Biornskin Hood

  • Warforged
  • Item Level 825
  • Binds when picked up
  • Leather Head
  • 246 Armor
  • +1079 Agility or Intellect
  • +1618 Stamina
  • +731 Critical Strike
  • +517 Mastery
    • Prismatic Socket
    • Durability 85 / 85
    • Requires Level 110
    • Sell Price: 24 18 55

Chain of the Green Flight

  • Warforged
  • Item Level 810
  • Binds when picked up
  • Miscellaneous Neck
  • +771 Stamina
  • +519 Critical Strike
  • +1134 Mastery
    • Requires Level 110
    • Sell Price: 18 88

Dreadhide Mantle

  • Titanforged
  • Item Level 835
  • Binds when picked up
  • Leather Shoulder
  • 235 Armor
  • +888 Agility or Intellect
  • +1332 Stamina
  • +569 Critical Strike
  • +403 Haste
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 24 41 72

Drape of the Raven Lord

  • Heroic
  • Item Level 825
  • Binds when picked up
  • Back
  • 119 Armor
  • +606 Agility or Strength or Intellect
  • +910 Stamina
  • +250 Haste
  • +451 Mastery
    • Requires Level 110
    • Sell Price: 31 90 69

Swordsinger's Vest

  • Item Level 830
  • Binds when picked up
  • Leather Chest
  • 308 Armor
  • +1130 Agility or Intellect
  • +1695 Stamina
  • +472 Haste
  • +800 Mastery
    • Durability 140 / 140
    • Requires Level 110
    • Sell Price: 34 31 88
Shirt (empty slot)
Tabard (empty slot)

Wristbands of the Uncrowned

Mana-Saber Hide Gloves

  • Item Level 825
  • Binds when picked up
  • Leather Hands
  • 189 Armor
  • +809 Agility or Intellect
  • +1214 Stamina
  • +347 Critical Strike
  • +588 Mastery
    • Durability 50 / 50
    • Requires Level 110
    • Sell Price: 17 83 21

Dreadhide Girdle

  • Item Level 830
  • Binds when picked up
  • Leather Waist
  • 173 Armor
  • +847 Agility or Intellect
  • +1271 Stamina
  • +559 Critical Strike
  • +395 Haste
    • Durability 50 / 50
    • Requires Level 110
    • Sell Price: 16 46 56

Felbat Leather Leggings

  • Mythic Warforged
  • Item Level 845
  • Binds when picked up
  • Leather Legs
  • 283 Armor
  • +1299 Agility or Intellect
  • +1949 Stamina
  • +816 Critical Strike
  • +529 Versatility
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 33 32 24

Brinewashed Leather Boots

  • Warforged
  • Item Level 835
  • Binds when picked up
  • Leather Feet
  • 215 Armor
  • +888 Agility or Intellect
  • +1332 Stamina
  • +319 Versatility
  • +653 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 24 27 46

Rough-Hammered Silver Ring

  • Warforged
  • Item Level 820
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +862 Stamina
  • +1177 Critical Strike
  • +614 Mastery
    • Requires Level 110
    • Sell Price: 21 49 6

Arch-Druid's Tainted Seal

  • Heroic Titanforged
  • Item Level 840
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1047 Stamina
  • +583 Haste
  • +1456 Mastery
    • Requires Level 110
    • Sell Price: 25 82 10

Three-Toed Rabbit Foot

  • Item Level 830
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1074 Agility
  • +908 Versatility
    • Requires Level 110
    • Sell Price: 28 44 54

Warmth of Uriah

  • Item Level 789
  • Binds when picked up
  • Miscellaneous Trinket
  • +699 Agility
  • Equip: Your attacks have a chance to increase your Mastery by 1181 and heal you for 50600 over 10 sec.
    • Sell Price: 26 1 13

Fangs of the Devourer

  • Gorefang
  • Item Level 824
  • Binds when picked up
  • Unique
  • Dagger Main-Hand
  • Speed 1.80 1,918 - 3,199 Damage
  • (1,421 damage per second)
  • +458 Agility
  • +687 Stamina
  • +271 Critical Strike
  • +260 Mastery
  • Equip: Grants the Goremaw's Bite ability, dealing massive damage and snaring the target.
  • "The hound's bite lingers, even long after its death. A surprisingly effective and subtle tool for something so crude."
    • Sell Price: 186 41 88

Fangs of the Devourer

  • Akaari's Will
  • Item Level 750
  • Binds when picked up
  • Unique
  • Dagger Off-Hand
  • Speed 1.80 962 - 1,605 Damage
  • (712.78 damage per second)
  • +219 Agility
  • +328 Stamina
  • +148 Critical Strike
  • +142 Mastery
  • "Azhir manari kirel. Akim manari galar!"
    • Sell Price: 188 40 11
Talents
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum life every 1 sec while Stealth or Shadow Dance is active.
75
Strike from the Shadows
Strike from the Shadows
(Passive)
Passive

Shadowstrike also stuns your target for 2 sec. Players are Dazed for 5 sec instead.
90
Dark Shadow
Dark Shadow
(Passive)
Passive

While Shadow Dance is active, all damage you deal is increased by 30%.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 63,132 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Choose a Specialization
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum life every 1 sec while Stealth or Shadow Dance is active.
75
Strike from the Shadows
Strike from the Shadows
(Passive)
Passive

Shadowstrike also stuns your target for 2 sec. Players are Dazed for 5 sec instead.
90
Dark Shadow
Dark Shadow
(Passive)
Passive

While Shadow Dance is active, all damage you deal is increased by 30%.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum life every 1 sec while Stealth or Shadow Dance is active.
75
Strike from the Shadows
Strike from the Shadows
(Passive)
Passive

Shadowstrike also stuns your target for 2 sec. Players are Dazed for 5 sec instead.
90
Dark Shadow
Dark Shadow
(Passive)
Passive

While Shadow Dance is active, all damage you deal is increased by 30%.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 63,132 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 63,132 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Legion Raid Progression
View Raid History