Soul Priest's Hood

Choker of Forbidden Indulgence

  • Heroic
  • Item Level 710
  • Binds when picked up
  • Miscellaneous Neck
  • +198 Intellect
  • +297 Stamina
  • +182 Haste
  • +81 Mastery
    • Enchanted: +75 Critical Strike
    • Requires Level 100
    • Sell Price: 19 32 86

Soul Priest's Shoulderguards

Sparkburnt Welder's Cloak

  • Heroic
  • Item Level 705
  • Binds when picked up
  • Back
  • 75 Armor
  • +189 Intellect
  • +283 Stamina
  • +169 Critical Strike
  • +83 Haste
    • Enchanted: +100 Critical Strike & +2% Speed
    • Requires Level 100
    • Sell Price: 32 70 5

Soul Priest's Raiment

Shirt (empty slot)

Tabard of the Lightbringer

  • Item Level 80
  • Binds when equipped
  • Unique
  • Miscellaneous Tabard
  • Use: Suffuses the wearer with the Light.
  • "May you always bring light into dark places."
    • Requires Level 80

Bracers of Enkindled Power

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Cloth Wrists
  • 63 Armor
  • +180 Intellect
  • +271 Stamina
  • +100 Critical Strike
  • +132 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 21 49 71

Soul Priest's Gloves

Cord of Unhinged Malice

  • Heroic
  • Item Level 710
  • Binds when equipped
  • Cloth Waist
  • 87 Armor
  • +264 Intellect
  • +396 Stamina
  • +221 Critical Strike
  • +131 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 43 19

Leggings of the Iron Summoner

  • Heroic
  • Item Level 715
  • Binds when picked up
  • Cloth Legs
  • 141 Armor
  • +369 Intellect
  • +553 Stamina
  • +203 Critical Strike
  • +287 Haste
  • Indestructible
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 45 61 8

Inferno Breath Sandals

  • Mythic Warforged
  • Item Level 706
  • Binds when picked up
  • Cloth Feet
  • 104 Armor
  • +255 Intellect
  • +382 Stamina
  • +149 Critical Strike
  • +182 Haste
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 31 97 2

Spellbound Runic Band of the All-Seeing Eye

  • Item Level 715
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +207 Intellect
  • +311 Stamina
  • +108 Versatility
  • +156 Mastery
  • Equip: Your attacks have a chance to grant Archmage's Greater Incandescence for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 50

Sootstained Felsworn Signet

  • Heroic
  • Item Level 705
  • Binds when picked up
  • Miscellaneous Finger
  • +189 Intellect
  • +283 Stamina
  • +180 Critical Strike
  • +72 Mastery
    • Requires Level 100
    • Sell Price: 29 68 16

Iron Reaver Piston

  • Heroic
  • Item Level 705
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +223 Intellect
  • +223 Critical Strike
  • +223 Haste
    • Requires Level 100
    • Sell Price: 37 16 24

Goren Soul Repository

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +288 Intellect
  • Equip: Your attacks have a chance to grant 1603 Critical Strike for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 36 76 26

Blackhand Doomstaff

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Staff Two-Hand
  • Speed 2.90 668 - 1,003 Damage
  • (288.10 damage per second)
  • +1750 Intellect
  • +481 Stamina
  • +244 Critical Strike
  • +163 Mastery
    • Enchanted: Mark of the Thunderlord
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 74 16 71
Off Hand (empty slot)
386,640
Health
0
Insanity
5,624
Intellect
6,444
Stamina
28%
Critical Strike
21%
Haste
42%
Mastery
2%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 12 sec. You regenerate 0.50% of maximum mana each time the Mindbender attacks.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Purge the Wicked
Purge the Wicked
(40 yd range, Instant)
2% of base mana
40 yd range
Instant

Cleanses the target with fire, causing 6,306 Fire damage and an additional 34,693 Fire damage over 20 sec. Spreads to an additional nearby enemy when you cast Penance on the target.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Circle of Healing
Circle of Healing
(40 yd range, Instant, 15 sec cooldown)
5% of base mana
40 yd range
Instant
15 sec cooldown

Heals up to 5 injured allies within 30 yards of the target for 15,616.
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 12 sec. You regenerate 0.50% of maximum mana each time the Mindbender attacks.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Purge the Wicked
Purge the Wicked
(40 yd range, Instant)
2% of base mana
40 yd range
Instant

Cleanses the target with fire, causing 6,306 Fire damage and an additional 34,693 Fire damage over 20 sec. Spreads to an additional nearby enemy when you cast Penance on the target.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 12 sec. You regenerate 0.50% of maximum mana each time the Mindbender attacks.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Purge the Wicked
Purge the Wicked
(40 yd range, Instant)
2% of base mana
40 yd range
Instant

Cleanses the target with fire, causing 6,306 Fire damage and an additional 34,693 Fire damage over 20 sec. Spreads to an additional nearby enemy when you cast Penance on the target.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Circle of Healing
Circle of Healing
(40 yd range, Instant, 15 sec cooldown)
5% of base mana
40 yd range
Instant
15 sec cooldown

Heals up to 5 injured allies within 30 yards of the target for 15,616.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Circle of Healing
Circle of Healing
(40 yd range, Instant, 15 sec cooldown)
5% of base mana
40 yd range
Instant
15 sec cooldown

Heals up to 5 injured allies within 30 yards of the target for 15,616.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
27,568
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating