Poisoner's Helmet

Engineer's Grounded Gorget

  • Mythic Warforged
  • Item Level 706
  • Binds when picked up
  • Miscellaneous Neck
  • +191 Agility
  • +286 Stamina
  • +140 Haste
  • +106 Mastery
    • Requires Level 100
    • Sell Price: 17 60 52

Poisoner's Spaulders

Drape of the Dark Hunt

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Back
  • 72 Armor
  • +180 Agility
  • +271 Stamina
  • +114 Critical Strike
  • +124 Haste
    • Requires Level 100
    • Sell Price: 30 62 18

Unrendable Wolfhide Robes

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Leather Chest
  • 193 Armor
  • +321 Agility or Intellect
  • +481 Stamina
  • +232 Critical Strike
  • +183 Mastery
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 40 91 11

Precious' Ribbon

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
  • Equip: A ribbon of affection.
    • Sell Price: 62 50

Tabard of Fury

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard

Terrorweave Wristwraps

  • Item Level 705
  • Binds when picked up
  • Leather Wrists
  • 87 Armor
  • +189 Agility or Intellect
  • +283 Stamina
  • +108 Haste
  • +72 Versatility
  • +72 Mastery
    • Prismatic Socket
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 93 80

Poisoner's Gloves

Waistwrap of Banishment

  • Item Level 690
  • Binds when picked up
  • Leather Waist
  • 103 Armor
  • +219 Agility or Intellect
  • +328 Stamina
  • +196 Critical Strike
  • +96 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 23 18 78

Poisoner's Legguards

Treads of the Dark Hunt

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Leather Feet
  • 132 Armor
  • +241 Agility or Intellect
  • +361 Stamina
  • +172 Haste
  • +141 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 31 77 15

Maalus, the Blood Drinker

  • Item Level 741
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +264 Agility
  • +396 Stamina
  • +184 Critical Strike
  • +163 Versatility
  • Use: Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec. When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)
  • "One of the three Savage Hallows created by Archmage Khadgar."
    • Requires Level 100
    • Sell Price: 50

Unexploded Explosive Shard

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +180 Agility
  • +271 Stamina
  • +122 Critical Strike
  • +117 Haste
    • Requires Level 100
    • Sell Price: 26 29 73

Chipped Soul Prism

  • Item Level 690
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +204 Agility or Strength or Intellect
  • +204 Critical Strike
  • +204 Haste
  • +204 Versatility
  • +204 Mastery
    • Requires Level 100
    • Sell Price: 39 94 66

Humming Blackiron Trigger

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +342 Agility
  • Equip: Your attacks have a chance to trigger Detonation for 10 sec. While Detonation is active, you gain 105 Critical Strike every 0.5 sec, stacking up to 20 times. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 34 28 38

Hans'gar's Forgehammer

  • Heroic Warforged
  • Item Level 691
  • Binds when picked up
  • Mace One-Hand
  • Speed 2.60 749 - 1,393 Damage
  • (411.73 damage per second)
  • +126 Agility
  • +189 Stamina
  • +72 Critical Strike
  • +91 Haste
  • +72 Avoidance
    • Durability 110 / 110
    • Requires Level 100
    • Sell Price: 64 51 80

Hans'gar's Forgehammer

  • Heroic
  • Item Level 685
  • Binds when picked up
  • Mace One-Hand
  • Speed 2.60 708 - 1,316 Damage
  • (389.04 damage per second)
  • +119 Agility
  • +179 Stamina
  • +68 Critical Strike
  • +86 Haste
    • Prismatic Socket
    • Durability 110 / 110
    • Requires Level 100
    • Sell Price: 64 51 80
329,520
Health
135
Energy
5,234
Agility
5,492
Stamina
24%
Critical Strike
15%
Haste
39%
Mastery
3%
Versatility
Talents
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec for 76,734 Physical damage with your main-hand and 17,913 Physical damage with your off-hand.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Gloomblade
Gloomblade
(Melee Range, Instant)
35 Energy
Melee Range
Instant

Punctures your target with your shadow-infused blade for 154,977 Shadow damage, bypassing armor.

Awards 1 combo point.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec for 76,734 Physical damage with your main-hand and 17,913 Physical damage with your off-hand.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Choose a Specialization
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec for 76,734 Physical damage with your main-hand and 17,913 Physical damage with your off-hand.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec for 76,734 Physical damage with your main-hand and 17,913 Physical damage with your off-hand.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Gloomblade
Gloomblade
(Melee Range, Instant)
35 Energy
Melee Range
Instant

Punctures your target with your shadow-infused blade for 154,977 Shadow damage, bypassing armor.

Awards 1 combo point.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec for 76,734 Physical damage with your main-hand and 17,913 Physical damage with your off-hand.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Gloomblade
Gloomblade
(Melee Range, Instant)
35 Energy
Melee Range
Instant

Punctures your target with your shadow-infused blade for 154,977 Shadow damage, bypassing armor.

Awards 1 combo point.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec for 76,734 Physical damage with your main-hand and 17,913 Physical damage with your off-hand.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Legion Raid Progression
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