(Passive)
Passive

After healing a target below 35% health, you deal 20% increased damage and 20% increased healing for 10 sec.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Twist of Fate
Twist of Fate
(Passive)
Passive

After healing a target below 35% health, you deal 20% increased damage and 20% increased healing for 10 sec.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
159
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating