Cowl of the Arcanic Conclave

Magister's Chain

  • Mythic Warforged
  • Item Level 720
  • Upgrade Level: 2/2
  • Binds when picked up
  • Miscellaneous Neck
  • +217 Intellect
  • +326 Stamina
  • +145 Critical Strike
  • +145 Mastery
    • Enchanted: +75 Haste
    • Requires Level 100
    • Sell Price: 11 58 15

Mantle of the Arcanic Conclave

Marshwater Mantle of the Fireflash

  • Empowered Baleful
  • Item Level 705
  • Upgrade Level: 2/2
  • Transmogrified to:
    Crazy Cenarion Cloak
  • Binds when picked up
  • Back
  • 75 Armor
  • +189 Intellect
  • +283 Stamina
  • +140 Critical Strike
  • +101 Haste
    • Enchanted: +100 Critical Strike & +2% Speed
    • Requires Level 100
    • Sell Price: 6 50 59

Shaladrassil Vestments

  • Item Level 800
  • Binds when picked up
  • Cloth Chest
  • 218 Armor
  • +816 Intellect
  • +1224 Stamina
  • +450 Critical Strike
  • +636 Versatility
    • Durability 140 / 140
    • Sell Price: 38 72 80
Shirt (empty slot)
Tabard (empty slot)

Frost-Touched Wristwraps

  • Mythic Warforged
  • Item Level 720
  • Upgrade Level: 2/2
  • Binds when picked up
  • Cloth Wrists
  • 73 Armor
  • +217 Intellect
  • +326 Stamina
  • +110 Critical Strike
  • +165 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 15 50 25

Satin Gloves of Injustice

  • Heroic
  • Item Level 725
  • Upgrade Level: 2/2
  • Transmogrified to:
    Gloves of the Aldor
  • Binds when picked up
  • Cloth Hands
  • 109 Armor
  • +304 Intellect
  • +456 Stamina
  • +159 Critical Strike
  • +246 Haste
    • +50 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 23 68 55

Frost-Touched Cord

  • Mythic Warforged
  • Item Level 715
  • Upgrade Level: 2/2
  • Transmogrified to:
    Nethershard Girdle
  • Binds when picked up
  • Cloth Waist
  • 91 Armor
  • +277 Intellect
  • +415 Stamina
  • +190 Critical Strike
  • +175 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 15 62 33

Pantaloons of the Arcanic Conclave

Footwraps of the Receding Nightmare

  • Item Level 723
  • Binds when picked up
  • Cloth Feet
  • 118 Armor
  • +298 Intellect
  • +447 Stamina
  • +113 Critical Strike
  • +283 Haste
    • Durability 80 / 80
    • Sell Price: 24 41 59

Nithramus, the All-Seer

  • Item Level 753
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +296 Intellect
  • +443 Stamina
  • +154 Versatility
  • +222 Mastery
    • Enchanted: +50 Mastery
  • Use: Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec. When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)
  • "One of the three Savage Hallows created by Archmage Khadgar."
    • Requires Level 100
    • Sell Price: 50

Skystone Loop of the Quickblade

  • Item Level 725
  • Binds when equipped
  • Unique-Equipped
  • Miscellaneous Finger
  • +342 Stamina
  • +217 Critical Strike
  • +541 Versatility
    • Prismatic Socket
    • Requires Level 101
    • Sell Price: 22 87 64

Corrupted Starlight

  • Item Level 710
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +335 Mastery
  • Equip: Your damaging spells have a chance to pull a nightmare star from the sky, creating a pool of corruption that deals 54 Shadow damage to all enemies in the area over 10 sec.
    • Requires Level 101
    • Sell Price: 33 78 1

Orb of Voidsight

  • Item Level 725
  • Binds to Battle.net account
  • Unique-Equipped
  • Miscellaneous Trinket
  • +385 Intellect
  • Equip: Chance when you hit with a harmful spell to grant Voidsight, increasing Critical Strike, Haste, and Mastery by 1237 and increasing all damage against Demons by 0% for 15 sec.
    • Sell Price: 1

Felo'melorn

  • Item Level 761
  • Transmogrified to:
    Iron Soldier's Saber
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 718 - 1,336 Damage
  • (394.81 damage per second)
  • +242 Intellect
  • +364 Stamina
  • +162 Haste
  • +162 Mastery
  • Equip: Grants the Phoenix's Flames ability, which hurls destructive fire at all enemies near your target.
  • "...not elven weapons. Not when they are reforged with magic, and hatred, and a burning need for revenge. No, Arthas. Felo'melorn is stronger than ever-as am I. - Kael'thas Sunstrider"
    • Sell Price: 171 67 83

Heart of the Phoenix

  • Item Level 761
  • Transmogrified to:
    Cataclysmic Gladiator's Endgame
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +318 Intellect
  • +477 Stamina
  • +130 Critical Strike
  • +293 Haste
  • "When the fighting was done, Dath'Remar stood painted in demon blood. As night fell, we knew that more battles remained, and yet, with this elf and this blade among us, we held out hope that victory did not lie beyond our grasp."
    • Sell Price: 106 30 47
584,340
Health
380,000
Mana
11,078
Intellect
9,739
Stamina
31%
Critical Strike
13%
Haste
17%
Mastery
9%
Versatility
Talents
Fire
Ignite enemies with balls of fire and combustive flames.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Flame Patch
Flame Patch
(Passive)
Passive

Flamestrike leaves behind a patch of flames which burns enemies within it for 14,888 Fire damage over 8 sec.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Ring of Frost
Ring of Frost
(30 yd range, 2 sec cast, 45 sec cooldown)
2% of base mana
30 yd range
2 sec cast
45 sec cooldown

Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Choose a Specialization
Fire
Ignite enemies with balls of fire and combustive flames.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Flame Patch
Flame Patch
(Passive)
Passive

Flamestrike leaves behind a patch of flames which burns enemies within it for 14,888 Fire damage over 8 sec.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Flame Patch
Flame Patch
(Passive)
Passive

Flamestrike leaves behind a patch of flames which burns enemies within it for 14,888 Fire damage over 8 sec.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Talents
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Ring of Frost
Ring of Frost
(30 yd range, 2 sec cast, 45 sec cooldown)
2% of base mana
30 yd range
2 sec cast
45 sec cooldown

Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Ring of Frost
Ring of Frost
(30 yd range, 2 sec cast, 45 sec cooldown)
2% of base mana
30 yd range
2 sec cast
45 sec cooldown

Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
Honorable Kills
4,029
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating