Silkmasters' Satin Cap

  • Item Level 399
  • Binds when picked up
  • Cloth Head
  • 17 Armor
  • +30 Intellect
  • +45 Stamina
  • +17 Critical Strike
  • +22 Mastery
    • Durability 70 / 70
    • Sell Price: 9 82 32

Faded Forest Locket

  • Item Level 372
  • Binds when picked up
  • Miscellaneous Neck
  • +16 Intellect
  • +24 Stamina
  • +11 Critical Strike
  • +9 Versatility
    • Requires Level 85
    • Sell Price: 8 46 27

Mosswrought Shoulderguards

  • Raid Finder
  • Item Level 384
  • Binds when picked up
  • Cloth Shoulder
  • 15 Armor
  • +16 Intellect
  • +36 Stamina
  • +16 Critical Strike
  • +8 Haste
    • Prismatic Socket
    • Prismatic Socket
    • Socket Bonus: +4 Intellect
    • Durability 100 / 100
    • Requires Level 85
    • Sell Price: 13 99 41

Cape of Entanglement

  • Item Level 410
  • Binds when picked up
  • Back
  • 10 Armor
  • +18 Intellect
  • +27 Stamina
  • +12 Critical Strike
  • +12 Haste
    • Requires Level 85
    • Sell Price: 11 57 3

Silk Robe of Eminent Domain

  • Item Level 372
  • Binds when picked up
  • Cloth Chest
  • 20 Armor
  • +28 Intellect
  • +43 Stamina
  • +20 Haste
  • +17 Mastery
    • Durability 115 / 115
    • Sell Price: 11 70 93
Shirt (empty slot)
Tabard (empty slot)

Summerpetal Cuffs

  • Item Level 400
  • Binds when picked up
  • Cloth Wrists
  • 9 Armor
  • +18 Intellect
  • +27 Stamina
  • +11 Critical Strike
  • +13 Mastery
    • Durability 50 / 50
    • Sell Price: 7 28 79

Gloves of Liquid Smoke

  • Item Level 403
  • Binds when picked up
  • Cloth Hands
  • 13 Armor
  • +16 Intellect
  • +36 Stamina
  • +8 Critical Strike
  • +16 Haste
    • +8 Intellect
    • +8 Intellect
    • Socket Bonus: +4 Intellect
  • "From the breath, a hold on the intangible"
    • Durability 55 / 55
    • Requires Level 85
    • Sell Price: 7 41 28

Fermenting Belt

  • Item Level 410
  • Binds when picked up
  • Cloth Waist
  • 12 Armor
  • +24 Intellect
  • +36 Stamina
  • +18 Critical Strike
  • +12 Mastery
    • Durability 50 / 50
    • Requires Level 85
    • Sell Price: 7 68 47

Windstrong Leggings

  • Item Level 400
  • Binds when picked up
  • Cloth Legs
  • 18 Armor
  • +32 Intellect
  • +48 Stamina
  • +22 Critical Strike
  • +20 Haste
    • Durability 100 / 100
    • Sell Price: 14 71 79

Janglespur Jackboots

  • Item Level 397
  • Binds when picked up
  • Cloth Feet
  • 14 Armor
  • +16 Intellect
  • +36 Stamina
  • +11 Critical Strike
  • +13 Haste
    • +8 Intellect
    • +8 Intellect
    • Socket Bonus: +4 Intellect
    • Durability 80 / 80
    • Requires Level 85
    • Sell Price: 14 80 84

Faded Forest Band

  • Item Level 372
  • Binds when picked up
  • Miscellaneous Finger
  • +16 Intellect
  • +24 Stamina
  • +11 Critical Strike
  • +9 Mastery
    • Requires Level 85
    • Sell Price: 6 45 85

Gemmed Ring of the Seer

  • Item Level 377
  • Binds when equipped
  • Miscellaneous Finger
  • +15 Critical Strike
  • +15 Intellect
  • +23 Stamina
    • Requires Level 84
    • Sell Price: 6 93 65

Soul Casket

  • Item Level 359
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +31 Mastery
  • Use: Increases your spell power by 172 for 20 sec.
    • Requires Level 85
    • Sell Price: 8 5 7

Faded Forest Medallion

  • Item Level 372
  • Binds when picked up
  • Miscellaneous Trinket
  • +27 Versatility
  • Equip: Your healing and damaging spells have a chance to grant 93 mastery for 20 sec.
    • Requires Level 85
    • Sell Price: 12 16 35

Scalpel of Unrelenting Agony

  • Item Level 397
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 28 - 53 Damage
  • (22.50 damage per second)
  • +184 Intellect
  • +21 Stamina
  • +5 Haste
  • +9 Versatility
    • Durability 80 / 80
    • Requires Level 85
    • Sell Price: 28 78 84
Off Hand (empty slot)
33,696
Health
0
Insanity
584
Intellect
702
Stamina
12%
Critical Strike
11%
Haste
40%
Mastery
0%
Versatility
Talents
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
75
90
100
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
90
100
Choose a Specialization
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
75
90
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
75
90
100
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
90
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
343
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating