Falling Blossom Hood

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when equipped
  • Cloth Head
  • 22 Armor
  • +49 Intellect
  • +92 Stamina
  • +29 Critical Strike
  • +40 Mastery
    • +27 Versatility and 3% Increased Critical Effect
    • +5 Intellect and +10 Versatility
    • Socket Bonus: +11 Mastery
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 26 10 7

Horridon's Tusk Fragment

  • Raid Finder
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +28 Intellect
  • +43 Stamina
  • +16 Versatility
  • +21 Mastery
    • Requires Level 90
    • Sell Price: 17 9 30

Reformationist's Mantle of the Savant

  • Item Level 489
  • Upgrade Level: 0/2
  • Transmogrified to:
    QA PVP Test Shaman Healer Bracers Mastery
  • Binds when picked up
  • Cloth Shoulder
  • 16 Armor
  • +34 Intellect
  • +50 Stamina
  • +33 Mastery
    • Enchanted: +12 Intellect and +5 Critical Strike
    • Durability 100 / 100
    • Classes: Priest
    • Requires Level 90
    • Sell Price: 25 23 52

Sagewhisper's Wrap

  • Item Level 489
  • Upgrade Level: 0/2
  • Transmogrified to:
    Gladiator's Dragonhide Spaulders
  • Binds when picked up
  • Back
  • 10 Armor
  • +25 Intellect
  • +38 Stamina
  • +13 Haste
  • +19 Versatility
    • Requires Level 90
    • Sell Price: 23 48 72

Legacy of the Emperor

  • Item Level 496
  • Upgrade Level: 0/2
  • Transmogrified to:
    Klem's Rusted Gauntlets
  • Binds when equipped
  • Cloth Chest
  • 21 Armor
  • +40 Intellect
  • +72 Stamina
  • +28 Critical Strike
  • +27 Haste
    • Enchanted: +9 All Stats
    • +5 Intellect and +10 Versatility
    • +20 Versatility
    • Socket Bonus: +8 Critical Strike
    • Durability 165 / 165
    • Requires Level 90
    • Sell Price: 31 67 98

Formal White Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 5 50
Tabard (empty slot)

Frostborn Wristwraps

  • Raid Finder
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Wrists
  • 9 Armor
  • -51 Intellect
  • +43 Stamina
  • +28 Mastery
    • Enchanted: +16 Intellect
    • +5 Intellect and +10 Haste
    • Socket Bonus: +4 Intellect
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 16 81 91

Touch of the Light

  • Item Level 496
  • Upgrade Level: 0/2
  • Transmogrified to:
    Skull Carrier
  • Binds when equipped
  • Cloth Hands
  • 13 Armor
  • +32 Intellect
  • +54 Stamina
  • +25 Critical Strike
  • +18 Haste
    • Enchanted: +24 Haste
    • +20 Versatility
    • Socket Bonus: +4 Critical Strike
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 16 5 29

Amaranthine Cord of the Wavecrest

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Waist
  • 12 Armor
  • +36 Intellect
  • +54 Stamina
  • +23 Critical Strike
  • +23 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 12 29 17

Leggings of Ebon Veins

  • Raid Finder
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Legs
  • 19 Armor
  • +42 Intellect
  • +76 Stamina
  • +30 Critical Strike
  • +30 Mastery
    • Enchanted: +19 Intellect and +11 Versatility
    • +5 Intellect and +10 Haste
    • +20 Versatility
    • Socket Bonus: +8 Intellect
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 32 95 6

Falling Blossom Sandals

  • Item Level 522
  • Upgrade Level: 0/2
  • Transmogrified to:
    Treads of Savage Beatings
  • Binds when equipped
  • Cloth Feet
  • 19 Armor
  • +38 Intellect
  • +69 Stamina
  • +27 Haste
  • +27 Mastery
    • Enchanted: +10 Mastery & Minor Speed Increase
    • +5 Intellect and +10 Versatility
    • +5 Intellect and +10 Versatility
    • Socket Bonus: +8 Mastery
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 26 74

Amaranthine Signet of the Decimator

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Miscellaneous Finger
  • +27 Intellect
  • +40 Stamina
  • +26 Critical Strike
    • Requires Level 90
    • Sell Price: 11 98 62

Beastbinder Ring

  • Heroic
  • Item Level 471
  • Upgrade Level: 1/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +32 Stamina
  • +31 Critical Strike
  • +39 Versatility
    • Requires Level 90
    • Sell Price: 11 98 62

Mogu Rune of Paralysis

  • Item Level 458
  • Binds when picked up
  • Miscellaneous Trinket
  • +33 Mastery
  • Use: Place a Mogu Rune of Paralysis on the ground for 1 min, which will stun the next creature that enters it for 4 sec.
    • Requires Level 90
    • Sell Price: 17 56 46

Zen Alchemist Stone

  • Item Level 458
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped: Alchemist Stone (1)
  • Miscellaneous Trinket
  • +33 Mastery
  • Equip: When you heal or deal damage you have a chance to increase your Strength, Agility, or Intellect by 176 for 15 sec. Your highest stat is always chosen.
  • Equip: Increases the effect that healing and mana potions have on the wearer by 40%. This effect does not stack.
  • "Can be used for transmutations in place of a Philosopher's Stone."
    • Requires Level 85
    • Requires Alchemy (500)
    • Sell Price: 17 56 46
Weapon (empty slot)

Fan of Fiery Winds

  • Raid Finder
  • Item Level 476
  • Upgrade Level: 0/2
  • Transmogrified to:
    Lavalink Bracers
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +23 Intellect
  • +34 Stamina
  • +16 Haste
  • +13 Mastery
    • Enchanted: +25 Intellect
    • Requires Level 90
    • Sell Price: 27 28 80
46,648
Health
37,000
Mana
875
Intellect
952
Stamina
15%
Critical Strike
8%
Haste
34%
Mastery
0%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
100
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
26,574
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating