Demongaze Helm

World Ender's Gorget

  • Heroic
  • Item Level 720
  • Binds when picked up
  • Miscellaneous Neck
  • +217 Agility or Strength
  • +326 Stamina
  • +207 Versatility
  • +83 Mastery
    • Requires Level 100
    • Sell Price: 19 68 22

Demongaze Pauldrons

Void Lord's Wizened Cloak

  • Mythic
  • Item Level 730
  • Binds when picked up
  • Back
  • 90 Armor
  • +238 Agility or Strength
  • +357 Stamina
  • +220 Versatility
  • +97 Mastery
    • Requires Level 100
    • Sell Price: 34 51 61

Chestguard of Ill Fate

  • Mythic Warforged
  • Item Level 731
  • Binds when picked up
  • Plate Chest
  • 424 Armor
  • +428 Strength or Intellect
  • +642 Stamina
  • +199 Critical Strike
  • +370 Mastery
    • Prismatic Socket
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 44 76 38
Shirt (empty slot)

Tabard of the Lightbringer

  • Item Level 80
  • Binds when equipped
  • Unique
  • Miscellaneous Tabard
  • Use: Suffuses the wearer with the Light.
  • "May you always bring light into dark places."
    • Requires Level 80

Wristplate of the Wretched

  • Mythic
  • Item Level 725
  • Binds when picked up
  • Plate Wrists
  • 182 Armor
  • +228 Strength or Intellect
  • +342 Stamina
  • +113 Critical Strike
  • +191 Mastery
    • Prismatic Socket
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 17 82

Flamebelcher's Insulated Mitts

  • Mythic
  • Item Level 720
  • Binds when picked up
  • Plate Hands
  • 256 Armor
  • +290 Strength or Intellect
  • +435 Stamina
  • +160 Haste
  • +226 Mastery
    • Prismatic Socket
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 21 20 52

Ravenous Girdle

  • Mythic
  • Item Level 725
  • Binds when picked up
  • Plate Waist
  • 234 Armor
  • +304 Strength or Intellect
  • +456 Stamina
  • +142 Critical Strike
  • +263 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 21 85 11

Legguards of Grievous Consonances

  • Mythic
  • Item Level 730
  • Binds when picked up
  • Plate Legs
  • 370 Armor
  • +424 Strength or Intellect
  • +636 Stamina
  • +222 Critical Strike
  • +343 Haste
  • +242 Leech
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 45 59 28

Stompers of Brazen Terror

  • Mythic
  • Item Level 725
  • Binds when picked up
  • Plate Feet
  • 286 Armor
  • +304 Strength or Intellect
  • +456 Stamina
  • +142 Critical Strike
  • +263 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 34 11 84

Zakuun's Signet of Command

  • Mythic Warforged
  • Item Level 736
  • Binds when picked up
  • Miscellaneous Finger
  • +252 Agility or Strength
  • +379 Stamina
  • +118 Critical Strike
  • +218 Versatility
    • Requires Level 100
    • Sell Price: 28 55 67

Sanctus, Sigil of the Unbroken

  • Item Level 795
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +437 Agility or Strength
  • +656 Stamina
  • +263 Versatility
  • +308 Mastery
  • Use: Awakens the powers of Sanctus rings worn by you and your allies, granting 0% Versatility for 15 sec. For the duration of this effect, all damage and healing received is divided evenly among empowered allies. (2 min shared cooldown)
    • Requires Level 100
    • Sell Price: 50

Reaper's Harvest

  • Heroic
  • Item Level 720
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • Equip: Marrowrend deals 21% increased damage, and heals you for 21% of damage dealt.
  • Equip: Obliterate deals 14% additional damage as Frost damage.
  • Equip: Your disease ticks have a 20% chance to trigger Wandering Plague, dealing the same damage again to the target and all other enemies within 8 yards, split evenly.
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 37 19 26

Anzu's Cursed Plume

  • Mythic
  • Item Level 725
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +358 Versatility
  • Equip: Your attacks have a chance to grant 993 Mastery for 10 sec. (Approximately 3.00 procs per minute)

Hellrender

  • Mythic Warforged
  • Item Level 736
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 2,321 - 3,483 Damage
  • (805.97 damage per second)
  • +449 Strength
  • +673 Stamina
  • +375 Critical Strike
  • +222 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 76 38 69
Off Hand (empty slot)
590,040
Health
100
Runic Power
6,064
Strength
9,834
Stamina
9%
Critical Strike
17%
Haste
63%
Mastery
1%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Legion Raid Progression
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