Firecracker Corona

  • Item Level 489
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Head
  • 17 Armor
  • +33 Intellect
  • +67 Stamina
  • +24 Critical Strike
  • +23 Haste
    • +14 Intellect and 3% Increased Critical Effect
    • +10 Haste and +10 Versatility
    • Socket Bonus: +11 Intellect
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 25 28 87

Mending Necklace of the Golden Lotus

  • Item Level 489
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +25 Intellect
  • +38 Stamina
  • +18 Versatility
  • +15 Mastery
    • Requires Level 90
    • Sell Price: 16 85 73

Shoulderpads of Twisted Fate

  • Raid Finder
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Shoulder
  • 16 Armor
  • +28 Intellect
  • +48 Stamina
  • +20 Critical Strike
  • +19 Haste
    • Enchanted: +15 Intellect and +5 Critical Strike
    • +20 Haste
    • Socket Bonus: +4 Intellect
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 18 66 95

Shan'ze Gravetender Cloak

  • Item Level 496
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 10 Armor
  • +27 Intellect
  • +40 Stamina
  • +19 Versatility
  • +16 Mastery
    • Requires Level 90
    • Sell Price: 24 81 90

Robes of Mutagenic Blood

  • Raid Finder
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Chest
  • 21 Armor
  • -109 Intellect
  • +76 Stamina
  • -44 Critical Strike
  • -47 Haste
    • Enchanted: +9 All Stats
    • +5 Intellect and +10 Haste
    • +5 Intellect and +10 Haste
    • Socket Bonus: +8 Intellect
    • Durability 165 / 165
    • Requires Level 90
    • Sell Price: 32 70 40
Shirt (empty slot)

Renowned Guild Tabard

  • Item Level 1
  • Binds to Battle.net account
  • Miscellaneous Tabard
  • Equip: You champion the causes of your guild. All guild reputation gains are increased by 100%.
    • Sell Price: 62 50

Frostborn Wristwraps

  • Raid Finder
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Wrists
  • 9 Armor
  • -51 Intellect
  • +43 Stamina
  • +28 Critical Strike
    • +20 Haste
    • Socket Bonus: +4 Intellect
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 16 81 91

Lightningweaver Gauntlets

  • Raid Finder
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Hands
  • 13 Armor
  • +34 Intellect
  • +57 Stamina
  • +24 Critical Strike
  • +22 Mastery
    • Enchanted: +24 Haste
    • +10 Haste and +10 Versatility
    • Socket Bonus: +4 Intellect
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 15 95 11

Cord of Cacophonous Cawing

  • Raid Finder
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Waist
  • 12 Armor
  • +30 Intellect
  • +57 Stamina
  • +23 Critical Strike
  • +18 Haste
    • +5 Intellect and +10 Haste
    • +20 Haste
    • +20 Haste
    • Socket Bonus: +8 Haste
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 16 14 5

Leggings of Pulsing Blood

  • Raid Finder
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Legs
  • 19 Armor
  • -109 Intellect
  • +76 Stamina
  • -41 Critical Strike
  • -53 Mastery
    • Enchanted: +19 Intellect and +11 Versatility
    • +10 Haste and +10 Versatility
    • +10 Haste and +10 Versatility
    • Socket Bonus: +8 Intellect
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 34 18 34

Sandals of the Blackest Night

  • Raid Finder
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Feet
  • 14 Armor
  • +28 Intellect
  • +48 Stamina
  • +21 Haste
  • +16 Mastery
    • Enchanted: +10 Mastery & Minor Speed Increase
    • +4 Intellect and +8 Haste
    • Socket Bonus: +3 Mastery
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 17 7 8

Eye of Oondasta

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +34 Intellect
  • +51 Stamina
  • +21 Haste
  • +24 Mastery
    • Requires Level 90
    • Sell Price: 17 9 30

Fragment of Fear Made Flesh

  • Item Level 496
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Fragment of Fear Made Flesh (1)
  • Miscellaneous Finger
  • +27 Intellect
  • +40 Stamina
  • +19 Critical Strike
  • +16 Haste
    • Requires Level 90
    • Sell Price: 17 9 30

Blossom of Pure Snow

  • Item Level 489
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Curios of the Shado-Pan (1)
  • Miscellaneous Trinket
  • +43 Intellect
  • Use: Increases your critical strike by 140 for 15 sec.
  • "A gift from Snow Blossom, Destroyer of Men"
    • Requires Level 90
    • Sell Price: 25 39 83

Breath of the Hydra

  • Raid Finder
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Breath of the Hydra (1)
  • Miscellaneous Trinket
  • +48 Haste
  • Equip: Your periodic damage spells have a chance to grant 238 Intellect for 10 sec. (Approximately 1.10 procs per minute)
    • Requires Level 90
    • Sell Price: 25 39 83

Jin'ya, Orb of the Waterspeaker

  • Raid Finder
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.30 101 - 152 Damage
  • (38.33 damage per second)
  • +275 Intellect
  • +64 Stamina
  • +26 Critical Strike
  • +30 Haste
    • Enchanted: Jade Spirit
    • +31 Intellect
  • "Sha-Touched"
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 41 50 30
Off Hand (empty slot)
47,040
Health
0
Insanity
943
Intellect
960
Stamina
16%
Critical Strike
30%
Haste
43%
Mastery
0%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
2,040
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating