Flare-Eyed Hood

  • Item Level 670
  • Binds when picked up
  • Cloth Head
  • 95 Armor
  • +242 Intellect
  • +364 Stamina
  • +164 Critical Strike
  • +158 Versatility
    • Prismatic Socket
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 31 84 11

Choker of Bloody Flame

  • Item Level 670
  • Binds when equipped
  • Miscellaneous Neck
  • +136 Intellect
  • +204 Stamina
  • +99 Haste
  • +77 Versatility
    • Requires Level 100
    • Sell Price: 16 96 11

Giant Pumpers

  • Item Level 670
  • Binds when picked up
  • Cloth Shoulder
  • 87 Armor
  • +182 Intellect
  • +273 Stamina
  • +112 Haste
  • +127 Versatility
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 31 98 91

Impertinent Student's Cloak

  • Item Level 685
  • Binds when picked up
  • Back
  • 65 Armor
  • +157 Intellect
  • +235 Stamina
  • +127 Critical Strike
  • +82 Mastery
    • Requires Level 100
    • Sell Price: 32 17 23

Eye-Catching Gilded Robe

  • Warforged
  • Item Level 676
  • Binds when picked up
  • Cloth Chest
  • 121 Armor
  • +257 Intellect
  • +385 Stamina
  • +154 Critical Strike
  • +181 Haste
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 45 32 62
Shirt (empty slot)

Tabard of Therazane

  • Item Level 85
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard
  • Equip: You champion the cause of Therazane. All reputation gains while in level 85 Cataclysm dungeons will be applied to your standing with them.
    • Requires Therazane - Friendly
    • Sell Price: 25

Bracers of Spattered Steel

  • Item Level 670
  • Binds when picked up
  • Cloth Wrists
  • 51 Armor
  • +136 Intellect
  • +204 Stamina
  • +101 Critical Strike
  • +73 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 19 73 21

Toothbreaker Grips

  • Warforged
  • Item Level 676
  • Binds when picked up
  • Cloth Hands
  • 76 Armor
  • +192 Intellect
  • +289 Stamina
  • +116 Haste
  • +136 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 20 96 16

Gem-Inlaid Velvet Cinch

  • Item Level 665
  • Binds when equipped
  • Cloth Waist
  • 63 Armor
  • +174 Intellect
  • +260 Stamina
  • +104 Haste
  • +122 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 80 19

Turret Mechanic's Legwraps

  • Item Level 670
  • Binds when picked up
  • Cloth Legs
  • 102 Armor
  • +242 Intellect
  • +364 Stamina
  • +169 Critical Strike
  • +150 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 40 75 54

Cavedweller's Climbers

  • Item Level 670
  • Binds when picked up
  • Cloth Feet
  • 80 Armor
  • +182 Intellect
  • +273 Stamina
  • +123 Critical Strike
  • +118 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 32 10 87

Epicenter Loop

  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +136 Intellect
  • +204 Stamina
  • +82 Critical Strike
  • +96 Versatility
    • Requires Level 100
    • Sell Price: 25 33 71

Uk'urogg's Corrupted Seal

  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +136 Intellect
  • +204 Stamina
  • +92 Haste
  • +89 Mastery
    • Requires Level 100
    • Sell Price: 26 77 36

Blackiron Micro Crucible

  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +258 Intellect
    • Prismatic Socket
  • Equip: Your spells have a chance to trigger Molten Metal for 10 sec. While Molten Metal is active, you gain 105 Mastery every 0.5 sec, stacking up to 20 times. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 36 87 63

Darmac's Unstable Talisman

  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +217 Intellect
  • Equip: Your attacks have a chance to grant 1603 Haste for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 37 44 48

Grandiose Spire of the Aurora

  • Item Level 645
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.60 527 - 714 Damage
  • (172.36 damage per second)
  • +1239 Intellect
  • +288 Stamina
  • +100 Haste
  • +144 Versatility
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 70 42 60
Off Hand (empty slot)
266,220
Health
Health
266,220
100
Insanity
Insanity
100
5,174
Intellect
Intellect5,174
4,437
Stamina
Stamina4,437
14%
Critical Strike
Critical Strike13.53%
Total Rating:938
9%
Haste
Haste8.95%
Total Rating:895
33%
Mastery
Mastery33.32%
Total Rating:586
6%
Versatility
Versatility5.68%
Total Rating:724
Talents
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 12 sec. You regenerate 0.50% of maximum mana each time the Mindbender attacks.
75
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 8,710 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Choose a Specialization
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 12 sec. You regenerate 0.50% of maximum mana each time the Mindbender attacks.
75
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 8,710 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 12 sec. You regenerate 0.50% of maximum mana each time the Mindbender attacks.
75
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 8,710 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Legion Raid Progression
View Raid History