Polished Helm of Valor

  • Item Level 605
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Plate Head
  • 238 Armor
  • +133 Strength
  • +199 Stamina
  • +177 Critical Strike
  • Equip: Experience gained is increased by 10%.

Karabor Guardian Gorget

  • Item Level 517
  • Binds when picked up
  • Miscellaneous Neck
  • +33 Strength
  • +49 Stamina
  • +23 Haste
  • +20 Mastery
    • Sell Price: 8 31 81

Polished Spaulders of Valor

  • Item Level 605
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Plate Shoulder
  • 220 Armor
  • +99 Strength
  • +149 Stamina
  • +133 Critical Strike
  • Equip: Experience gained is increased by 10%.

Worn Stoneskin Gargoyle Cape

  • Item Level 605
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Back
  • 37 Armor
  • +75 Strength
  • +112 Stamina
  • +50 Critical Strike
  • +50 Haste
  • Equip: Experience gained from killing monsters and completing quests increased by 5%.

Polished Breastplate of Valor

  • Item Level 605
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Plate Chest
  • 293 Armor
  • +133 Strength
  • +199 Stamina
  • +177 Critical Strike
  • Equip: Experience gained is increased by 10%.
Shirt (empty slot)

Knight's Colors

  • Item Level 40
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard

Karabor Honor Guard Wristwraps

  • Item Level 518
  • Binds when picked up
  • Plate Wrists
  • 46 Armor
  • +33 Strength or Intellect
  • +50 Stamina
  • +18 Critical Strike
  • +25 Haste
    • Durability 50 / 50
    • Sell Price: 9 63 80

Foundry-Fired Plate Handguards

  • Item Level 523
  • Binds when picked up
  • Plate Hands
  • 70 Armor
  • +46 Strength or Intellect
  • +69 Stamina
  • +30 Critical Strike
  • +31 Mastery
    • Durability 40 / 40
    • Sell Price: 8 4 68

Warmongering Combatant's Girdle of Cruelty

Warmongering Combatant's Dreadplate Legguards

Fungal Resistant Plate Boots

  • Item Level 583
  • Binds when picked up
  • Plate Feet
  • 161 Armor
  • +81 Strength or Intellect
  • +121 Stamina
  • +58 Versatility
  • +47 Mastery
  • "DISCLAIMER: Fungal resistance assertions are subject to patent approval"
    • Durability 55 / 55
    • Sell Price: 14 29 82

Talon Guard Bloodsworn Ring

  • Item Level 592
  • Binds when picked up
  • Miscellaneous Finger
  • +66 Strength
  • +99 Stamina
  • +44 Critical Strike
  • +44 Versatility
    • Sell Price: 14 28 53

Skettis Deceiver's Ring

  • Item Level 590
  • Binds when picked up
  • Miscellaneous Finger
  • +65 Strength
  • +97 Stamina
  • +46 Haste
  • +38 Versatility
    • Sell Price: 11 9

Oversized Shadeback Talon

  • Item Level 578
  • Binds when picked up
  • Miscellaneous Trinket
  • +75 Strength
  • Equip: When your attacks hit you have a chance to gain 457 Mastery for 20 sec.
    • Sell Price: 19 64 14

Watch Commander Branson's Lapel

  • Item Level 573
  • Binds when picked up
  • Miscellaneous Trinket
  • +93 Mastery
  • Equip: Your harmful abilitlies have a chance to cause you to summon a spectral guardian to fight by your side for 12 sec.
  • "Courses with a familiar dark power."
    • Sell Price: 19 55

Hellscream's Decapitator

  • Heroic
  • Item Level 620
  • Heirloom Upgrade Level: 0/1
  • Binds to Battle.net account
  • Axe Two-Hand
  • Speed 3.60 786 - 1,181 Damage
  • (273.06 damage per second)
  • -7 Strength
  • +228 Stamina
  • +57 Critical Strike
  • -18 Haste
    • Prismatic Socket
    • Prismatic Socket
    • Socket Bonus: +8 Strength
    • Requires Level 90
    • Sell Price: 1
Off Hand (empty slot)
186,240
Health
Health
186,240
100
Runic Power
Runic Power
100
3,379
Strength
Strength3,379
3,104
Stamina
Stamina3,104
13%
Critical Strike
Critical Strike12.67%
Total Rating:844
34%
Haste
Haste34.22%
Total Rating:587
29%
Mastery
Mastery29.20%
Total Rating:405
1%
Versatility
Versatility1.08%
Total Rating:140
Talents
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 356,216 health from the target over 2.9 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 22,936 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Choose a Specialization
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 356,216 health from the target over 2.9 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 22,936 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 356,216 health from the target over 2.9 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 22,936 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Legion Raid Progression
View Raid History