Rooksguard Helmet

  • Item Level 755
  • Binds when picked up
  • Plate Head
  • 390 Armor
  • +535 Strength or Intellect
  • +803 Stamina
  • +219 Haste
  • +494 Mastery
    • Durability 85 / 85
    • Sell Price: 23 47 13

Grelda's Ageless Pendant

  • Item Level 755
  • Binds when picked up
  • Miscellaneous Neck
  • +452 Stamina
  • +602 Haste
  • +401 Mastery
    • Requires Level 98
    • Sell Price: 12 42 31

Portalguard Shoulders

  • Item Level 760
  • Binds when picked up
  • Plate Shoulder
  • 373 Armor
  • +421 Strength or Intellect
  • +631 Stamina
  • +380 Critical Strike
  • +180 Versatility
    • Durability 85 / 85
    • Requires Level 101
    • Sell Price: 25 88 36

Whitewater Safety Blanket

  • Item Level 755
  • Binds when picked up
  • Back
  • 100 Armor
  • +301 Agility or Strength or Intellect
  • +452 Stamina
  • +132 Critical Strike
  • +269 Mastery
    • Sell Price: 24 62

Shaladrassil Chestguard

  • Item Level 800
  • Binds when picked up
  • Plate Chest
  • 611 Armor
  • +816 Strength or Intellect
  • +1224 Stamina
  • +333 Haste
  • +752 Mastery
    • Durability 140 / 140
    • Sell Price: 39 76 1

White Tuxedo Shirt

Tabard (empty slot)

Thunderpeak Bracers

  • Item Level 745
  • Binds when picked up
  • Plate Wrists
  • 196 Armor
  • +274 Strength or Intellect
  • +411 Stamina
  • +143 Critical Strike
  • +221 Mastery
    • Durability 40 / 40
    • Sell Price: 13 86 7

Thunderpeak Handguards

  • Item Level 745
  • Binds when picked up
  • Plate Hands
  • 280 Armor
  • +366 Strength or Intellect
  • +548 Stamina
  • +149 Haste
  • +337 Mastery
    • Durability 40 / 40
    • Sell Price: 13 25 47

Verdant Plate Belt

  • Mythic Warforged
  • Item Level 705
  • Binds when picked up
  • Plate Waist
  • 220 Armor
  • +252 Strength or Intellect
  • +378 Stamina
  • +185 Haste
  • +139 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 15 10 6

Warmongering Gladiator's Scaled Legguards

Boots of the Receding Nightmare

  • Item Level 763
  • Binds when picked up
  • Plate Feet
  • 349 Armor
  • +433 Strength or Intellect
  • +649 Stamina
  • +202 Haste
  • +374 Mastery
    • Durability 65 / 65
    • Sell Price: 24 67 70

Signet of the Highborne Magi

  • Item Level 760
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +473 Stamina
  • +390 Critical Strike
  • +660 Mastery
    • Requires Level 101
    • Sell Price: 24 85 77

Thorasus, the Stone Heart of Draenor

  • Item Level 750
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +287 Strength
  • +431 Stamina
  • +203 Critical Strike
  • +173 Mastery
  • Use: Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec. When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)
  • "One of the three Savage Hallows created by Archmage Khadgar."
    • Requires Level 100
    • Sell Price: 50

Libram of Vindication

  • Heroic
  • Item Level 720
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
    • Prismatic Socket
  • Equip: Healing with Holy Shock grants you Magnifying Light, increasing the healing of your next Holy Light or Flash of Light within 6 sec by 63%.
  • Equip: When you drop below 43% health, the Light will heal you for 282, and deal 282 Holy damage to nearby enemies. This cannot occur again for 12 sec.
  • Equip: Crusader Strike increases your damage by 0.00% for 10 sec, stacking up to 3 times. This effect is reset if you Crusader Strike a different target.
    • Classes: Paladin
    • Requires Level 100
    • Sell Price: 38 94 65

Cleansed Poison Idol

  • Item Level 755
  • Binds when picked up
  • Miscellaneous Trinket
  • +509 Strength
  • Equip: Your attacks have a chance to increase your Mastery by 1181 and heal you for 25300 over 10 sec.
    • Sell Price: 23 74 15

Ashbringer

  • Item Level 767
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 3,096 - 4,646 Damage
  • (1,075 damage per second)
  • +598 Strength
  • +898 Stamina
  • +405 Critical Strike
  • +389 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
762,720
Health
140,000
Mana
12,455
Strength
12,712
Stamina
12%
Critical Strike
8%
Haste
38%
Mastery
1%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
Holy
Invokes the power of the Light to protect and to heal.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating