Voidgazer Headguard

  • Item Level 508
  • Binds when picked up
  • Plate Head
  • 75 Armor
  • +54 Strength or Intellect
  • +80 Stamina
  • +39 Critical Strike
  • +31 Mastery
    • Durability 85 / 85
    • Sell Price: 14 13 35

Talisman of Angry Spirits

  • Raid Finder
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +28 Strength
  • +43 Stamina
  • +19 Critical Strike
  • +18 Mastery
    • Requires Level 90
    • Sell Price: 17 9 30

Quarrier's Shoulderplates

  • Item Level 510
  • Binds when picked up
  • Plate Shoulder
  • 71 Armor
  • +41 Strength or Intellect
  • +62 Stamina
  • +27 Critical Strike
  • +28 Haste
    • Durability 85 / 85
    • Sell Price: 14 12 57

Cliffbreaker Drape of the Earthfall

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Back
  • 10 Armor
  • +27 Strength
  • +40 Stamina
  • +17 Critical Strike
  • +17 Haste
    • Requires Level 90
    • Sell Price: 18 58 38

Slavebreaker Chestguard

  • Item Level 507
  • Binds when picked up
  • Plate Chest
  • 91 Armor
  • +53 Strength or Intellect
  • +80 Stamina
  • +29 Haste
  • +39 Mastery
    • Durability 140 / 140
    • Sell Price: 18 29 36
Shirt (empty slot)
Tabard (empty slot)

Serrated Forearm Guards

  • Item Level 466
  • Upgrade Level: 1/1
  • Binds when picked up
  • Plate Wrists
  • 36 Armor
  • +21 Strength
  • +31 Stamina
  • +15 Critical Strike
  • +11 Mastery
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 11 46 92

Cliffbreaker Gauntlets of the Decimator

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Hands
  • 52 Armor
  • +36 Strength
  • +54 Stamina
  • +35 Critical Strike
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 11 69 59

Cliffbreaker Girdle of the Landslide

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Waist
  • 47 Armor
  • +36 Strength
  • +54 Stamina
  • +23 Haste
  • +23 Critical Strike
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 12 74 48

Hollowheart Legguards

  • Item Level 506
  • Binds when picked up
  • Plate Legs
  • 79 Armor
  • +53 Strength or Intellect
  • +79 Stamina
  • +30 Haste
  • +38 Mastery
    • Durability 100 / 100
    • Sell Price: 19 30 76

Subservient Greatboots

  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Feet
  • 59 Armor
  • +38 Strength
  • +57 Stamina
  • +28 Critical Strike
  • +20 Mastery
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 25 10 48

Ring of the Golden Stair

  • Item Level 489
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Curios of the Golden Lotus (1)
  • Miscellaneous Finger
  • +25 Strength
  • +38 Stamina
  • +16 Critical Strike
  • +18 Haste
    • Requires Level 90
    • Sell Price: 16 85 73

Band of the Petrified Pumpkin

  • Item Level 474
  • Upgrade Level: 1/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +22 Strength
  • +33 Stamina
  • +16 Critical Strike
  • +13 Haste
    • Requires Level 90

Alacrity of Xuen

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +45 Strength
  • Equip: Each time your melee attacks hit, you have a chance to gain 271 haste for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 90
    • Sell Price: 25 39 83

Spark of Zandalar

  • Raid Finder
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Spark of Zandalar (1)
  • Miscellaneous Trinket
  • +48 Haste
  • Equip: Your attacks have a chance to grant you a Spark of Zandalar. Once you have accumulated 10 Sparks, you will transform into a Zandalari Warrior and gain 238 Strength for 10 sec. (Approximately 11.10 procs per minute)
    • Requires Level 90
    • Sell Price: 25 39 83

Iron Horde Waraxe

  • Item Level 505
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 269 - 404 Damage
  • (93.47 damage per second)
  • +52 Strength
  • +78 Stamina
  • +36 Critical Strike
  • +33 Mastery
    • Durability 100 / 100
    • Sell Price: 33 78 49
Off Hand (empty slot)
57,526
Health
100
Runic Power
985
Strength
1,174
Stamina
17%
Critical Strike
58%
Haste
33%
Mastery
0%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
8,342
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating