Crown of Desolation

  • Item Level 640
  • Binds when picked up
  • Plate Head
  • 262 Armor
  • +184 Strength or Intellect
  • +275 Stamina
  • +139 Critical Strike
  • +93 Haste
  • +63 Fire Resistance
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 32 93 32

Bloodmist Pendant

  • Item Level 615
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +82 Strength
  • +122 Stamina
  • +54 Critical Strike
  • +54 Haste
    • Requires Level 100
    • Sell Price: 11 36 70

Verdant Plate Spaulders

  • Heroic
  • Item Level 630
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Shoulder
  • 235 Armor
  • +126 Strength or Intellect
  • +189 Stamina
  • +80 Critical Strike
  • +86 Mastery
    • Durability 85 / 85
    • Requires Level 100
    • Sell Price: 22 39 28

Bloody-Blade Drape

  • Heroic
  • Item Level 630
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 44 Armor
  • +94 Strength
  • +141 Stamina
  • +65 Haste
  • +60 Mastery
    • Requires Level 100
    • Sell Price: 19 25 95

Horgg's Bandolier

  • Warforged
  • Item Level 626
  • Binds when picked up
  • Mail Chest
  • 183 Armor
  • +161 Agility or Intellect
  • +241 Stamina
  • +84 Critical Strike
  • +121 Mastery
    • Durability 140 / 140
    • Requires Level 100
    • Sell Price: 30 4 71

White Tuxedo Shirt

Renowned Guild Tabard

  • Item Level 1
  • Binds to Battle.net account
  • Miscellaneous Tabard
  • Equip: You champion the causes of your guild. All guild reputation gains are increased by 100%.
    • Sell Price: 62 50

Bracers of Cursed Cries

  • Item Level 640
  • Binds when picked up
  • Plate Wrists
  • 141 Armor
  • +103 Strength or Intellect
  • +155 Stamina
  • +75 Critical Strike
  • +59 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 19 27 98

Incarnadine Gauntlets

  • Heroic
  • Item Level 630
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Hands
  • 196 Armor
  • +126 Strength or Intellect
  • +189 Stamina
  • +64 Critical Strike
  • +96 Mastery
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 16 37 53

Felbane Girdle of the Fireflash

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Waist
  • 187 Armor
  • +151 Strength or Intellect
  • +226 Stamina
  • +79 Critical Strike
  • +113 Haste
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 4 76 80

Gutcrusher Legplates

  • Heroic
  • Item Level 630
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Legs
  • 275 Armor
  • +167 Strength or Intellect
  • +251 Stamina
  • +111 Critical Strike
  • +111 Versatility
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 31 63 42

Goldsteel Sabatons

  • Heroic
  • Item Level 630
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Feet
  • 216 Armor
  • +126 Strength or Intellect
  • +189 Stamina
  • +96 Haste
  • +64 Versatility
    • Durability 65 / 65
    • Requires Level 100
    • Sell Price: 23 60 57

Disease-Binder Seal

  • Heroic Warforged
  • Item Level 636
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +99 Strength
  • +149 Stamina
  • +66 Critical Strike
  • +66 Versatility
    • Requires Level 100
    • Sell Price: 17 30 7

Timeless Solium Band of Brutality

  • Item Level 680
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +150 Strength
  • +225 Stamina
  • +106 Critical Strike
  • +90 Mastery
    • Requires Level 100
    • Sell Price: 2 50

Mote of Corruption

  • Heroic
  • Item Level 630
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +159 Strength
  • +159 Mastery
    • Requires Level 100
    • Sell Price: 27 42 55

Mote of the Mountain

  • Item Level 640
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +140 Strength
  • Equip: Your attacks have a chance to grant 1214 Versatility for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 30 28 20

Foereaver Polearm

  • Warforged
  • Item Level 626
  • Binds when picked up
  • Polearm Two-Hand
  • Speed 3.40 786 - 1,181 Damage
  • (289.12 damage per second)
  • +161 Strength
  • +241 Stamina
  • +107 Haste
  • +107 Versatility
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 56 69 3
Off Hand (empty slot)
209,040
Health
32,000
Mana
3,363
Strength
3,484
Stamina
11%
Critical Strike
5%
Haste
28%
Mastery
3%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
45
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
45
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
45
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
6,249
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating