Falling Blossom Hood

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when equipped
  • Cloth Head
  • 22 Armor
  • +49 Intellect
  • +92 Stamina
  • +29 Critical Strike
  • +39 Mastery
    • +11 Intellect and 3% Increased Critical Effect
    • +4 Intellect and +8 Haste
    • Socket Bonus: +9 Mastery
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 26 10 7

Mender's Battletags

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +34 Intellect
  • +51 Stamina
  • +25 Critical Strike
  • +19 Versatility
    • Requires Level 90
    • Requires Shado-Pan Assault - Neutral
    • Sell Price: 16 85 73

Amaranthine Shoulderpads of the Decimator

  • Timeless
  • Item Level 543
  • Upgrade Level: 2/4
  • Binds when picked up
  • Cloth Shoulder
  • 27 Armor
  • +56 Intellect
  • +84 Stamina
  • +50 Critical Strike
    • Enchanted: +15 Intellect and +5 Critical Strike
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 20 42 22

Amaranthine Cloak of the Feverflare

  • Timeless
  • Item Level 535
  • Upgrade Level: 0/4
  • Binds when picked up
  • Back
  • 16 Armor
  • +39 Intellect
  • +58 Stamina
  • +25 Haste
  • +25 Mastery
    • Requires Level 90
    • Sell Price: 19 78 74

Amaranthine Robe of the Feverflare

  • Timeless
  • Item Level 543
  • Upgrade Level: 2/4
  • Binds when picked up
  • Cloth Chest
  • 36 Armor
  • +70 Intellect
  • +111 Stamina
  • +42 Haste
  • +42 Mastery
    • Enchanted: +9 All Stats
    • +8 Haste and +8 Versatility
    • Socket Bonus: +9 Intellect
    • Durability 165 / 165
    • Requires Level 90
    • Sell Price: 26 11 7
Shirt (empty slot)
Tabard (empty slot)

Amaranthine Wristwraps of the Feverflare

  • Timeless
  • Item Level 535
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Wrists
  • 14 Armor
  • +39 Intellect
  • +58 Stamina
  • +25 Haste
  • +25 Mastery
    • Enchanted: +16 Intellect
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 12 69 29

Handwraps of the Ternion Glory

  • Heroic
  • Item Level 561
  • Upgrade Level: 2/4
  • Binds when picked up
  • Cloth Hands
  • 28 Armor
  • +58 Intellect
  • +99 Stamina
  • +40 Critical Strike
  • +39 Mastery
    • Enchanted: +24 Haste
    • +4 Intellect and +8 Haste
    • +4 Intellect and +8 Haste
    • Socket Bonus: +6 Intellect
    • Durability 55 / 55
    • Classes: Priest
    • Requires Level 90
    • Sell Price: 18 41 94

White Cloud Belt

  • Item Level 561
  • Upgrade Level: 2/4
  • Binds when equipped
  • Cloth Waist
  • 25 Armor
  • +58 Intellect
  • +99 Stamina
  • +39 Haste
  • +40 Mastery
    • +4 Intellect and +8 Haste
    • +4 Intellect and +8 Haste
    • +16 Haste
    • Socket Bonus: +6 Intellect
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 19 11 75

White Cloud Leggings

  • Item Level 561
  • Upgrade Level: 2/4
  • Binds when equipped
  • Cloth Legs
  • 39 Armor
  • +80 Intellect
  • +132 Stamina
  • +63 Haste
  • +40 Mastery
    • Enchanted: +19 Intellect and +11 Critical Strike
    • +4 Intellect and +8 Haste
    • +4 Intellect and +8 Haste
    • Socket Bonus: +6 Intellect
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 35 83 46

Falling Blossom Sandals

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when equipped
  • Cloth Feet
  • 19 Armor
  • +38 Intellect
  • +69 Stamina
  • +27 Haste
  • +27 Mastery
    • Enchanted: +10 Mastery & Minor Speed Increase
    • +4 Intellect and +8 Haste
    • +4 Intellect and +8 Haste
    • Socket Bonus: +6 Mastery
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 26 74

Amaranthine Signet of the Fireflash

  • Timeless
  • Item Level 535
  • Upgrade Level: 0/4
  • Binds when picked up
  • Miscellaneous Finger
  • +39 Intellect
  • +58 Stamina
  • +25 Haste
  • +25 Critical Strike
    • Requires Level 90
    • Sell Price: 11 98 62

Amaranthine Signet of the Fireflash

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Miscellaneous Finger
  • +27 Intellect
  • +40 Stamina
  • +17 Haste
  • +17 Critical Strike
    • Requires Level 90
    • Sell Price: 11 98 62

Yu'lon's Bite

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +45 Intellect
  • Equip: When your spells deal damage you have a chance to gain 271 critical strike for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 90
    • Sell Price: 25 39 83

Zen Alchemist Stone

  • Item Level 466
  • Upgrade Level: 1/1
  • Binds when picked up
  • Unique-Equipped: Alchemist Stone (1)
  • Miscellaneous Trinket
  • +35 Mastery
  • Equip: When you heal or deal damage you have a chance to increase your Strength, Agility, or Intellect by 176 for 15 sec. Your highest stat is always chosen.
  • Equip: Increases the effect that healing and mana potions have on the wearer by 40%. This effect does not stack.
  • "Can be used for transmutations in place of a Philosopher's Stone."
    • Requires Level 85
    • Requires Alchemy (500)
    • Sell Price: 17 56 46

Gaze of Arrogance

  • Raid Finder
  • Item Level 536
  • Upgrade Level: 2/4
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.30 164 - 247 Damage
  • (62.27 damage per second)
  • +65 Intellect
  • +104 Stamina
  • +42 Critical Strike
  • +46 Mastery
    • Enchanted: Jade Spirit
    • +8 Haste and +8 Versatility
    • Socket Bonus: +3 Intellect
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 47 6 10
Off Hand (empty slot)
64,190
Health
0
Insanity
1,199
Intellect
1,310
Stamina
16%
Critical Strike
28%
Haste
78%
Mastery
1%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
100
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
100
Legion Raid Progression
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Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
0
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating