Demon Warding Halo

  • Item Level 725
  • Binds when picked up
  • Cloth Head
  • 141 Armor
  • +405 Intellect
  • +607 Stamina
  • +362 Critical Strike
  • +177 Mastery
    • Durability 70 / 70
    • Sell Price: 20 49 69

Legionnaire's Fel Pendant

  • Item Level 700
  • Binds when picked up
  • Miscellaneous Neck
  • +271 Stamina
  • +240 Haste
  • +360 Mastery
    • Requires Level 100
    • Sell Price: 14 30 98

Leywalker Amice

  • Item Level 739
  • Binds when picked up
  • Cloth Shoulder
  • 146 Armor
  • +346 Intellect
  • +519 Stamina
  • +270 Critical Strike
  • +191 Mastery
    • Durability 85 / 85
    • Sell Price: 21 22 76

Demon Commander's Drape

  • Item Level 700
  • Transmogrified to:
    Phoenix-Wing Cloak
  • Binds when picked up
  • Back
  • 72 Armor
  • +180 Agility or Strength or Intellect
  • +271 Stamina
  • +106 Critical Strike
  • +134 Mastery
    • Requires Level 100
    • Sell Price: 24 33 88

Royal Apothecary Robe

  • Item Level 743
  • Binds when picked up
  • Cloth Chest
  • 198 Armor
  • +479 Intellect
  • +718 Stamina
  • +196 Critical Strike
  • +441 Versatility
    • Durability 140 / 140
    • Sell Price: 34 98 47

Dark Silk Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 12

Argent Crusader's Tabard

  • Item Level 1
  • Transmogrified to:
    Mag'har Tabard
  • Binds when picked up
  • Miscellaneous Tabard
  • Use: Teleports the caster to the Argent Tournament Grounds.

The Taskmaster's Wristwraps

  • Item Level 705
  • Binds when picked up
  • Cloth Wrists
  • 66 Armor
  • +189 Intellect
  • +283 Stamina
  • +163 Critical Strike
  • +88 Versatility
    • Durability 50 / 50
    • Requires Level 98
    • Sell Price: 15 63 78

Snowblind Handwraps

  • Item Level 703
  • Binds when picked up
  • Cloth Hands
  • 92 Armor
  • +247 Intellect
  • +371 Stamina
  • +235 Critical Strike
  • +94 Haste
    • Durability 40 / 40
    • Sell Price: 14 15 54

Leywalker Waistwrap

  • Item Level 743
  • Binds when picked up
  • Cloth Waist
  • 111 Armor
  • +359 Intellect
  • +539 Stamina
  • +342 Critical Strike
  • +137 Mastery
    • Durability 50 / 50
    • Sell Price: 17 29 78

Gilnean Fleece Pantaloons

  • Item Level 729
  • Binds when picked up
  • Cloth Legs
  • 157 Armor
  • +420 Intellect
  • +630 Stamina
  • +364 Critical Strike
  • +196 Haste
    • Durability 85 / 85
    • Sell Price: 27 69

High Parson's Slippers

  • Item Level 729
  • Binds when picked up
  • Cloth Feet
  • 123 Armor
  • +315 Intellect
  • +473 Stamina
  • +210 Haste
  • +210 Mastery
    • Durability 65 / 65
    • Sell Price: 24 85 59

Band of Demonic Guile

  • Item Level 729
  • Binds when picked up
  • Miscellaneous Finger
  • +354 Stamina
  • +269 Critical Strike
  • +516 Mastery
    • Sell Price: 17 5 67

Polished Dookin Ring

  • Item Level 739
  • Binds when picked up
  • Miscellaneous Finger
  • +389 Stamina
  • +542 Critical Strike
  • +320 Haste
    • Sell Price: 15 83 93

Accolade of the Banshee Queen

  • Item Level 685
  • Binds when picked up
  • Miscellaneous Trinket
  • +265 Intellect
  • +265 Haste
    • Sell Price: 27 67 30

Inquisitor's Talisman

  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +305 Intellect
  • +305 Haste
    • Requires Level 100
    • Sell Price: 28 19 22

Ebonchill

  • Item Level 770
  • Binds when picked up
  • Unique
  • Staff Two-Hand
  • Speed 3.60 1,591 - 2,389 Damage
  • (552.64 damage per second)
  • +615 Intellect
  • +923 Stamina
  • +410 Haste
  • +410 Mastery
  • Equip: Grants the Ebonbolt ability, which deals massive Shadowfrost damage to a single target.
  • "Ebonchill contained only a sliver of Alodi's might, but even that was more than most magi could ever hope of wielding."
    • Sell Price: 222 16 64
Off Hand (empty slot)
646,500
Health
570,000
Mana
12,289
Intellect
10,775
Stamina
21%
Critical Strike
12%
Haste
44%
Mastery
2%
Versatility
Talents
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Fire
Ignite enemies with balls of fire and combustive flames.
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Ray of Frost
Ray of Frost
(40 yd range, Channeled, 1 min cooldown)
40 yd range
Channeled
1 min cooldown

For the next 10 sec, you can channel a beam of icy power at an enemy, slowing movement by 50% and dealing 14,504 Frost damage every 0.9 sec. Each time Ray of Frost deals damage, its damage increases by 20%.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown

Increases your chance to generate Fingers of Frost charges by 40%.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Cinderstorm
Cinderstorm
(40 yd range, 1.5 sec cast, 9 sec cooldown)
1% of base mana
40 yd range
1.5 sec cast
9 sec cooldown

Throws a spread of 6 cinders that travel in an arc, each dealing 4,837 Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.
Choose a Specialization
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Fire
Ignite enemies with balls of fire and combustive flames.
Talents
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Ray of Frost
Ray of Frost
(40 yd range, Channeled, 1 min cooldown)
40 yd range
Channeled
1 min cooldown

For the next 10 sec, you can channel a beam of icy power at an enemy, slowing movement by 50% and dealing 14,504 Frost damage every 0.9 sec. Each time Ray of Frost deals damage, its damage increases by 20%.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown

Increases your chance to generate Fingers of Frost charges by 40%.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Ray of Frost
Ray of Frost
(40 yd range, Channeled, 1 min cooldown)
40 yd range
Channeled
1 min cooldown

For the next 10 sec, you can channel a beam of icy power at an enemy, slowing movement by 50% and dealing 14,504 Frost damage every 0.9 sec. Each time Ray of Frost deals damage, its damage increases by 20%.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown

Increases your chance to generate Fingers of Frost charges by 40%.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Cinderstorm
Cinderstorm
(40 yd range, 1.5 sec cast, 9 sec cooldown)
1% of base mana
40 yd range
1.5 sec cast
9 sec cooldown

Throws a spread of 6 cinders that travel in an arc, each dealing 4,837 Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Cinderstorm
Cinderstorm
(40 yd range, 1.5 sec cast, 9 sec cooldown)
1% of base mana
40 yd range
1.5 sec cast
9 sec cooldown

Throws a spread of 6 cinders that travel in an arc, each dealing 4,837 Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
Honorable Kills
2,196
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating