Communal Cowl

  • Item Level 640
  • Binds when picked up
  • Cloth Head
  • 77 Armor
  • +184 Intellect
  • +275 Stamina
  • +93 Critical Strike
  • +139 Haste
    • Durability 70 / 70
    • Classes: Priest
    • Requires Level 100
    • Sell Price: 20 31

Communal Medallion

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Neck
  • +103 Intellect
  • +155 Stamina
  • +69 Critical Strike
  • +69 Mastery
    • Classes: Priest
    • Requires Level 100

Fel-Infused Spaulders

  • Item Level 700
  • Binds when picked up
  • Cloth Shoulder
  • 108 Armor
  • +241 Intellect
  • +361 Stamina
  • +160 Critical Strike
  • +160 Haste
    • Durability 85 / 85
    • Sell Price: 24 15 47

Communal Cloak of Destruction

  • Item Level 640
  • Binds when picked up
  • Back
  • 47 Armor
  • +103 Intellect
  • +155 Stamina
  • +69 Haste
  • +69 Mastery
    • Classes: Priest
    • Requires Level 100
    • Sell Price: 20 9

Communal Robe

  • Item Level 640
  • Binds when picked up
  • Cloth Chest
  • 94 Armor
  • +184 Intellect
  • +275 Stamina
  • +122 Critical Strike
  • +122 Mastery
    • Durability 115 / 115
    • Classes: Priest
    • Requires Level 100
    • Sell Price: 27 33

Stormwind Doublet

Tabard (empty slot)

Fel-Infused Bracers

  • Item Level 700
  • Binds when picked up
  • Cloth Wrists
  • 63 Armor
  • +180 Intellect
  • +271 Stamina
  • +120 Critical Strike
  • +120 Haste
    • Durability 50 / 50
    • Sell Price: 17 61

Communal Gloves

  • Item Level 640
  • Binds when picked up
  • Cloth Hands
  • 59 Armor
  • +138 Intellect
  • +207 Stamina
  • +99 Critical Strike
  • +81 Mastery
    • Durability 40 / 40
    • Classes: Priest
    • Requires Level 100
    • Sell Price: 13 60

Communal Sash

  • Item Level 640
  • Binds when picked up
  • Cloth Waist
  • 53 Armor
  • +138 Intellect
  • +207 Stamina
  • +81 Haste
  • +99 Mastery
    • Durability 40 / 40
    • Classes: Priest
    • Requires Level 100
    • Sell Price: 12 86

Communal Pants

  • Item Level 640
  • Binds when picked up
  • Cloth Legs
  • 83 Armor
  • +184 Intellect
  • +275 Stamina
  • +122 Critical Strike
  • +122 Mastery
    • Durability 85 / 85
    • Classes: Priest
    • Requires Level 100
    • Sell Price: 27 23

Communal Boots

  • Item Level 640
  • Binds when picked up
  • Cloth Feet
  • 65 Armor
  • +138 Intellect
  • +207 Stamina
  • +81 Critical Strike
  • +99 Haste
    • Durability 55 / 55
    • Classes: Priest
    • Requires Level 100
    • Sell Price: 20 17

Communal Band of Destruction

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Finger
  • +103 Intellect
  • +155 Stamina
  • +69 Haste
  • +69 Mastery
    • Classes: Priest
    • Requires Level 100

Communal Ring of Destruction

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Finger
  • +103 Intellect
  • +155 Stamina
  • +78 Critical Strike
  • +52 Haste
    • Classes: Priest
    • Requires Level 100

Enveloping Distinction of the Harmonious

  • Item Level 690
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +277 Intellect
  • +125 Versatility
  • +166 Mastery
    • Sell Price: 29 17 18

Communal Stone of Destruction

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Trinket
  • +175 Intellect
  • +175 Haste
    • Classes: Priest
    • Requires Level 100

Stormwind Vanguard Stave

  • Item Level 685
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.30 660 - 991 Damage
  • (250.15 damage per second)
  • +1800 Intellect
  • +418 Stamina
  • +199 Haste
  • +163 Mastery
    • Durability 100 / 100
    • Sell Price: 59 77 41
Off Hand (empty slot)
240,360
Health
100
Insanity
5,347
Intellect
4,006
Stamina
14%
Critical Strike
12%
Haste
42%
Mastery
1%
Versatility
Talents
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Fortress of the Mind
Fortress of the Mind
(Passive)
Passive

Mind Flay and Mind Blast deal 10% more damage.
30
Mania
Mania
(Passive)
Passive

You move 1% faster for every 3 Insanity you have.
45
Mind Bomb
Mind Bomb
(30 yd range, Instant, 30 sec cooldown)
30 yd range
Instant
30 sec cooldown

Inflicts the target with a Mind Bomb.

After 2 sec, or if the target dies, it unleashes a psychic explosion, stunning all enemies within 8 yds of the target for 4 sec.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Misery
Misery
(Passive)
Passive

Vampiric Touch also applies Shadow Word: Pain to the target.
100
Shadow Crash
Shadow Crash
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Hurl a bolt of slow-moving Shadow energy at the destination, dealing 50,450 Shadow damage to all targets within 8 yards.

Generates 15 Insanity.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
The Penitent
The Penitent
(Passive)
Passive

Penance may be cast on a friendly target, healing them for 54,054 over 1.7 sec.
30
Body and Soul
Body and Soul
(Passive)
Passive

Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.
45
Shining Force
Shining Force
(40 yd range, Instant, 45 sec cooldown)
2.5% of base mana
40 yd range
Instant
45 sec cooldown

Creates a burst of light around a friendly target, knocking away nearby enemies and slowing their movement speed by 70% for 3 sec.
60
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 12 sec. You regenerate 0.50% of maximum mana each time the Mindbender attacks.
75
Twist of Fate
Twist of Fate
(Passive)
Passive

After healing a target below 35% health, you deal 20% increased damage and 20% increased healing for 10 sec.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Choose a Specialization
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Fortress of the Mind
Fortress of the Mind
(Passive)
Passive

Mind Flay and Mind Blast deal 10% more damage.
30
Mania
Mania
(Passive)
Passive

You move 1% faster for every 3 Insanity you have.
45
Mind Bomb
Mind Bomb
(30 yd range, Instant, 30 sec cooldown)
30 yd range
Instant
30 sec cooldown

Inflicts the target with a Mind Bomb.

After 2 sec, or if the target dies, it unleashes a psychic explosion, stunning all enemies within 8 yds of the target for 4 sec.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Misery
Misery
(Passive)
Passive

Vampiric Touch also applies Shadow Word: Pain to the target.
100
Shadow Crash
Shadow Crash
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Hurl a bolt of slow-moving Shadow energy at the destination, dealing 50,450 Shadow damage to all targets within 8 yards.

Generates 15 Insanity.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Fortress of the Mind
Fortress of the Mind
(Passive)
Passive

Mind Flay and Mind Blast deal 10% more damage.
30
Mania
Mania
(Passive)
Passive

You move 1% faster for every 3 Insanity you have.
45
Mind Bomb
Mind Bomb
(30 yd range, Instant, 30 sec cooldown)
30 yd range
Instant
30 sec cooldown

Inflicts the target with a Mind Bomb.

After 2 sec, or if the target dies, it unleashes a psychic explosion, stunning all enemies within 8 yds of the target for 4 sec.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Misery
Misery
(Passive)
Passive

Vampiric Touch also applies Shadow Word: Pain to the target.
100
Shadow Crash
Shadow Crash
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Hurl a bolt of slow-moving Shadow energy at the destination, dealing 50,450 Shadow damage to all targets within 8 yards.

Generates 15 Insanity.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
The Penitent
The Penitent
(Passive)
Passive

Penance may be cast on a friendly target, healing them for 54,054 over 1.7 sec.
30
Body and Soul
Body and Soul
(Passive)
Passive

Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.
45
Shining Force
Shining Force
(40 yd range, Instant, 45 sec cooldown)
2.5% of base mana
40 yd range
Instant
45 sec cooldown

Creates a burst of light around a friendly target, knocking away nearby enemies and slowing their movement speed by 70% for 3 sec.
60
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 12 sec. You regenerate 0.50% of maximum mana each time the Mindbender attacks.
75
Twist of Fate
Twist of Fate
(Passive)
Passive

After healing a target below 35% health, you deal 20% increased damage and 20% increased healing for 10 sec.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
The Penitent
The Penitent
(Passive)
Passive

Penance may be cast on a friendly target, healing them for 54,054 over 1.7 sec.
30
Body and Soul
Body and Soul
(Passive)
Passive

Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.
45
Shining Force
Shining Force
(40 yd range, Instant, 45 sec cooldown)
2.5% of base mana
40 yd range
Instant
45 sec cooldown

Creates a burst of light around a friendly target, knocking away nearby enemies and slowing their movement speed by 70% for 3 sec.
60
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 12 sec. You regenerate 0.50% of maximum mana each time the Mindbender attacks.
75
Twist of Fate
Twist of Fate
(Passive)
Passive

After healing a target below 35% health, you deal 20% increased damage and 20% increased healing for 10 sec.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Legion Raid Progression
View Raid History