Nar'thalas Helmet

  • Item Level 719
  • Transmogrified to:
    Hidden Helm
  • Binds when picked up
  • Plate Head
  • 332 Armor
  • +383 Strength or Intellect
  • +574 Stamina
  • +189 Haste
  • +320 Mastery
    • Durability 100 / 100
    • Sell Price: 25 14 31

Necklace of Flowing Light

  • Item Level 705
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +189 Intellect
  • +283 Stamina
  • +72 Haste
  • +72 Versatility
  • +108 Mastery
    • Enchanted: +75 Critical Strike
    • +50 Critical Strike
    • Requires Level 100
    • Sell Price: 19 26 23

Felforged Pauldrons

  • Item Level 700
  • Transmogrified to:
    Mantle of Radiant Glory
  • Binds when picked up
  • Plate Shoulder
  • 289 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +160 Haste
  • +160 Mastery
    • Durability 85 / 85
    • Sell Price: 25 17 85

Nether-Touched Cloak

  • Item Level 705
  • Upgrade Level: 0/2
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 75 Armor
  • +189 Intellect
  • +283 Stamina
  • +72 Haste
  • +72 Versatility
  • +108 Mastery
    • Enchanted: +100 Critical Strike & +2% Speed
    • +50 Critical Strike
    • Requires Level 100
    • Sell Price: 33 1 71

Nar'thalas Chestplate

  • Item Level 713
  • Binds when picked up
  • Plate Chest
  • 401 Armor
  • +362 Strength or Intellect
  • +543 Stamina
  • +313 Critical Strike
  • +169 Mastery
    • Durability 140 / 140
    • Sell Price: 33 78 67
Shirt (empty slot)
Tabard (empty slot)

Wristclasps of Righteous Reckoning

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 163 Armor
  • +164 Strength or Intellect
  • +246 Stamina
  • +94 Critical Strike
  • +62 Haste
  • +62 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 23 10 53

Felbane Gauntlets of the Peerless

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Transmogrified to:
    Gloves of Radiant Glory
  • Binds when picked up
  • Plate Hands
  • 237 Armor
  • +230 Strength or Intellect
  • +345 Stamina
  • +169 Critical Strike
  • +127 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 83 99

Felbane Girdle of the Peerless

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Transmogrified to:
    Dragonfracture Belt
  • Binds when picked up
  • Plate Waist
  • 213 Armor
  • +230 Strength or Intellect
  • +345 Stamina
  • +134 Critical Strike
  • +164 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 76 80

Felbane Legplates of the Peerless

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Transmogrified to:
    Greaves of Radiant Glory
  • Binds when picked up
  • Plate Legs
  • 332 Armor
  • +306 Strength or Intellect
  • +459 Stamina
  • +210 Critical Strike
  • +194 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 9 19 79

Felforged Warboots

  • Item Level 700
  • Transmogrified to:
    Pillarfoot Greaves
  • Binds when picked up
  • Plate Feet
  • 265 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +160 Critical Strike
  • +160 Haste
    • Durability 65 / 65
    • Sell Price: 25 27 18

Whispering Taladite Ring of the Quickblade

  • Stage 6 of 6
  • Item Level 715
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Finger
  • +207 Intellect
  • +311 Stamina
  • +156 Critical Strike
  • +108 Versatility
    • Requires Level 91
    • Sell Price: 23 75 56

Spellbound Runic Band of Infinite Preservation

  • Item Level 715
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +207 Intellect
  • +311 Stamina
  • +115 Haste
  • +152 Versatility
  • Equip: Your attacks have a chance to grant Archmage's Greater Incandescence for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 50

Chipped Soul Prism

  • Item Level 705
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +235 Agility or Strength or Intellect
  • +235 Critical Strike
  • +235 Haste
  • +235 Versatility
  • +235 Mastery
  • +144 Leech
    • Requires Level 100
    • Sell Price: 39 94 66

Judgment of the Naaru

  • Item Level 725
  • Binds to Battle.net account
  • Unique-Equipped
  • Miscellaneous Trinket
  • +385 Versatility
  • Use: Smite your foe for 38556 damage and restore 0% of your mana. A nearby ally is healed for 0.0100% of the damage dealt. Deals 0.0150% extra damage against Demons.
    • Sell Price: 1

The Silver Hand

  • Item Level 757
  • Binds when picked up
  • Unique
  • Mace Two-Hand
  • Speed 3.60 2,821 - 4,234 Damage
  • (979.72 damage per second)
  • +545 Intellect
  • +818 Stamina
  • +369 Critical Strike
  • +354 Mastery
  • Equip: Armor increased by 30%.
  • Equip: Grants the Tyr's Deliverance ability, which unleashes a torrent of healing on nearby allies.
  • "Tyr replied that he did not consider his argent hand a reminder of defeat. For him it was a symbol of the sacrifice he had made to defend Azeroth, and he wanted the world to see it that way as well."
    • Sell Price: 223 4 49
Off Hand (empty slot)
563,592
Health
380,000
Mana
10,051
Intellect
8,168
Stamina
27%
Critical Strike
9%
Haste
35%
Mastery
7%
Versatility
Talents
Holy
Invokes the power of the Light to protect and to heal.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Choose a Specialization
Holy
Invokes the power of the Light to protect and to heal.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
15,048
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating