Deathlord's Helm

Warden Pendant

  • Item Level 805
  • Binds when picked up
  • Miscellaneous Neck
  • +727 Stamina
  • +726 Haste
  • +861 Versatility
    • Requires Level 110
    • Sell Price: 15 20 51

Thunderpeak Shoulderguards

  • Item Level 803
  • Binds when picked up
  • Plate Shoulder
  • 461 Armor
  • +633 Strength or Intellect
  • +949 Stamina
  • +537 Haste
  • +290 Mastery
    • Durability 100 / 100
    • Sell Price: 23 12 47

Cloak of the Everliving Keeper

  • Item Level 815
  • Binds when picked up
  • Back
  • 115 Armor
  • +543 Agility or Strength or Intellect
  • +815 Stamina
  • +403 Haste
  • +261 Mastery
    • Sell Price: 29 6 91

Rooksguard Breastplate

  • Item Level 785
  • Binds when picked up
  • Plate Chest
  • 591 Armor
  • +708 Strength or Intellect
  • +1062 Stamina
  • +592 Critical Strike
  • +350 Versatility
    • Durability 140 / 140
    • Sell Price: 32 40 74

Wound Dressing

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 5
Tabard (empty slot)

Greystone Wristplates

  • Item Level 810
  • Binds when picked up
  • Plate Wrists
  • 273 Armor
  • +514 Strength or Intellect
  • +771 Stamina
  • +198 Critical Strike
  • +448 Haste
    • Prismatic Socket
    • Durability 50 / 50
    • Requires Level 110
    • Sell Price: 17 46 27

Greystone Gauntlets

  • Item Level 810
  • Binds when picked up
  • Plate Hands
  • 390 Armor
  • +685 Strength or Intellect
  • +1027 Stamina
  • +245 Critical Strike
  • +615 Haste
    • Durability 50 / 50
    • Requires Level 110
    • Sell Price: 17 8 64

The Heavyweight Belt

  • Item Level 800
  • Binds when picked up
  • Plate Waist
  • 344 Armor
  • +612 Strength or Intellect
  • +917 Stamina
  • +250 Versatility
  • +564 Mastery
    • Durability 50 / 50
    • Requires Level 110
    • Sell Price: 19 47 46

Mook Battlepants

  • Item Level 820
  • Binds when picked up
  • Plate Legs
  • 559 Armor
  • +1022 Strength or Intellect
  • +1533 Stamina
  • +816 Haste
  • +399 Mastery
    • Durability 100 / 100
    • Sell Price: 39 58 77

Scavenged Felsoul Sabatons

  • Item Level 800
  • Binds when picked up
  • Plate Feet
  • 420 Armor
  • +612 Strength or Intellect
  • +917 Stamina
  • +564 Critical Strike
  • +250 Haste
    • Durability 65 / 65
    • Requires The Nightfallen - Friendly
    • Sell Price: 29 81 45

Rough-Hammered Silver Ring

  • Item Level 810
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +771 Stamina
  • +1088 Critical Strike
  • +567 Mastery
    • Requires Level 110
    • Sell Price: 21 49 6

Sixtrigger Lucky Ring

  • Item Level 820
  • Binds when picked up
  • Miscellaneous Finger
  • +862 Stamina
  • +1126 Critical Strike
  • +665 Versatility
  • "The brothers never leave their base without one wearing the ring."
    • Requires Level 100
    • Sell Price: 25 64 70

An'she's Invigoring Charm

  • Titanforged
  • Item Level 840
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1179 Strength
  • +943 Mastery
    • Requires Level 110
    • Sell Price: 29 98 17

Ironrune Charm

  • Item Level 825
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1026 Strength
  • +892 Critical Strike
    • Requires Level 110
    • Sell Price: 29 19 75

Maw of the Damned

  • Item Level 794
  • Binds when picked up
  • Unique
  • Axe Two-Hand
  • Speed 3.60 3,983 - 5,976 Damage
  • (1,383 damage per second)
  • +770 Strength
  • +1155 Stamina
  • +521 Critical Strike
  • +500 Mastery
  • Equip: Grants the Consumption ability, which deals massive damage and returns health to the wielder.
  • "The Maw's thirst is unquenchable. If it is not fed fresh victims, it will not hesitate to drink from its wielder instead."
    • Sell Price: 232 12 25
Off Hand (empty slot)
2,089,080
Health
125
Runic Power
19,656
Strength
34,818
Stamina
21%
Critical Strike
14%
Haste
27%
Mastery
3%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Tombstone
Tombstone
(Instant, 1 min cooldown)
Instant
1 min cooldown

Consume up to 5 Bone Shield charges. For each charge consumed, you gain 6 Runic Power and absorb damage equal to 6% of your maximum health for 8 sec.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Horn of Winter
Horn of Winter
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

Blow the Horn of Winter, gaining 2 runes and generating 20 Runic Power.
58
Hungering Rune Weapon
Hungering Rune Weapon
(Instant, 1 sec cooldown)
Instant
1 sec cooldown

Empower your rune weapon, gaining 1 Rune and 5 Runic Power instantly and every 1.5 sec for 15 sec.
60
Blinding Sleet
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown

Targets in a cone in front of you are blinded, causing them to wander disoriented for 4 sec. Damage may cancel the effect.
75
Volatile Shielding
Volatile Shielding
(Passive)
Passive

Your Anti-Magic Shell turns your enemies' magic against them, absorbing 35% more damage, but generating no Runic Power.

When it expires, 25% of all damage absorbed is dealt as Shadow damage divided among nearby enemies.
90
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks generate 1 Runic Power.
100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
Instant
2 min cooldown

Continuously deal 69,327 Shadowfrost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Tombstone
Tombstone
(Instant, 1 min cooldown)
Instant
1 min cooldown

Consume up to 5 Bone Shield charges. For each charge consumed, you gain 6 Runic Power and absorb damage equal to 6% of your maximum health for 8 sec.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Tombstone
Tombstone
(Instant, 1 min cooldown)
Instant
1 min cooldown

Consume up to 5 Bone Shield charges. For each charge consumed, you gain 6 Runic Power and absorb damage equal to 6% of your maximum health for 8 sec.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Horn of Winter
Horn of Winter
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

Blow the Horn of Winter, gaining 2 runes and generating 20 Runic Power.
58
Hungering Rune Weapon
Hungering Rune Weapon
(Instant, 1 sec cooldown)
Instant
1 sec cooldown

Empower your rune weapon, gaining 1 Rune and 5 Runic Power instantly and every 1.5 sec for 15 sec.
60
Blinding Sleet
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown

Targets in a cone in front of you are blinded, causing them to wander disoriented for 4 sec. Damage may cancel the effect.
75
Volatile Shielding
Volatile Shielding
(Passive)
Passive

Your Anti-Magic Shell turns your enemies' magic against them, absorbing 35% more damage, but generating no Runic Power.

When it expires, 25% of all damage absorbed is dealt as Shadow damage divided among nearby enemies.
90
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks generate 1 Runic Power.
100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
Instant
2 min cooldown

Continuously deal 69,327 Shadowfrost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Horn of Winter
Horn of Winter
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

Blow the Horn of Winter, gaining 2 runes and generating 20 Runic Power.
58
Hungering Rune Weapon
Hungering Rune Weapon
(Instant, 1 sec cooldown)
Instant
1 sec cooldown

Empower your rune weapon, gaining 1 Rune and 5 Runic Power instantly and every 1.5 sec for 15 sec.
60
Blinding Sleet
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown

Targets in a cone in front of you are blinded, causing them to wander disoriented for 4 sec. Damage may cancel the effect.
75
Volatile Shielding
Volatile Shielding
(Passive)
Passive

Your Anti-Magic Shell turns your enemies' magic against them, absorbing 35% more damage, but generating no Runic Power.

When it expires, 25% of all damage absorbed is dealt as Shadow damage divided among nearby enemies.
90
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks generate 1 Runic Power.
100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
Instant
2 min cooldown

Continuously deal 69,327 Shadowfrost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating