Meteoric Greathelm

  • Item Level 450
  • Binds when picked up
  • Plate Head
  • 68 Armor
  • +22 Strength
  • +51 Stamina
  • +19 Critical Strike
  • +14 Haste
    • Meta Socket
    • Prismatic Socket
    • Socket Bonus: +9 Strength
    • Durability 85 / 85
    • Requires Level 88
    • Sell Price: 12 40 56

Wasteland Pendant

  • Item Level 408
  • Binds when picked up
  • Miscellaneous Neck
  • +17 Strength
  • +26 Stamina
  • +10 Haste
  • +13 Versatility
    • Requires Level 88
    • Sell Price: 8 83 9

Malevolent Gladiator's Dreadplate Shoulders

Wrap of Unity

  • Item Level 35
  • Binds when picked up
  • Back
  • 5 Armor
  • Use: Teleports the caster to Stormwind City.
    • Requires Level 35
    • Sell Price: 75

Riverbed Chestguard

  • Item Level 410
  • Binds when picked up
  • Plate Chest
  • 82 Armor
  • +32 Strength
  • +48 Stamina
  • +23 Critical Strike
  • +19 Haste
    • Durability 140 / 140
    • Requires Level 85
    • Sell Price: 14 76 39
Shirt (empty slot)
Tabard (empty slot)

Groundshaker Bracers

  • Item Level 450
  • Binds when picked up
  • Mail Wrists
  • 21 Armor
  • +19 Agility
  • +29 Stamina
  • +10 Critical Strike
  • +15 Haste
    • Durability 50 / 50
    • Requires Level 88
    • Sell Price: 8 5 32

Gauntlets of Resolute Fury

  • Item Level 435
  • Binds when picked up
  • Plate Hands
  • 52 Armor
  • +25 Strength
  • +37 Stamina
  • +18 Critical Strike
  • +14 Mastery
    • Durability 50 / 50
    • Requires Level 87
    • Sell Price: 7 77 82
Waist (empty slot)

Tyrannical Gladiator's Dreadplate Legguards

Stonestep Boots

  • Item Level 410
  • Binds when picked up
  • Plate Feet
  • 56 Armor
  • +18 Strength
  • +36 Stamina
  • +13 Critical Strike
  • +24 Mastery
    • Durability 65 / 65
    • Requires Level 85
    • Sell Price: 11 44 33

Blade Trap Signet

  • Item Level 450
  • Binds when picked up
  • Miscellaneous Finger
  • +19 Strength
  • +29 Stamina
  • +14 Critical Strike
  • +12 Haste
    • Requires Level 88
    • Sell Price: 11 65 79
Finger (empty slot)
Trinket (empty slot)
Trinket (empty slot)
Weapon (empty slot)
Off Hand (empty slot)
36,799
Health
100
Runic Power
633
Strength
751
Stamina
11%
Critical Strike
12%
Haste
24%
Mastery
0%
Versatility
Talents
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Choose a Specialization
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 0
Honorable Kills
10,359
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating