Trailseeker Helm

  • Item Level 640
  • Binds when picked up
  • Mail Head
  • 157 Armor
  • +184 Agility
  • +275 Stamina
  • +107 Haste
  • +131 Mastery
    • Durability 70 / 70
    • Classes: Hunter
    • Requires Level 100
    • Sell Price: 19 95

Trailseeker Choker

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Neck
  • +103 Agility
  • +155 Stamina
  • +69 Haste
  • +69 Mastery
    • Classes: Hunter
    • Requires Level 100

Trailseeker Spaulders

  • Item Level 640
  • Binds when picked up
  • Mail Shoulder
  • 145 Armor
  • +138 Agility
  • +207 Stamina
  • +105 Haste
  • +70 Mastery
    • Durability 70 / 70
    • Classes: Hunter
    • Requires Level 100
    • Sell Price: 20 10

Trailseeker Cloak of Rage

  • Item Level 640
  • Binds when picked up
  • Back
  • 47 Armor
  • +103 Agility
  • +155 Stamina
  • +69 Critical Strike
  • +69 Haste
    • Classes: Hunter
    • Requires Level 100
    • Sell Price: 20 75

Trailseeker Vest

  • Item Level 640
  • Binds when picked up
  • Mail Chest
  • 193 Armor
  • +184 Agility
  • +275 Stamina
  • +122 Critical Strike
  • +122 Haste
    • Durability 115 / 115
    • Classes: Hunter
    • Requires Level 100
    • Sell Price: 26 36
Shirt (empty slot)
Tabard (empty slot)

Trailseeker Bracers

  • Item Level 640
  • Binds when picked up
  • Mail Wrists
  • 84 Armor
  • +103 Agility
  • +155 Stamina
  • +60 Critical Strike
  • +74 Haste
    • Durability 40 / 40
    • Classes: Hunter
    • Requires Level 100
    • Sell Price: 13 60

Trailseeker Gauntlets

  • Item Level 640
  • Binds when picked up
  • Mail Hands
  • 121 Armor
  • +138 Agility
  • +207 Stamina
  • +81 Critical Strike
  • +99 Haste
    • Durability 40 / 40
    • Classes: Hunter
    • Requires Level 100
    • Sell Price: 13 35

Trailseeker Belt

  • Item Level 640
  • Binds when picked up
  • Mail Waist
  • 109 Armor
  • +138 Agility
  • +207 Stamina
  • +81 Critical Strike
  • +99 Haste
    • Durability 40 / 40
    • Classes: Hunter
    • Requires Level 100
    • Sell Price: 13 55

Trailseeker Legguards

  • Item Level 640
  • Binds when picked up
  • Mail Legs
  • 169 Armor
  • +184 Agility
  • +275 Stamina
  • +131 Critical Strike
  • +107 Mastery
    • Durability 85 / 85
    • Classes: Hunter
    • Requires Level 100
    • Sell Price: 26 75

Trailseeker Greaves

  • Item Level 640
  • Binds when picked up
  • Mail Feet
  • 133 Armor
  • +138 Agility
  • +207 Stamina
  • +99 Haste
  • +81 Mastery
    • Durability 55 / 55
    • Classes: Hunter
    • Requires Level 100
    • Sell Price: 19 81

Trailseeker Ring of Onslaught

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Finger
  • +103 Agility
  • +155 Stamina
  • +78 Critical Strike
  • +52 Haste
    • Classes: Hunter
    • Requires Level 100

Trailseeker Band of Onslaught

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Finger
  • +103 Agility
  • +155 Stamina
  • +69 Haste
  • +69 Mastery
    • Classes: Hunter
    • Requires Level 100

Trailseeker Idol of Rage

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Trinket
  • +175 Agility
  • +175 Critical Strike
    • Classes: Hunter
    • Requires Level 100

Trailseeker Stone of Rage

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Trinket
  • +175 Agility
  • +175 Haste
    • Classes: Hunter
    • Requires Level 100

Trailseeker Shotgun

  • Item Level 640
  • Binds when picked up
  • Gun Ranged
  • Speed 3.00 692 - 1,287 Damage
  • (329.67 damage per second)
  • +184 Agility
  • +275 Stamina
  • +131 Critical Strike
  • +107 Haste
    • Durability 85 / 85
    • Classes: Hunter
    • Requires Level 100
    • Sell Price: 29 8
Off Hand (empty slot)
226,422
Health
Health
226,422
120
Focus
Focus
120
3,604
Agility
Agility3,604
3,594
Stamina
Stamina3,594
23%
Critical Strike
Critical Strike23.44%
Total Rating:928
12%
Haste
Haste12.46%
Total Rating:1,246
8%
Mastery
Mastery7.99%
Total Rating:527
1%
Versatility
Versatility0.77%
Total Rating:0
Talents
Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist him in combat.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
View Talent Details
Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist him in combat.
15
Dire Stable
Dire Stable
(Passive)
Passive

Dire Beast generates 12 additional Focus over its duration.
30
Stomp
Stomp
(Passive)
Passive

When your Dire Beasts charge in, they will stomp the ground, dealing 112,306 Physical damage to all nearby enemies.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
One with the Pack
One with the Pack
(Passive)
Passive

Grants Wild Call a 30% increased chance to reduce the cooldown of Dire Beast.
75
Wyvern Sting
Wyvern Sting
(40 yd range, 1.5 sec cast, 45 sec cooldown)
40 yd range
1.5 sec cast
45 sec cooldown

A stinging shot that puts the target to sleep, incapacitating them for 30 sec. Damage will cancel the effect. Usable while moving.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.9 sec, dealing an average of 189,970 Physical damage to all enemies in front of you. Usable while moving.
100
Aspect of the Beast
Aspect of the Beast
(Passive)
Passive

Kill Command and Flanking Strike cause an additional effect, based on your pet's Specialization.

Ferocity
The target also bleeds for 53,436 Physical damage over 6 sec.

Tenacity
Your pet also takes 30% reduced damage for 6 sec.

Cunning
The target's movement speed is also reduced by 50% for 4 sec.
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Careful Aim
Careful Aim
(Passive)
Passive

Aimed Shot, Arcane Shot, Marked Shot, and Multi-Shot have 20% increased critical strike chance against targets above 80% Health, and those critical strikes deal an additional 30% damage over 8 sec.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Explosive Shot
Explosive Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown

Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to 275,108 Fire damage to all enemies within 8 yds, damage based on proximity.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
A Murder of Crows
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown

Summons a flock of crows to attack your target, dealing 798,672 Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.
100
Sidewinders
Sidewinders
(40 yd range, Instant)
40 yd range
Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 121,905 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 40 Focus.

Also replaces Multi-Shot.
Choose a Specialization
Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist him in combat.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Talents
View Talent Details
Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist him in combat.
15
Dire Stable
Dire Stable
(Passive)
Passive

Dire Beast generates 12 additional Focus over its duration.
30
Stomp
Stomp
(Passive)
Passive

When your Dire Beasts charge in, they will stomp the ground, dealing 112,306 Physical damage to all nearby enemies.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
One with the Pack
One with the Pack
(Passive)
Passive

Grants Wild Call a 30% increased chance to reduce the cooldown of Dire Beast.
75
Wyvern Sting
Wyvern Sting
(40 yd range, 1.5 sec cast, 45 sec cooldown)
40 yd range
1.5 sec cast
45 sec cooldown

A stinging shot that puts the target to sleep, incapacitating them for 30 sec. Damage will cancel the effect. Usable while moving.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.9 sec, dealing an average of 189,970 Physical damage to all enemies in front of you. Usable while moving.
100
Aspect of the Beast
Aspect of the Beast
(Passive)
Passive

Kill Command and Flanking Strike cause an additional effect, based on your pet's Specialization.

Ferocity
The target also bleeds for 53,436 Physical damage over 6 sec.

Tenacity
Your pet also takes 30% reduced damage for 6 sec.

Cunning
The target's movement speed is also reduced by 50% for 4 sec.
Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist him in combat.
15
Dire Stable
Dire Stable
(Passive)
Passive

Dire Beast generates 12 additional Focus over its duration.
30
Stomp
Stomp
(Passive)
Passive

When your Dire Beasts charge in, they will stomp the ground, dealing 112,306 Physical damage to all nearby enemies.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
One with the Pack
One with the Pack
(Passive)
Passive

Grants Wild Call a 30% increased chance to reduce the cooldown of Dire Beast.
75
Wyvern Sting
Wyvern Sting
(40 yd range, 1.5 sec cast, 45 sec cooldown)
40 yd range
1.5 sec cast
45 sec cooldown

A stinging shot that puts the target to sleep, incapacitating them for 30 sec. Damage will cancel the effect. Usable while moving.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.9 sec, dealing an average of 189,970 Physical damage to all enemies in front of you. Usable while moving.
100
Aspect of the Beast
Aspect of the Beast
(Passive)
Passive

Kill Command and Flanking Strike cause an additional effect, based on your pet's Specialization.

Ferocity
The target also bleeds for 53,436 Physical damage over 6 sec.

Tenacity
Your pet also takes 30% reduced damage for 6 sec.

Cunning
The target's movement speed is also reduced by 50% for 4 sec.
Talents
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Careful Aim
Careful Aim
(Passive)
Passive

Aimed Shot, Arcane Shot, Marked Shot, and Multi-Shot have 20% increased critical strike chance against targets above 80% Health, and those critical strikes deal an additional 30% damage over 8 sec.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Explosive Shot
Explosive Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown

Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to 275,108 Fire damage to all enemies within 8 yds, damage based on proximity.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
A Murder of Crows
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown

Summons a flock of crows to attack your target, dealing 798,672 Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.
100
Sidewinders
Sidewinders
(40 yd range, Instant)
40 yd range
Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 121,905 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 40 Focus.

Also replaces Multi-Shot.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Careful Aim
Careful Aim
(Passive)
Passive

Aimed Shot, Arcane Shot, Marked Shot, and Multi-Shot have 20% increased critical strike chance against targets above 80% Health, and those critical strikes deal an additional 30% damage over 8 sec.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Explosive Shot
Explosive Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown

Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to 275,108 Fire damage to all enemies within 8 yds, damage based on proximity.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
A Murder of Crows
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown

Summons a flock of crows to attack your target, dealing 798,672 Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.
100
Sidewinders
Sidewinders
(40 yd range, Instant)
40 yd range
Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 121,905 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 40 Focus.

Also replaces Multi-Shot.
Legion Raid Progression
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