Yalia's Cowl

  • Item Level 489
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Head
  • 17 Armor
  • +33 Intellect
  • +67 Stamina
  • +19 Haste
  • +27 Mastery
    • +22 Versatility and 3% Increased Critical Effect
    • +8 Haste and +8 Versatility
    • Socket Bonus: +9 Intellect
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 25 37 86

Karabor Sage Pendant

  • Item Level 527
  • Binds when picked up
  • Miscellaneous Neck
  • +36 Intellect
  • +54 Stamina
  • +24 Critical Strike
  • +24 Mastery
    • Sell Price: 8 34 84

Shoulders of Engulfing Winds

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Cloth Shoulder
  • 16 Armor
  • +22 Intellect
  • +39 Stamina
  • +16 Critical Strike
  • +16 Haste
    • Enchanted: +15 Intellect and +5 Critical Strike
    • +4 Intellect and +8 Haste
    • Socket Bonus: +3 Haste
    • Durability 85 / 85
    • Requires Level 90
    • Sell Price: 12 44 95

Sagewhisper's Wrap

  • Item Level 489
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 10 Armor
  • +25 Intellect
  • +38 Stamina
  • +13 Haste
  • +19 Versatility
    • Requires Level 90
    • Sell Price: 23 48 72

Imperial Ghostbinder's Robes

  • Heroic
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Chest
  • 21 Armor
  • +42 Intellect
  • +76 Stamina
  • +31 Critical Strike
  • +27 Mastery
    • Enchanted: +9 All Stats
    • +4 Intellect and +8 Haste
    • +16 Haste
    • Socket Bonus: +6 Intellect
    • Durability 165 / 165
    • Requires Level 90
    • Sell Price: 23 53 82

Epic Purple Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
  • Use: Be the center of attention.

Tabard of the Lightbringer

  • Item Level 80
  • Binds when equipped
  • Unique
  • Miscellaneous Tabard
  • Use: Suffuses the wearer with the Light.
  • "May you always bring light into dark places."
    • Requires Level 80

Bracers of Inlaid Jade

  • Item Level 489
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Wrists
  • 9 Armor
  • +25 Intellect
  • +38 Stamina
  • +15 Critical Strike
  • +18 Haste
    • Enchanted: +16 Intellect
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 15 77 27

Guardian Serpent Gloves

Karabor Sage Cord

  • Item Level 532
  • Binds when picked up
  • Cloth Waist
  • 18 Armor
  • +50 Intellect
  • +75 Stamina
  • +36 Critical Strike
  • +28 Mastery
    • Durability 55 / 55
    • Sell Price: 7 52 81

Guardian Serpent Leggings

Boots of the Blowing Wind

  • Item Level 496
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Feet
  • 14 Armor
  • +32 Intellect
  • +54 Stamina
  • +20 Haste
  • +23 Mastery
    • Enchanted: +12 Haste
    • +16 Haste
    • Socket Bonus: +3 Haste
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 24 44 67

Circuit of the Frail Soul

  • Item Level 489
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Circuit of the Frail Soul (1)
  • Miscellaneous Finger
  • +25 Intellect
  • +38 Stamina
  • +16 Critical Strike
  • +18 Versatility
    • Requires Level 90
    • Sell Price: 16 85 73

Precious Bloodthorn Loop

  • Item Level 526
  • Binds when picked up
  • Miscellaneous Finger
  • +41 Agility or Strength or Intellect
  • +41 Stamina
  • +41 Versatility
  • Use: Press the thorns into your flesh, blending into the shadows for 10 sec at the cost of 10% of maximum health.
  • "Entertwined bloodthorn branches form the shape of a ring, with thorns facing inwards."
    • Requires Level 90
    • Sell Price: 15 81 85

Relic of Yu'lon

  • Item Level 476
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Darkmoon Card of the Mists (1)
  • Miscellaneous Trinket
  • +38 Intellect
  • Equip: When you deal spell damage, you have a chance to gain Blessing of the Celestials, increasing your Intellect by 119 for 15 sec.
    • Requires Level 90
    • Sell Price: 24 73 87

Flashfrozen Resin Globule

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +33 Critical Strike
  • Use: Increases your Intellect by 121 for 25 sec.
    • Requires Level 90
    • Sell Price: 18 5 93

Karabor Augury Mace

  • Item Level 510
  • Binds when picked up
  • Mace One-Hand
  • Speed 1.60 42 - 79 Damage
  • (37.81 damage per second)
  • +325 Intellect
  • +36 Stamina
  • +16 Haste
  • +15 Mastery
    • Durability 75 / 75
    • Sell Price: 23 46 70

Void-Boiled Squirrel

  • Item Level 516
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +33 Intellect
  • +49 Stamina
  • +22 Critical Strike
  • +22 Haste
  • "Tampering with dark powers appears to affected more than just the squirrel in the urn."
    • Requires Level 90
    • Sell Price: 21 88 98
66,515
Health
0
Insanity
1,124
Intellect
1,255
Stamina
11%
Critical Strike
17%
Haste
42%
Mastery
0%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
117,158
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating